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11 months ago  ::  Jul 14, 2012 - 12:07AM #1
bubba0077
  • Volunteer Community Lead
  • blame me for the weather
Date Joined: Feb 27, 2002
Posts: 9,801
Please use this thread for feedback on gameplay, whether it be solitare, duels or multiplayer.

Please DO NOT POST BUGS in this thread. Use the designated bug thread AND report them so they can be fixed.

Please DO NOT use these threads to make non-GUI requests/comments such as Leagues, automated trading, fractional tickets etc.

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Magic Online Volunteer Community Lead. • Also assisting the Paper Magic area for the time being.
I'm trying to make my official VCL posts in purple

You posted saying my thread was moved/locked but nothing happened.      Spoiler: Show
Unfortunately, VCLs do not currently have the tools necessary to take moderation actions directly. VCLs submit their actions to ORCs, who then actually perform the action. This processing can take between a few minutes and several hours, depending on how busy/attentive the ORCs are.


If you see something that needs VCL attention, please use this thread (MTGO) or this thread (paper) to make a request and a VCL will look at it as soon as possible.  CoC violations should be reported to Customer Service using the "report post" button. Please do not disrupt the thread by making requests of either kind in-thread.

General MTGO FAQ


Yes, the Shuffler is Random!
The definitive thread on the Magic Online shuffler.

Magic Math Made Easy
Draw probabilities, Swiss results, Elo ratings and booster EV

Event EV Calculator
Calculate the EV for any event with a fixed number of rounds and prizes based on record

Dual means two. A duel is a battle between two people. Lands that make two colors of mana are dual lands. A normal Magic battle is a duel.

Thanks to PhoenixLAU for the awesome avatar!

QuotablesSpoiler: Show
"While a picture is worth a thousand words, each lolcat actually produces a negative wordcount." -Ith

"I think "Highly Informed Sarcasm" should be our Magic Online General motto." -Ith

"Sorry, but this thread seems just like spam. TT is for off-topic discussion, not no-topic discussion."
-WizO_Kwai_Chang

"Stop that! If you're not careful, rational thinking may catch on!" -Sax

"... the only word i see that fits is incompitant." -Mr44 (sic)

"You know a thread is gonna be locked when it gets to the hexadecimal stage." -Gathion

"It's a good gig" - Gleemax

"I tell people often, if you guys want to rant, you've certainly got the right to (provided you obey CoC/ToS stuff), and I don't even really blame you. But if you see something you think needs changing a well thought-out, constructive post does more to make that happen." - Worth Wollpert
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11 months ago  ::  Jul 16, 2012 - 11:56AM #2
Xycolian
Date Joined: Aug 11, 2008
Posts: 8
Hello, I'd like to make some suggestions that would save alot of time (and occasionally frustration) for your users. Keep in mind that all of my suggestions are OPTIONAL and it's up to the user whether they want to use these features or not.

1: When card effects are listed in the box before being put onto the stack, there should be a button or hotkey that makes it put the rest of the effects on the stack in a random order. F7 is nice, but it doesn't work when you have a bunch of different effects going off at once. It's very tedious to repeatedly click cards like that before they're put onto the stack; especially when you don't even care what order they go in.
A good example of what I'm getting at is when you're playing a white weenie lifegain deck and you have Soul Warden , Soul's Attendant , Ajani's Pridemate , & Suture Priest s' abilities popping off every time a creature hits the battlefield.

2: Effects that make you put a number of cards on the top/bottom of your library should also have a button/hotkey that places them randomly, so that if I don't care about the order, I don't have to repeatedly click each card.
Some good examples of this would be Cream of the Crop whenever you cast a powerful creature. Teferi's Puzzle Box , & Abundance

3: Effect's like Cabal Therapy that make you choose one card out of all the cards in MTG should have a search bar that pops up in the same window. As you type in the search bar, it selects the card that is most relevant to what you typed. For example: typing "Par" should remove every other card from the list except for cards that begin with the letters you typed; like "Pariah".
Preferably the search would update itself in real time as you typed each letter, kind of like the Gatherer's search function, although I wouldn't mind if I had to type out what I wanted before manually hitting the "search" button, as the time saved would still be mind blowing.

