I was asked to build prism on a budget for the 2HG room by a friend. This is what I came up with, think it can make a game in the multiplayer room? Runs to under $40, not bad for a 250 card dec!
Counters:
4x
Pyroblast
-- Just amazing for winning counter wars. Blue is a very primary colour in most prism decs.
2x
Draining Whelk
-- Don't want to draw too many of these
4x
Overrule
-- Little life gain will help
3x
Exclude
-- Sick card
3x
Overwhelming Intellect
-- Puts you in the money
Draw:
4x
Mystic Remora
-- Cheap and can draw a lot.
4x
Mull Drifter
-- Don't be afraid to evoke
4x
Foresee
-- Gets the right cards
4x
Fathom Trawl
-- Find good cards!
Fixings:
4x
Krosan Tusker
-- The green counsel of soratami, 3 mana for 2 new cards. 98% of the time this should be cycled
4x
Sakura-Tribe Elder
-- Don't be afraid to not sac this if your mana is already fixed. They regularly beat well for me, no one wants to waste removal on this.
4x
Kodama's Reach
-- Accels and ensures you have a land drop
4x
Darksteel Ingot
-- Built for the format
4x
Chromatic Star
-- Fixes, moves you through your dec
Trinket:
4x
Trinket Mage
-- He finds everything in this category
4x
Wayfarer's Bauble
-- Colour independant fixings
1x
Wanderer's Twig
-- Just one, for when you have the mana need for it
1x
Pyrite Spellbomb
-- Colourless burn
1x
Aether Spellbomb
-- Can be useful
1x
Sensei's Divining Top
-- Pricey, more are better!
1x
Scrabbling Claws
-- Get rid of nasty graveyard nonsense
Sweepers:
4x
Barter in Blood
-- Not quite a wrath..
4x
Starstorm
-- a full tix for these, but great. Cycle if not needed, adjust the damage to let your guys live etc.
4x
Austere Command
-- Just over a tix, but worth it
Point Removal
4x
Mortify
-- Nice stuff
4x
Putrefy
-- Good stuff!
4x
Necrotic Sliver
-- Cheap mans vindicate
4x
Dismantling Blow
-- I can't believe these are so cheap still!
4x
Krosan Grip
-- Great for hitting Etched Oracles
2x
Ray of Distortion
-- Wakes are common as muck in the format
4x
Wrecking Ball
-- Say no to man lands
Creatures:
4x
Twisted Abomination
-- Extra mana, or a regenerating dude
4x
Deadwood Treefolk
-- Recursion is king
4x
Etched Oracle
-- Essential
3x
Kaervek the Merciless
-- the guy is a beating in the format
4x
Court Hussar
-- Play without white if you need to
4x
Nezumi Graverobber
-- Stop recursion and bring back threats
4x
Grave-Shell Scarab
-- These guys never stop coming, great if you have stuff that's useful in the yard
4x
Izzet Chronarch
-- Recursion again
3x
Ancestor's Chosen
-- Half decent body, stabilise for a comeback
4x
Walker of the Grove
-- Survives wraths
Others:
4x
Cremate
-- Recursion is great, so deny it to others
4x
Reiterate
-- Steal peoples best spells, then do it again, also it's another red counter a counter
3x
Obsidian Battle-Axe
-- Yes this dec has no warriors but the ability to get haste repeatdly is important with so many wraths flying around
4x
Recollect
-- Get back.. anything
Now the land base is a lot trickier on a budget. The dec is strong in Blue, Green and Black but has much less Red and White so when following a cycle my rule of thumb is to run less copies of Red/White lands.
3x
Urza's Factory
4x
Simic Growth Chamber
4x
Dimir Acqueduct
4x
Golgari Rot Farm
2x
Boros Garrison
4x
Vivid Creek
4x
Vivid Grove
4x
Vivid Marsh
4x
Terramorphic Expanse
4x
Shimmering Grotto
4x
Saltcrusted Steppe
3x
Dreadship Reef
2x
Molten Slagheep
4x
Mirrodin's Core
13x
Forest
13x
Island
11x
Swamp
6x
Mountain
6x
Plains