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3 years ago ::
Jul 13, 2010 - 3:38PM
#1
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- Volunteer Community Lead
- blame me for the weather
Date Joined:
Feb 27, 2002
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2010 Q2 Status Updatetext
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Tuesday, July 13, 2010, 03:33 PM PST
Summary - Q2 closes out with two major updates code complete and being prepared for release to production. The client redesign project continues to hit its milestones and our vendor has begun to construct the production version of the duel scene (game table). The system has continued to perform well and the user and activity numbers continue to grow at a healthy clip. Infrastructure Updates - The new trade processing service has been running in the public beta and has been extensively load tested. In addition to improving the performance of trade transactions, this module also has removed the escrow state machine from the system architecture. We expect to launch this in the relatively quiet period leading up to M11’s release. This major update’s benefits to the system unfortunately will likely be invisible to users, as transactions will simply resolve more quickly and efficiently, and the system will be much less vulnerable to queues of server requests backing up and creating delayed responses to client requests. Our other long term development project, which will bring a single managed client connection to the system is also code complete and being tested and prepared for deployment. We have high hopes that this work will eliminate some of the frustrating problems that occur when individual connections to draft or game servers are lost for any reason. While we can’t control user connections between their PC and our data center, the client will not have to constantly create and manage new connections to a variety of ports to connect to games and drafts. This work will benefit both the existing and upcoming clients. New Client - The new client design project is also proceeding to schedule. Our vendor has begun development work on the first phase of the new client. The design team is closing in on completion of the layout and behavior specs for all game critical scenes. We will continue to conduct usability studies and work to improve and refine the new UI. Maintenance/Bugs - We have also completed and shipped a round of game rules engine bug fixes for Multiplayer formats. We still need to do server side work to support the ability for users to own games and control the seating of players. With the increasing relevance of multiplayer formats in the paper world, we will be tackling this task sooner than later. But we need to ship and stabilize the single managed connection first. The system continues to perform well in the face of constantly increased user counts and user activity. The next quarterly review will talk to what services we will build next. In general, we will continue to move transient state out of the database and into services so that the system can support the continued growth in users and activities. At the same time, we will be reducing the impact of data growth on the system, which in many cases is tied to transient state being stored. Gordon Culp Director – Game Systems Design Magic: the Gathering Digital Studio Wizards of the Coast, LLC
Magic Online Volunteer Community Lead. • Also assisting the Paper Magic area for the time being. I'm trying to make my official VCL posts in purpleYou posted saying my thread was moved/locked but nothing happened. Spoiler:
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Unfortunately, VCLs do not currently have the tools necessary to take moderation actions directly. VCLs submit their actions to ORCs, who then actually perform the action. This processing can take between a few minutes and several hours, depending on how busy/attentive the ORCs are. If you see something that needs VCL attention, please use this thread (MTGO) or this thread (paper) to make a request and a VCL will look at it as soon as possible. CoC violations should be reported to Customer Service using the "report post" button. Please do not disrupt the thread by making requests of either kind in-thread.General MTGO FAQYes, the Shuffler is Random!The definitive thread on the Magic Online shuffler. Magic Math Made EasyDraw probabilities, Swiss results, Elo ratings and booster EV Event EV CalculatorCalculate the EV for any event with a fixed number of rounds and prizes based on record Dual means two. A duel is a battle between two people. Lands that make two colors of mana are dual lands. A normal Magic battle is a duel. Thanks to PhoenixLAU for the awesome avatar! Quotables Spoiler:
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"While a picture is worth a thousand words, each lolcat actually produces a negative wordcount." -Ith
"I think "Highly Informed Sarcasm" should be our Magic Online General motto." -Ith
"Sorry, but this thread seems just like spam. TT is for off-topic discussion, not no-topic discussion." -WizO_Kwai_Chang
"Stop that! If you're not careful, rational thinking may catch on!" -Sax
"... the only word i see that fits is incompitant." -Mr44 (sic)
"You know a thread is gonna be locked when it gets to the hexadecimal stage." -Gathion
"It's a good gig" - Gleemax
"I tell people often, if you guys want to rant, you've certainly got the right to (provided you obey CoC/ToS stuff), and I don't even really blame you. But if you see something you think needs changing a well thought-out, constructive post does more to make that happen." - Worth Wollpert
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3 years ago ::
Jul 13, 2010 - 4:05PM
#2
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Sounds good...honestly nothing there sounded like anything I really care about but it's nice seeing the update thread come out.
I like fun, but competitive decks. So I might not play what is optimal but they have normally been tested to have a 2/3 winrate.
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3 years ago ::
Jul 13, 2010 - 4:12PM
#3
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Date Joined:
Mar 20, 2006
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Multiplayer is becoming increasingly important in the paper world? hmmm? All the scheuled pro tours and GPs I see are single player. I'm guessing 2011 will see the return of team events?
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3 years ago ::
Jul 13, 2010 - 4:31PM
#4
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Date Joined:
Jun 16, 2007
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Multiplayer is becoming increasingly important in the paper world? hmmm? All the scheuled pro tours and GPs I see are single player. I'm guessing 2011 will see the return of team events?
Casual Multiplayer I believe. Things like EDH, Planechase, Archenemy, etc.
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3 years ago ::
Jul 13, 2010 - 5:31PM
#5
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Multiplayer is becoming increasingly important in the paper world? hmmm? All the scheuled pro tours and GPs I see are single player. I'm guessing 2011 will see the return of team events?