4. Add an "Attack with all creatures" command. The easiest way I can see this being done is to have a right click menu on each target that is attackable (planeswalker/players) and have one of the options be to send all of your creatures to that one target.

5. Add a command which automatically selects all legal targets for you whenever you use a spell/ability that can select multiple targets.
Genesis Wave is a good example.

6. When paying for X cost spells or abilities, there should be a right click menu on the mana symbols that lets you select different increments depending on how much mana you want to put into the X spell, such as 5, 10, 15, 25, and "all mana".
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11 months ago  ::  Jul 16, 2012 - 12:44PM #3
Nemo1342
Date Joined: Jul 16, 2012
Posts: 1

Jul 16, 2012 -- 11:56AM, Xycolian wrote:



3: Effect's like Cabal Therapy that make you choose one card out of all the cards in magic should have a search bar that pops up in the same window. As you type in the search bar, it selects the card that is most relevant to what you typed. For example: typing "Par" should remove every other card from the list except for cards that begin with the letters you typed; like "Pariah".
Preferably the search would update itself in real time as you typed each letter, kind of like the Gatherer's search function, although I wouldn't mind if I had to type out what I wanted before manually hitting the "search" button, as the time saved would still be mind blowing.




Of these, this last seems like the biggest deal to me.  Although there aren't that many cards that make you do this, as someone who uses Sphinx Ambassador quite a bit, I know how annoying it can be.

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11 months ago  ::  Jul 16, 2012 - 12:48PM #4
Reinaldo
Date Joined: May 10, 2005
Posts: 33
So far I have played 1 commander game. In that game, several effects changed a cards' controller ( Acquire , Gather Specimens , Corrupted Conscience , Roil Elemental ). Functionally, there was no problem but visually the cards remained on the battlefield on the owner's side instead of on the (new) controller's side.

Also, it was very confusing to me that Commanders in the Command Zone are in the middle of the battlefield, just like they would be if they were actually on the battlefield. However, this maybe optional - I haven't tried to change it yet. 
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11 months ago  ::  Jul 16, 2012 - 1:27PM #5
nushae
Date Joined: Mar 20, 2003
Posts: 3,707
My first 2hg has just finished. The following things were 'less than optimal':

1) cards do not automatically resize, but rather everything becomes scrollable. Very annoying. There is no setting anywhere to affect this.
2) I can open my teammates hand at the bottom and his floating hand STILL remains visible with no way to close it.
3) Not sure if this is a bug: F8 appears to have no effect. Selecting "no possible play: yield all" (only possible if you actually have no plays) works, however only for exactly one turn.

No idea where to put this:

While typing these posts I the client popped to the front at odd intervals (presumably whenever the screen changed).
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11 months ago  ::  Jul 16, 2012 - 1:32PM #6
Captain_Kidney
Date Joined: Jan 31, 2003
Posts: 844
A few quick-hits after about 2+ hours of playing:

- Not a fan of the little swirly thing denoting summoning-sickness...I much preferrred the p/t turning yellow...it's much easier to see.

- The highlighting of the board denoting who's turn it is should be a little more obvious. You shouldn't have to focus on the board so hard to see this.

- The horizontal phase bar should also show more clearly what part of the turn you're in. Having the current phase 'go black' does not make it easy to see at a glance.

- The card and window movement is a bit herky-jerky. Would like to see a smoother and more clean movement.

- Having a new game open in a new window is cool idea, but having it start partially minimized is a pain. Also would like to be able to save the board set-up and chat window location, rather than having to move everything around every time.

- The new targeting system is interesting, but still difficult to see upon initial action. The spell or ability targeting a creature/player should be easier to see when the target has been selected.

- The Life, Hand, Deck and Graveyard icons are a bit too small and much harder to see than V3. Adding about 50% to 100% more size would improve this.

- Would also like to see the Graveyard become a detachable window like V3. The resizing of the GY is nice, but sometimes you need the cards to be more 'available' to the eye.
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11 months ago  ::  Jul 16, 2012 - 2:13PM #7
Henrietta
Date Joined: Apr 21, 2011
Posts: 32
I feel it would be much better if it didn't show the card's text when you right-clicked on it, bringing up the context menu. It makes using abilities and casting for alternative costs slower, especially when a card has multiple abilities or alternative casting costs, were you have to look through the big context menu that pops up when you right click. This change seems completely unnecessary, it was fine in V3.

