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4 months ago ::
Jan 18, 2013 - 11:59AM
#1671
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I hate this thread, can a mod hide it somewhere?
Thanks
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4 months ago ::
Jan 18, 2013 - 12:08PM
#1672
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I hate this thread, can a mod hide it somewhere?
Thanks
I suggest ignoring it, then. There's a thread HERE for moderation requests, but since this is a topic related to Magic Online (and not a bug/technical issue) I don't see it going anywhere else.
Sean Gibbons Community Coordinator Magic Online & Duels of the Planeswalkers Twitter: @SeanGibbons Official MTGO Twitter: @MagicOnline
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4 months ago ::
Jan 18, 2013 - 6:22PM
#1673
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- St Z, Patron Saint of the 99 Post Club aka Th
Date Joined:
Jan 12, 2004
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I hate this thread, can a mod hide it somewhere?
Thanks
It's a frustrating thread, but, with the possible exception of Silentbobus, the quality of logic from the people that claim it's broken is the best proof The Shuffler is working fine.
I can't spare a moment for the dog faced boy I won't lend another hand to the worm girl of Hanoi Don't deplete my oxygen for the guy who's turning blue But ask me, and I'll do anything for you
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4 months ago ::
Jan 18, 2013 - 10:03PM
#1674
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- Volunteer Community Lead
- blame me for the weather
Date Joined:
Feb 27, 2002
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It's a frustrating thread, but, with the possible exception of Silentbobus, the quality of logic from the people that claim it's broken is the best proof The Shuffler is working fine.
Well, it is proof the thread works, by keeping that nonsense confined.
Magic Online Volunteer Community Lead. • Also assisting the Paper Magic area for the time being. I'm trying to make my official VCL posts in purpleYou posted saying my thread was moved/locked but nothing happened. Spoiler:
Show
Unfortunately, VCLs do not currently have the tools necessary to take moderation actions directly. VCLs submit their actions to ORCs, who then actually perform the action. This processing can take between a few minutes and several hours, depending on how busy/attentive the ORCs are. If you see something that needs VCL attention, please use this thread (MTGO) or this thread (paper) to make a request and a VCL will look at it as soon as possible. CoC violations should be reported to Customer Service using the "report post" button. Please do not disrupt the thread by making requests of either kind in-thread.General MTGO FAQYes, the Shuffler is Random!The definitive thread on the Magic Online shuffler. Magic Math Made EasyDraw probabilities, Swiss results, Elo ratings and booster EV Event EV CalculatorCalculate the EV for any event with a fixed number of rounds and prizes based on record Dual means two. A duel is a battle between two people. Lands that make two colors of mana are dual lands. A normal Magic battle is a duel. Thanks to PhoenixLAU for the awesome avatar! Quotables Spoiler:
Show
"While a picture is worth a thousand words, each lolcat actually produces a negative wordcount." -Ith
"I think "Highly Informed Sarcasm" should be our Magic Online General motto." -Ith
"Sorry, but this thread seems just like spam. TT is for off-topic discussion, not no-topic discussion." -WizO_Kwai_Chang
"Stop that! If you're not careful, rational thinking may catch on!" -Sax
"... the only word i see that fits is incompitant." -Mr44 (sic)
"You know a thread is gonna be locked when it gets to the hexadecimal stage." -Gathion
"It's a good gig" - Gleemax
"I tell people often, if you guys want to rant, you've certainly got the right to (provided you obey CoC/ToS stuff), and I don't even really blame you. But if you see something you think needs changing a well thought-out, constructive post does more to make that happen." - Worth Wollpert
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4 months ago ::
Jan 19, 2013 - 7:13AM
#1675
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Date Joined:
Aug 30, 2010
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Two things:
An algorithm is never random; it is a predetermined recipe for converting one number into another. You achieve randomness in the results (shuffles) by inputing random numbers in the shuffling algorithm. It is relatively easy to cook up a number using some system properties in such a way that it has no relation to what was used, say, yesterday. It's a bit harder to make sequences of random numbers, that is, numbers calculated from, but not predictably related to, the previous number in the sequence; but it's also not time-intensive, if you decide to use, for example, round-off errors. As Telir said, there are many well-known, well-working programs for that purpose.
The very great number of shufflings that goes on online makes true random unnecessary; basically, because between any two of your shufflings, there are many others, so it is not really important if the next shuffler seed is less than ideally random regarding the last one, you will get one that is randomly far away in the sequence anyway (because the number of shuffles between your shuffles is big and random).
What I'm saying is of course not a proof that the MtGO shuffler is truly random; I'm just trying to tell you why your arguments are not good enough to convince me. You're on the right track saying you intend to test it, but you should consider that this has already been done, and the results should be somewhere in this thread.
The reason i want to prove it its not only to show to people its not 100% random is to show something is wrong too like the theory of doom switch basically to show the shuffler is set up in a way thats make it you win or lose before starting the games .
That is a quixotic quest if there ever was one. Magic is such a strange and fantastic game that there is no way to guarantee win/loss before starting except within the minds of the players assuming the deck match ups are relatively fair.
