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12 months ago ::
Jul 14, 2012 - 9:44AM
#121
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While the zoomed card takes up alot of space on the screen, effectively, the mouse ignores it for purposes of knowing which card should be zoomed in. So, you can just move the mouse to a different card, even if it's being obscured by the zoom.
Has it always worked like this? Perhaps I never tried moving the mouse down over a card I couldn't see, which you have to admit is an odd user interface.
Also, I suffer from not having a middle mouse button. I play on a Mac and silly Apple Magic Mice don't have any buttons and only simulate left and right clicks. The point where I was trying hard to work with this, mapping the zoom key in my client preferences wasn't working (bug at the time, but a long time ago).
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12 months ago ::
Jul 14, 2012 - 10:24AM
#122
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Date Joined:
Nov 29, 2007
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While the zoomed card takes up alot of space on the screen, effectively, the mouse ignores it for purposes of knowing which card should be zoomed in. So, you can just move the mouse to a different card, even if it's being obscured by the zoom.
Has it always worked like this? Perhaps I never tried moving the mouse down over a card I couldn't see, which you have to admit is an odd user interface.
Also, I suffer from not having a middle mouse button. I play on a Mac and silly Apple Magic Mice don't have any buttons and only simulate left and right clicks. The point where I was trying hard to work with this, mapping the zoom key in my client preferences wasn't working (bug at the time, but a long time ago).
If you zoom in V3 by left + right mouse click, and then keep the left mouse down then you can 'sweep' the zoom over cards. V3 is slightly better since it offses the zoom so you can still see whats underneath whereas the beta obscures
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12 months ago ::
Jul 14, 2012 - 11:26AM
#123
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Yeah, as JMason said, this functionality has been there since zoom was introduced in v3.
pcjr, did you know that ctrl + shift + mouse-over is also zoom? I would assume that is easiest on the mac
At least, it was on v3, I haven't played beta in a while, I think they kept that and middle mouse click whilst removing left + right click (may have changed as of now).
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12 months ago ::
Jul 14, 2012 - 11:27AM
#124
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- Volunteer Community Lead
- blame me for the weather
Date Joined:
Feb 27, 2002
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pcjr, did you know that ctrl + shift + mouse-over is also zoom? I would assume that is easiest on the mac
In the new client, the default is now just Z, but of course you can change the key binding to whatever you want.
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12 months ago ::
Jul 14, 2012 - 1:45PM
#125
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pcjr, did you know that ctrl + shift + mouse-over is also zoom? I would assume that is easiest on the mac
At least, it was on v3, I haven't played beta in a while, I think they kept that and middle mouse click whilst removing left + right click (may have changed as of now).
Yes, I've used ctrl+shift in V3 on my Mac, but don't usually bother because when I would need to do such a thing I usually have the big-card window open.
left+right click isn't an option for me, the magic mouse doesn't appear to support that (if you aren't familiar with Apple's Magic Mouse, it doesn't actually have any buttons, you just press down on the left or right side).
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12 months ago ::
Jul 14, 2012 - 2:04PM
#126
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Date Joined:
Apr 24, 2008
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Agreed on all counts. The fact that the entire trade economy runs on third-party bots that had to step in for WotC's lack of functionality is an embarassment. (And, since there's no API and those bots have to depend on screen-scraping, they won't work with this new client, though I have confidence that their authors will manage to adapt during the changeover period.) Really Wizards, there's no excuse for the lack of a marketplace / auction hall / stock exchange type deal to let you post cards for prices in a non-redeemable miniticket currency and let you buy them from other people.
A good trading system will cost wizards heaps of money. The less effective it is, the more valuable cards are sitting dead in people's account, which creates an artificial shortage, which means all together more 'new' cards need to be opened to meet demand. (as in many existing cards don't find their way to the buyers market, collecting virtual dust because their owners won't go through the hassle of selling them) So wotc has not much to gain by an effective trading system. People would play mpore with existing cards and less with new ones.
Note to people with large valuable colections : Your cards would lose value if the trading system would get effective, as the supply of older cards would grow when legions of inactive players suddenly get a method to sell their sleeping collections.
@ Bubba: Yes I know
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12 months ago ::
Jul 14, 2012 - 2:56PM
#127
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pcjr, did you know that ctrl + shift + mouse-over is also zoom? I would assume that is easiest on the mac
In the new client, the default is now just Z, but of course you can change the key binding to whatever you want.
Ah yes, that's what it was.
Hooray for custom key bindings!
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12 months ago ::
Jul 14, 2012 - 4:08PM
#128
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Date Joined:
Jul 31, 2008
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Since we will be playing our "real" cards in the beta....could I request that I keep the "real" cards in my beta instead of my cards in V3? Just saying......I like having those cards...it was fun to construct....
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12 months ago ::
Jul 14, 2012 - 8:16PM
#129
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Date Joined:
Jul 10, 2007
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First thoughts from a brief perusal of main post. No more collection binder (sniffle) kinda like the old tables with seated avatars. Then on to unlimited trade binders stored on Wizo's servers. Is it really a good idea to store them for us and not make the local machine responsible for all the data? I can see this feature getting bogged down and causing massive loads. While I agree it's nice to me it makes more sense for the main data to be stored on the servers and the binders somewhat akin to "wishlist" feature and saved on the client machine rather than the host. So far I like what I am seeing. Can we finally make notes on buddies? Is there a /block feature or do we have to buddy them and wait to see if they log back on while we still remember who they were? Trading was very briefly covered would like to see moarrr!!! Well I'm sure all these and more will be answered soon enoughs. Good eve I'm out to go see what is hiding in dark places tonight. Have fun all. *Best get in on Quehop minigames now while its still the in thing.
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Love or hate me I was brought to you courtesy of V3!
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12 months ago ::
Jul 14, 2012 - 8:34PM
#130
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First thoughts from a brief perusal of main post.
No more collection binder (sniffle) kinda like the old tables with seated avatars. Then on to unlimited trade binders stored on Wizo's servers. Is it really a good idea to store them for us and not make the local machine responsible for all the data? I can see this feature getting bogged down and causing massive loads. While I agree it's nice to me it makes more sense for the main data to be stored on the servers and the binders somewhat akin to "wishlist" feature and saved on the client machine rather than the host. So far I like what I am seeing. Can we finally make notes on buddies? Is there a /block feature or do we have to buddy them and wait to see if they log back on while we still remember who they were? Trading was very briefly covered would like to see moarrr!!! Well I'm sure all these and more will be answered soon enoughs. Good eve I'm out to go see what is hiding in dark places tonight. Have fun all.
*Best get in on Quehop minigames now while its still the in thing. 
You're smilies, they are just so....creepy
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