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2 years ago ::
Apr 07, 2008 - 4:24PM
#1
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- Volunteer Community Lead
- blame me for the weather
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Blog post from Worth:
Hi everyone,
I have some exciting news to share with you all today. Late tomorrow afternoon Pacific Time, the MOL III team will present what is our release candidate to a group consisting of many of the members of our executive team for final launch review. After the various teams working on MOL present their cases, we will have a “go/no-go” decision from our president, Greg Leeds.
The members of the MOL team are highly confidant that we’ve got our ducks in a row, and that we’ll get a “go” decision tomorrow. Assuming that is the case, MOL 2.5 will be turned off (for good) sometime Wednesday morning. The system will go into no-pay mode around 5am PST Wednesday morning, as well. At this point we will begin the process of data migration to the new system, and we hope to be back online with MOL III by mid-late next week, assuming all goes well with the transfer. I will post updates on our progress as we move along.
Keep in mind we’re going to turn the new system on with very limited functionality in the first few hours/days, and slowly roll out the features as we see stability. So what you’ll probably see right away is casual play only, followed shortly by drafts, followed shortly after that by a few PE’s, as we ramp up to “normal” event schedules.
Our release candidate has been code “locked” for a while now, and you’ll probably see the first major service pack (SP1) roughly two weeks post launch, with bug fixes and hot fixes happening in the time between that and launch. Some of the issues the community is most concerned about are addressed in that service pack, such as the text size issue, and others. We also hope to have some good news for you all regarding multiplayer very soon, but it’s a bit early yet to go into details there. More on that soon, and this is of course assuming all goes relatively smoothly with the launch.
It’s been a long and tiring road, and we’ve made our share of mistakes, but I truly believe releasing this product is the right thing for the long term health of the brand and for our customers as well. The initial few weeks will likely be trying as well, but now that we can put 2.5 to bed for good, we should be able to make some great progress in getting back the features and functionality you all want and deserve. The biggest thing I’d like you all to keep in mind is that this is definitely a work in progress, and if you have feedback about specific items/features/lack of them then I encourage you to post your concerns on the message boards. We do read them, and many of your posts directly affected development in the process.
Exciting, terrifying, thrilling, mortifying, and mind blowing…all at once. Thanks for hanging in there.
Worth Wollpert Brand Manager – Magic Digital Wizards of the Coast This is it. [O]fficial comment thread is here, but feel free to vent here too.
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2 years ago ::
Apr 07, 2008 - 4:27PM
#2
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all i have to say is about damn time this happen but congrats to magic online for doing this quickly i mean i cant believe what i heard lol
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2 years ago ::
Apr 07, 2008 - 4:33PM
#3
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congrats to magic online for doing this quickly Say huh?
All I can say is... make sure your hands and feet remain inside the ride at all times.
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2 years ago ::
Apr 07, 2008 - 4:38PM
#4
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w00t!!!!!! I'll miss my leagues for a while, but a stable client is worth it, and hopefully by the time Shadowmoor comes out, we'll have league functionality again.
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2 years ago ::
Apr 07, 2008 - 4:40PM
#5
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Yeah! Finally....2.5 looks so old...now I can play v3 with more people. Good job Worth, v3 has a lot of potential! (bring back avatars!:D )
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2 years ago ::
Apr 07, 2008 - 4:43PM
#6
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 It's the same thing!
Yo! tm
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2 years ago ::
Apr 07, 2008 - 4:52PM
#7
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I feel sad in a way- OK it had problems- but they were our problems- its like the end of a relationship :(
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2 years ago ::
Apr 07, 2008 - 4:55PM
#8
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I feel sad in a way- OK it had problems- but they were our problems- its like the end of a relationship :( Yeah, the kind of relationship where you "walk into doors" a lot.
v2.5 drinks too much.
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2 years ago ::
Apr 07, 2008 - 4:58PM
#9
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I feel sad in a way- OK it had problems- but they were our problems- its like the end of a relationship :( Don't be sad, they'll have a whole new bunch of problems for you to learn to love. :P
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2 years ago ::
Apr 07, 2008 - 5:13PM
#10
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/me empties a pack of homelands for my dead codies.
"Good-bye V2... don't let the door hit you on the way out."
I won't miss V2 at all. There are some improvements in V3 that already make me not care about V2 and I spent far more time in V3 playing around this weekend than I did in V2 for the past week.
V3 or bust!
MTGO SVCL - Ask me for help if you're lost or confused!
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