I've won games after a mulligan to 3 without a combo and have lost games I should have won. Skill, decision making, etc play an enormous role in the outcomes. You may percieve the failure of your deck to provide adequate mana as a flaw in the shuffler but odds are it is a flaw in your deck design.
Yes maybe for some players but i am playing since 1993.
I am a pretty good player and before somebody say anything about it yes its have better player then me and its will always have and i can admit it when i see better players then me.
I know when i make mistake and i know when my deck have design problems same goes for lot of my friends thats thinks the same way i think its easy to say maybe its design in my deck and i understand why you say that too i understand lot of people will cry about shuffler because they cant see they own error they makes but for my part i know the error i can make.
and to Xtofyr : its not becuase its not buggued for someone thats its not to others people remember the shuffler is an algorithm they can put whatever they want in this algorithm the proof of somebody thats the shuffler works good for him prove only its works good for him not the others thats the logic
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4 months ago ::
Jan 19, 2013 - 7:26AM
#1676
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Date Joined:
Dec 25, 2009
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How can the same algorythm be "good" to some players while "bad" to another? Edit: Or are you suggesting there are two algorythms. One for you and silenbobus and the other for everybody else
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4 months ago ::
Jan 19, 2013 - 8:08AM
#1677
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Date Joined:
Jul 20, 2007
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Two things:
An algorithm is never random; it is a predetermined recipe for converting one number into another. You achieve randomness in the results (shuffles) by inputing random numbers in the shuffling algorithm. It is relatively easy to cook up a number using some system properties in such a way that it has no relation to what was used, say, yesterday. It's a bit harder to make sequences of random numbers, that is, numbers calculated from, but not predictably related to, the previous number in the sequence; but it's also not time-intensive, if you decide to use, for example, round-off errors. As Telir said, there are many well-known, well-working programs for that purpose.
The very great number of shufflings that goes on online makes true random unnecessary; basically, because between any two of your shufflings, there are many others, so it is not really important if the next shuffler seed is less than ideally random regarding the last one, you will get one that is randomly far away in the sequence anyway (because the number of shuffles between your shuffles is big and random).
What I'm saying is of course not a proof that the MtGO shuffler is truly random; I'm just trying to tell you why your arguments are not good enough to convince me. You're on the right track saying you intend to test it, but you should consider that this has already been done, and the results should be somewhere in this thread.
The reason i want to prove it its not only to show to people its not 100% random is to show something is wrong too like the theory of doom switch basically to show the shuffler is set up in a way thats make it you win or lose before starting the games .
That is a quixotic quest if there ever was one. Magic is such a strange and fantastic game that there is no way to guarantee win/loss before starting except within the minds of the players assuming the deck match ups are relatively fair.
I've won games after a mulligan to 3 without a combo and have lost games I should have won. Skill, decision making, etc play an enormous role in the outcomes. You may percieve the failure of your deck to provide adequate mana as a flaw in the shuffler but odds are it is a flaw in your deck design.
Yes maybe for some players but i am playing since 1993.
I am a pretty good player and before somebody say anything about it yes its have better player then me and its will always have and i can admit it when i see better players then me.
I know when i make mistake and i know when my deck have design problems same goes for lot of my friends thats thinks the same way i think its easy to say maybe its design in my deck and i understand why you say that too i understand lot of people will cry about shuffler because they cant see they own error they makes but for my part i know the error i can make.
and to Xtofyr : its not becuase its not buggued for someone thats its not to others people remember the shuffler is an algorithm they can put whatever they want in this algorithm the proof of somebody thats the shuffler works good for him prove only its works good for him not the others thats the logic
- I've been playing since mid '94 and have had cards since '93. So what? I'd never claim to be good. At best I am mediocre. Longevity doesn't prove skill. (Results do.) I get to say I'm a veteran and let people infer (incorrectly usually) a vast skill that I don't actually possess. But I do not have a claim to any pro points or other grand m:tg accomplishments. (I am noted in a very minor way for being a journalist of the game.)
So this is just not where we want to start. We want to start with: What MOCS, GPTs, PTQs, PTs, GPs, SCGQs, SCGOs have you placed in, etc. If none of the above then you are like me, a mediocre player despite perhaps having potential to be better than you currently are. Let us humblebrag appropriately please. 
- What are you smoking? There are no separate behaviors of the shuffler for different people. Only different observed results. This implies to me that the shuffler is random and that people are uncomfortable with just how random it is. My experience is that shifting lands/nonlands around even just 1 for 1 can have a profound affect on how good opening hands are.
- You say you can recognize when there is a flaw in your deck design. Oh really? Tell me more about your insanely great deck building and analyzing skillz. I think we are going to have settle for "Sometimes I am aware of my deck's flaws." Because no one is always 100% aware of every bit of data about their deck unless they are Jon Finkle. You've already admitted you aren't him by saying there are better players than you. (Also he speaks English fairly well. :p)
I submit to you the notion that the nuances that make deck design an art form include knowing how to build our decks to maximum opening hand draw potentials. The more complex the deck idea the finer the subtleties that consitute opening hand quality are. And the finer they are the more skill is needed to see them.