Other than that, remembering window positions, detachable graveyard, and a bigger life total would be nice.
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11 months ago  ::  Jul 16, 2012 - 2:58PM #8
zpikduM
Date Joined: Nov 11, 2009
Posts: 2,052
Everything just feels so clunky in this version as opposed to v3. As much as I'd like to love it, its quite disorienting, and actually looks worse then v3. In addition, the summoning sickness animations are disorienting, even when they're not on. It feels like they tried to make it as close to Duels of the Planeswalkers without offering that product.
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11 months ago  ::  Jul 16, 2012 - 3:19PM #9
JMason
Date Joined: Nov 29, 2007
Posts: 745
Some differences I noticed comparing watch game views:
a) in beta you can't watch a game directly from the room, it takes 1 more keypress to view details first. More keypresses are not desireable. 
b) avatar art treatments differ, BoP are the same, Riku different (head only or head plus torso). No preference, but does that mean avatar arts have been re-done just for beta?
c) duel backgrounds differ, e.g. green cloth in v3 becomes a brown texture in beta.
d) poison counters in beta are next to the player avatar, I prefer how they're on the avatar in v3.
e) The duel chat window in v3 includes the names of watchers, unlike v4. Seems like a privacy violation to hide watcher names.
f) On the whole replacing the step and phase icons with text seems like an improvement, however it takes up a lot more screen space. You could do this like a mac taskbar with miniaturised names and only the current/highlighted step or phase zoomed to full size.
g) the duel scene colours overuse brown shades (it's a bit like an episode of murder she wrote, all rather 1970's).
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11 months ago  ::  Jul 16, 2012 - 3:34PM #10
bubba0077
  • Volunteer Community Lead
  • blame me for the weather
Date Joined: Feb 27, 2002
Posts: 9,801

Jul 16, 2012 -- 3:19PM, JMason wrote:

g) the duel scene colours overuse brown shades (it's a bit like an episode of murder she wrote, all rather 1970's).



Change your theme. Account => Display & Sound Settings => Edit Theme. I like Sorin; it's mostly black/red (though still some brown).

Magic Online Volunteer Community Lead. • Also assisting the Paper Magic area for the time being.
I'm trying to make my official VCL posts in purple

You posted saying my thread was moved/locked but nothing happened.      Spoiler: Show
Unfortunately, VCLs do not currently have the tools necessary to take moderation actions directly. VCLs submit their actions to ORCs, who then actually perform the action. This processing can take between a few minutes and several hours, depending on how busy/attentive the ORCs are.


If you see something that needs VCL attention, please use this thread (MTGO) or this thread (paper) to make a request and a VCL will look at it as soon as possible.  CoC violations should be reported to Customer Service using the "report post" button. Please do not disrupt the thread by making requests of either kind in-thread.

General MTGO FAQ


Yes, the Shuffler is Random!
The definitive thread on the Magic Online shuffler.

Magic Math Made Easy
Draw probabilities, Swiss results, Elo ratings and booster EV

Event EV Calculator
Calculate the EV for any event with a fixed number of rounds and prizes based on record

Dual means two. A duel is a battle between two people. Lands that make two colors of mana are dual lands. A normal Magic battle is a duel.

Thanks to PhoenixLAU for the awesome avatar!

QuotablesSpoiler: Show
"While a picture is worth a thousand words, each lolcat actually produces a negative wordcount." -Ith

"I think "Highly Informed Sarcasm" should be our Magic Online General motto." -Ith

"Sorry, but this thread seems just like spam. TT is for off-topic discussion, not no-topic discussion."
-WizO_Kwai_Chang

"Stop that! If you're not careful, rational thinking may catch on!" -Sax

"... the only word i see that fits is incompitant." -Mr44 (sic)

"You know a thread is gonna be locked when it gets to the hexadecimal stage." -Gathion

"It's a good gig" - Gleemax

"I tell people often, if you guys want to rant, you've certainly got the right to (provided you obey CoC/ToS stuff), and I don't even really blame you. But if you see something you think needs changing a well thought-out, constructive post does more to make that happen." - Worth Wollpert
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