Casual Multiplayer I believe. Things like EDH, Planechase, Archenemy, etc.
Ding! Zeet's this month's winner.
If they ever want to rake in cash from Planechase and/or Archenemy they have to fix multiplayer first. Creation of profit = higher tier on priorities list
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3 years ago ::
Jul 13, 2010 - 6:27PM
#6
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Date Joined:
Mar 18, 2007
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Multiplayer is becoming increasingly important in the paper world? hmmm? All the scheuled pro tours and GPs I see are single player. I'm guessing 2011 will see the return of team events?
Casual Multiplayer I believe. Things like EDH, Planechase, Archenemy, etc.
Ding! Zeet's this month's winner.
If they ever want to rake in cash from Planechase and/or Archenemy they have to fix multiplayer first. Creation of profit = higher tier on priorities list
Yeah unfortunatly they could have been a little less transparent about it... All the complaints have been "multiplayer isnt a money making format hence yall dont care"... this update says "now that it is we do(to some)" wish they could have timed it or worded it better to avoid that
Owner of TheCardNexus chain on mtgo.
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3 years ago ::
Jul 13, 2010 - 6:28PM
#7
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Date Joined:
Jun 22, 2006
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Thanks for the update.
Captain of the Lotus Farmers - Yes you have my glove in your face! 420 Posts: 6/11/2010
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3 years ago ::
Jul 13, 2010 - 6:46PM
#8
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Date Joined:
May 28, 2003
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If they ever want to rake in cash from Planechase and/or Archenemy they have to fix multiplayer first. Creation of profit = higher tier on priorities list
I'm totally okay with this - Archenemy looks kinda interesting, and playing without the body odor should be a huge plus.
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3 years ago ::
Jul 13, 2010 - 7:15PM
#9
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- Volunteer Community Lead
- blame me for the weather
Date Joined:
Feb 27, 2002
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Yeah unfortunatly they could have been a little less transparent about it... All the complaints have been "multiplayer isnt a money making format hence yall dont care"... this update says "now that it is we do(to some)" wish they could have timed it or worded it better to avoid that
That's never been a secret, they've even admitted it. They are a business after all.
Having now had a chance to read it, instead of posting a discussion thread and running out the door, it looks like mostly good news. Things on schedule, two major pieces going to production soon, multiplayer moved up the priority list. The only "negative" news I see is the lack of a timeline on the new GUI.
One follow-up: will SMCC and the collection server both be released with (or just before) M11, or could one or both be pushed later (assuming testing doesn't reveal surprised, of course).
Magic Online Volunteer Community Lead. • Also assisting the Paper Magic area for the time being. I'm trying to make my official VCL posts in purpleYou posted saying my thread was moved/locked but nothing happened. Spoiler:
Show
Unfortunately, VCLs do not currently have the tools necessary to take moderation actions directly. VCLs submit their actions to ORCs, who then actually perform the action. This processing can take between a few minutes and several hours, depending on how busy/attentive the ORCs are. If you see something that needs VCL attention, please use this thread (MTGO) or this thread (paper) to make a request and a VCL will look at it as soon as possible. CoC violations should be reported to Customer Service using the "report post" button. Please do not disrupt the thread by making requests of either kind in-thread.General MTGO FAQYes, the Shuffler is Random!The definitive thread on the Magic Online shuffler. Magic Math Made EasyDraw probabilities, Swiss results, Elo ratings and booster EV Event EV CalculatorCalculate the EV for any event with a fixed number of rounds and prizes based on record Dual means two. A duel is a battle between two people. Lands that make two colors of mana are dual lands. A normal Magic battle is a duel. Thanks to PhoenixLAU for the awesome avatar! Quotables Spoiler:
Show
"While a picture is worth a thousand words, each lolcat actually produces a negative wordcount." -Ith
"I think "Highly Informed Sarcasm" should be our Magic Online General motto." -Ith
"Sorry, but this thread seems just like spam. TT is for off-topic discussion, not no-topic discussion." -WizO_Kwai_Chang
"Stop that! If you're not careful, rational thinking may catch on!" -Sax
"... the only word i see that fits is incompitant." -Mr44 (sic)
"You know a thread is gonna be locked when it gets to the hexadecimal stage." -Gathion
"It's a good gig" - Gleemax
"I tell people often, if you guys want to rant, you've certainly got the right to (provided you obey CoC/ToS stuff), and I don't even really blame you. But if you see something you think needs changing a well thought-out, constructive post does more to make that happen." - Worth Wollpert
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3 years ago ::
Jul 13, 2010 - 7:23PM
#10
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Multiplayer is becoming increasingly important in the paper world? hmmm? All the scheuled pro tours and GPs I see are single player. I'm guessing 2011 will see the return of team events?
Casual Multiplayer I believe. Things like EDH, Planechase, Archenemy, etc.
Ding! Zeet's this month's winner.
If they ever want to rake in cash from Planechase and/or Archenemy they have to fix multiplayer first. Creation of profit = higher tier on priorities list
Yeah unfortunatly they could have been a little less transparent about it... All the complaints have been "multiplayer isnt a money making format hence yall dont care"... this update says "now that it is we do(to some)" wish they could have timed it or worded it better to avoid that
It is what it is, there's no hiding that fact.
However, rather than focus on the fact that it's only getting attention because it now has the potential to make money, focus on the fact that something actually and finally brought attention to multiplayer so that it'll get some love. And, on top of that,it's likely that nifty new formats will be available.
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