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mark all un/tradeable - dont think so
2 years ago  ::  Feb 24, 2010 - 2:52PM #1
aXa
Date Joined: Mar 3, 2003
Posts: 621
it seems that this week's update had a new 'feature' we were not told about beforehand. if your collection is over something like 2,500 items, you can not make all tradeable or untradeable with one right-click. the option is there; but it fails to do what it should, informing you in some manner. according to an orc, this change was made to reduce lag on the system. now we can only do the marking manually. or, as the orc suggested, somehow break up things into small enough(under 2,500) chunks.

this may lessen the lag/load on the server, but it puts us at a disadvantage by putting the burden of this action on us to deal with. it is rather time-consuming to do or undo. and it is something that many of us find the need - for whatever reason - to do quite often.
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2 years ago  ::  Feb 24, 2010 - 3:01PM #2
MIT
Date Joined: Oct 17, 2007
Posts: 256
Strange, I made a 10k collection untradeable then tradeable again after the downtime and had no problems.
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2 years ago  ::  Feb 24, 2010 - 3:07PM #3
SpadeAce
Date Joined: Apr 6, 2008
Posts: 287
I don't see how 1 operation could cause more lag than 10 operations. If the system was build like it should have been, marking all tradable/untradable should be much easier than setting individual cards or set of cards tradable.
But this is WotC and everything is possible.
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2 years ago  ::  Feb 24, 2010 - 4:20PM #4
jott
Date Joined: Mar 25, 2006
Posts: 63
I DEMAND this thing removed!!!

I have 64 000 cards. since the cards are seprated across rarities and sets, it takes me half an hour to make things tradeable and untradeable.

I basically cannot trade.

Was this the intention? to stop the trading thing?
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2 years ago  ::  Feb 24, 2010 - 6:20PM #5
bubba0077
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Perhaps more importantly, why wasn't this included in the build notes?
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2 years ago  ::  Feb 24, 2010 - 6:35PM #6
KikiiJiki
Date Joined: Mar 1, 2007
Posts: 609
You know I read this and assumed it was an isolated incident...I genuinely didn't think that wotc was this stupid. Sorry for assuming you were wrong axa
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2 years ago  ::  Feb 24, 2010 - 6:47PM #7
BatDwarf
Date Joined: Feb 12, 2009
Posts: 871
I just tried it, the client tells me I have more cards than the OP mentioned, and it just let me mark all tradable and then untradable afterwards....
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2 years ago  ::  Feb 24, 2010 - 7:29PM #8
natedawg
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Date Joined: Nov 29, 2003
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Feb 24, 2010 -- 6:47PM, BatDwarf wrote:

I just tried it, the client tells me I have more cards than the OP mentioned, and it just let me mark all tradable and then untradable afterwards....




Maybe we'll just file this under "Yet one more topic that ORCs should never be asked about."

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2 years ago  ::  Feb 24, 2010 - 9:18PM #9
Dan_P
Date Joined: Feb 4, 2009
Posts: 109
The limit is 2500 *distinct* objects.  So if you have 2500 different types of land and you have 2 of each of those, you can do them all in one update.
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2 years ago  ::  Feb 25, 2010 - 2:24AM #10
JerseyBricklayer
Date Joined: Jun 21, 2009
Posts: 318
So you guys ment to do this?
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