Winter.Wolf
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4 months ago ::
Jan 19, 2013 - 11:17AM
#1678
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- St Z, Patron Saint of the 99 Post Club aka Th
Date Joined:
Jan 12, 2004
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and to Xtofyr : its not becuase its not buggued for someone thats its not to others people remember the shuffler is an algorithm they can put whatever they want in this algorithm the proof of somebody thats the shuffler works good for him prove only its works good for him not the others thats the logic
Well, yeah, if you want to descend into wild consipracy theories of Wizards programming the Shuffler to work well for some individuals that's fine, but that is a primary example of the quality of thinking among the broken shuffler fanciers.
Some other attributes they share, beyond conspiracy theories:
- over-inflated opinion of their own playing skills
- a poor understanding of mathematics
- reliance on anecdotal evidence
- reliance (either knowingly or unknowingly) on manaweaving in paper Magic
If you eliminate all the posts from individuals with one or more of the above thinking flaws, this shuffler thread would cease to exist.
As an aside, one of my favorite all-time posts from this thread was from an individual who tracked their opening lands and posted the data, claiming a flaw in the shuffler. It turned out their results conformed very closely to what one would expect if there was no problem whatsoever. Then the poster flipped his position and claimed the shuffler was TOO random.
For the millionth time, I can't prove to you the shuffler is not broken, but you can prove it is broken to me very easily. I encourage you to do so.
I can't spare a moment for the dog faced boy I won't lend another hand to the worm girl of Hanoi Don't deplete my oxygen for the guy who's turning blue But ask me, and I'll do anything for you
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4 months ago ::
Jan 19, 2013 - 1:11PM
#1679
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As an aside, one of my favorite all-time posts from this thread was from an individual who tracked their opening lands and posted the data, claiming a flaw in the shuffler. It turned out their results conformed very closely to what one would expect if there was no problem whatsoever. Then the poster flipped his position and claimed the shuffler was TOO random.
I must have missed that post. Did they offer any proof that it was too random?
My imagination isn't good enough to comprehend what "too random" would be like.
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4 months ago ::
Jan 19, 2013 - 1:47PM
#1680
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- Volunteer Community Lead
- blame me for the weather
Date Joined:
Feb 27, 2002
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As an aside, one of my favorite all-time posts from this thread was from an individual who tracked their opening lands and posted the data, claiming a flaw in the shuffler. It turned out their results conformed very closely to what one would expect if there was no problem whatsoever. Then the poster flipped his position and claimed the shuffler was TOO random.
I must have missed that post. Did they offer any proof that it was too random?
My imagination isn't good enough to comprehend what "too random" would be like.
I believe it was they were convinced it was random but that actually random is not a desirable outcome. Not a new position in itself (several have made that complaint), but an interesting flip-flop for someone who had just been complaining about the lack of randomness.
Magic Online Volunteer Community Lead. • Also assisting the Paper Magic area for the time being. I'm trying to make my official VCL posts in purpleYou posted saying my thread was moved/locked but nothing happened. Spoiler:
Show
Unfortunately, VCLs do not currently have the tools necessary to take moderation actions directly. VCLs submit their actions to ORCs, who then actually perform the action. This processing can take between a few minutes and several hours, depending on how busy/attentive the ORCs are. If you see something that needs VCL attention, please use this thread (MTGO) or this thread (paper) to make a request and a VCL will look at it as soon as possible. CoC violations should be reported to Customer Service using the "report post" button. Please do not disrupt the thread by making requests of either kind in-thread.General MTGO FAQYes, the Shuffler is Random!The definitive thread on the Magic Online shuffler. Magic Math Made EasyDraw probabilities, Swiss results, Elo ratings and booster EV Event EV CalculatorCalculate the EV for any event with a fixed number of rounds and prizes based on record Dual means two. A duel is a battle between two people. Lands that make two colors of mana are dual lands. A normal Magic battle is a duel. Thanks to PhoenixLAU for the awesome avatar! Quotables Spoiler:
Show
"While a picture is worth a thousand words, each lolcat actually produces a negative wordcount." -Ith
"I think "Highly Informed Sarcasm" should be our Magic Online General motto." -Ith
"Sorry, but this thread seems just like spam. TT is for off-topic discussion, not no-topic discussion." -WizO_Kwai_Chang
"Stop that! If you're not careful, rational thinking may catch on!" -Sax
"... the only word i see that fits is incompitant." -Mr44 (sic)
"You know a thread is gonna be locked when it gets to the hexadecimal stage." -Gathion
"It's a good gig" - Gleemax
"I tell people often, if you guys want to rant, you've certainly got the right to (provided you obey CoC/ToS stuff), and I don't even really blame you. But if you see something you think needs changing a well thought-out, constructive post does more to make that happen." - Worth Wollpert
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