So you beautiful happy shiny people, what decks do you think will be strong at the pre - release. What will you be aiming/hoping to build and why?
I'm going to try and build a lifegain deck and lose horribly... but slowly.
Blue/white flyers, hopefully with a titan in either colors, some mana leaks, and a pack of squadron hawks.
Red/black rock, hopefully with a titan in either colors, some doom blades, and a pack of generic burn spells.
Green/black rock, hopefully with a titan in either colors, some doom blades and ramp, and a pack of fatty creatures.
I think I like the sound of deck three the most. I've asked you this before razor but you never answered. Is your name anything to do with a certain porcine beast from a certain fantasy game? it must be surely.
it's like a manticore except with razors and it gores you?
anyway, I'm thinking that you'll surely run into a deck with a bomby mythic/rare creature, so if it's possibly to run good removal that's probably key.
most importantly, though, you should try to figure what the strongest colors you open are, with a good curve. and try to stick to two colors, three colors usually isn't good.
Its actually some sort of mutated warthog the size of a Horse and capable of running through a castle wall. Used as beasts of war by th Beastmen.
Heres a link if you're interested.
I've wanted to ask Razor about his name for ages.
Back on topic. I think I might try aand go for a black/white deck providing I get the condems and doomblades i'm hoping for. They both seem like strong colours but I am very new to limited play so I could be way off base here. Whatever I end up building i'm sure the event will be loadsa fun. I'm soo excited about this set it looks incredible.
I expect to see more green played than any other color. Green is awesome in M11, and with Cultivate, Sylvan Ranger, etc, it enables splashes and 3 color decks. Fauna Shaman and Obstinate Baloth are rares but Garruk's Packleader and Acidic Slime are uncommon, so expect to see those.
White is very strong, even without the mythics. Flyers, creature removal, enchantment/artifact removal, first strike, lifegain, lots of good stuff.
Red has some good stuff, including one powerful combo you're bound to see in almost every red deck- Act of Treason and Fling. Both are commons, so yeah, that will happen. Count on it. Fire Servant is nasty too. I can see people building a deck around direct damage with either Servant or Reverberate, especially since the servants are uncommon. Generally speaking, if a Fire Servant hits the table, you've got to kill it.
Black has creature kill and Diabolic Tutor, as well as a little lifegain. Discard isn't bad in sealed, as long as you don't go up against Sanctity.
Blue can make for a nice control deck, with common counterspells and uncommon Mind Control. Any color can potentially strengthen that control aspect with removal and slightly better (on average) creatures.
I hope I pull good rares of course, but other than that I want green with Cultivates, birds, Sylvan Ranger, Packleader, etc so I can thin out my deck a little and worry less about mana. Then I'll grab a second or even third color for creature kill and the best cards I pull. My dream deck would look something like this:
Sylvan Ranger x2
Garruk's Packleader x2
Squadron Hawk x3
Day of Judgement
Let's see if I actually pull any of this stuff.
^ Great post i really enjoyed reading that and liked the look of your ideal deck too. You'll have to post again after the weekend and lets see how close you actually got to it eh?
Cudgel Troll is insanely good in a sealed pool. He's staying on the board unless your opponent is playing white and was lucky enough to pull a condemn.
Speaking of Cudgel Troll- I noticed today that Day of Judgement does not say creatures can't regenerate. So he can. Really nice if you happen to pull both.
Yeah, I personally find the Troll to be almost good enough for Standard play after Path rotates... definitely a high pick for me in Drafting. I'm always partial to U/G Ramp/Draw with a splash for removal, especially in core sets. I find that dropping the big dude a turn earlier than the opponent is usually pretty helpful.
However, I fully intend to win the Sealed this time around, so I'm not sure how much drafting I'll get to do. I took something like 55/70 at my first sealed and 2/24 at my second, so here's to "third time's the charm."
Haha I had nearly the same experience during the ROE pre-release. I ended up going 3-2 with a complete dogshit deck the first day, then managed to land Gideon + Lightmine field along with powerhouse white and green cards and went undefeated to win it the second day. I don't think I've seen a more broken limited combo than Gid and Lightmine...
Well the first sealed was Zen and the second was RoE, lol. I haven't played a lot of it. The funny thing was, I showed people my deck for RoE, and it was utter crap, and everyone who looked at it agreed with me. The thing is that it was a highly synergistic pile of crap in a room full of goodstuff sealed decks. Funny how that works. The finals match that I lost was due to a top-decked Linvala shutting down my Drana in back-to-back games... thoroughly depressing.
I suck at Sealed, am awesome at drafing. So I probably will win tomorrow and scrub out on Saturday.
Drana is the biggest single-card bomb in ROE limited, bar none. She can't be vendetta'd, and if you play her right, she only falls to red burn.
i am going to try for aggro/removial. so prob g/b or g/r if im super lucky w/b im not going to make a mastake like i did for rise and try for a big fatty and endup manaflooding myself
here's some advice (directly in contrast with ong? the horror!)
DON'T DRAFT A DECK: this is a fxcking core set. draft fliers and removal and you will win the game. ROE is one of the rare formats where drafting a deck is a good plan. Core sets are NOT the area where you want to draft decks. Here's a "deck" in a core: UW fliers. you know what that means? a bunch of fliers, as much white removal as possible, maybe some card draw, and some walls. that's it.
Sealed deck: YOU WILL ALWAYS HAVE TO PLAY BAD CARDS. that's the nature of sealed, you're forced to play what you get. if you get an insane pool, congrats, you have a good shot of winning. one of the reasons why I dislike sealed is that it removes some of the playskill factor from the game because the guy with 2 vampire nighthawks and a bunch of surrakar marauders is gonna beat you basically every time.
This is exactly the kind of discussion I was hoping for. Thanks a million for all your input guys.
I realized today that an elfball deck might be possible. Llanowar Elves, Sylvan Ranger , Elvish Archdruid , Birds, Fire Servant , Reverberate , and all the direct damage from red. It would take some luck to pull all the right stuff, but on the other hand the rares involved are in the "nice but not totally necessary" category.
I remember once I used deprive on her only to have that stupid graveyard imp bring her right back into my opponents hand. Had a strong white/blue deck too...
This is the wrong place to talk about the pre-release. Pre-release is a limited event, so I will have this moved to the limited forum.
there are bad cards (Tireless Mercenary) and there are bad cards (Gravity Well in the main deck).
My computer froze before I got to post this on-line.
Playing cards like Tireless is justifiable... Well in the main is NOT.
Now, on drafting a deck:
M11 has draft a deck potential. There are key cards for drafting Mill at common, Discard at common/uncommon, aggro (because it's aggro), and control (which would be super hard to draft).
However, I WILL be fair and say we can't honestly say if this is a draft a deck format or not until we play it... but it looks like it to me.
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