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4 years ago  ::  Dec 22, 2008 - 3:37PM #1
ChrisKool
Date Joined: May 4, 2008
Posts: 208
One of my lists, please start up discussion if you have any questions/suggestions. I am posting my "playable" lists into the public domain.

Creatures:
Figure of Destiny
Deftblade Elite
Goldmeadow Harrier
Icatian Javelineers
Latern Kami
Savannah Lions
Soltari Foot Soldier
Suntail Hawk
Isamaru, Hound of Konda
Safehold Elite
Amrou Scout
Mistral Charger
Order of the Golden Cricket
Soltari Emissary
Soltari Trooper
Azorius Guildmage
Auriok Champion
Knight of Meadowgrain
Knight of the Holy Nimbus
Knight of the White Orchid
Leonin Skyhunter
Serra Avenger
Silver Knight
Soltari Monk
Soltari Priest
Whipcorder
White Shield Crusader
Mirror Entity
Stillmoon Cavalier
Kitchen Finks
Flickerwisp OR Stonecloaker
Paladin en-Vec
Skyhunter Skirmisher
Restless Apparition
Wilt-Leaf Cavaliers
Ranger of Eos
Wilt-Leaf Liege
Reveillark OR Cloudgoat Ranger
Archon of Justice
Exalted Angel

Non-creature spells:
AEther Vial OR Chrome Mox
Cursed Scroll
Bonesplitter
Swords to Plowshares
Sunlance
Winter Orb
Mask of Memory
Temporal Isolation
Disenchant
Otherworldly Journey
Crusade
Grafted Wargear
Oblivion Ring
Crib Swap
Aura of Silence
Glorious Anthem
Spectral Procession
Unmake
Armageddon
Ravages of War
Light from Within
Ajani Goldmane
Elspeth, Knight-Errant

Lands:
Windswept Heath
Windbrisk Heights
Kjeldoran Outpost
Horizon Canopy
Flooded Strand
Flagstones of Trokair
Blinkmoth Nexus
Wasteland
New Benalia
Mishra’s Factory
Forbidding Watchtower
Secluded Steppe
25 Plains
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4 years ago  ::  Dec 23, 2008 - 9:09AM #2
platipus10
Date Joined: Nov 30, 2005
Posts: 314
The first thing I noticed was the absence of Hokori, Dust Drinker .

I would tend to cut Secluded Steppe for a Basic Plains, but I just don't like being slowed down in an aggro deck like this.

Other cards to consider in Mono White are Dawn Elemental and Master Apothecary
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4 years ago  ::  Dec 23, 2008 - 10:59AM #3
ChrisKool
Date Joined: May 4, 2008
Posts: 208
I should cut the Steppe, come into play tapped lands have cost me a game or two in the past. It is also hard to cycle the Steppe in the early game and apply pressure.

I am worried about WWWW casting cost of Dawn Elemental, but a 3/3 flier that does not die to damage is attractive. Although, I do not like the high converted mana cost. That is the same reason I do not play Hokori. I want my 4 and 5 drop cards to be card advantage or game enders.

I have also considered Gelid Shackles , Afterlife , Mercy Killing (on my own guys as they die or their utility creatures), Leiutenant Kirtar and Divine Sacrament (over Light from Within.) The tutoring power of Enlightened Tutor has also called to me a few times, but I do not like the inherent card disadvantage. Battle Screech has also seen play, but I am unsure if I like it because of the flashback cost. Gaze of Justice seems fun, but I doubt it is good... Lastly, I like Cenn's Enlistment
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4 years ago  ::  Dec 23, 2008 - 11:59AM #4
platipus10
Date Joined: Nov 30, 2005
Posts: 314
Hokori, is pretty much a game ender.

Empyrial Armor and Tithe are pretty good options as well.

I'm a big fan of Aether Vial in this type of deck as well. This allows you to use your mana to pay equip costs, while still adding men to the board.

I think Enlightened Tutor is pretty good in this deck. You can grab a pacifism, equipment, Crusade, or Winter Orb.
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