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Flag hamtastic March 19, 2006 9:43 AM PST
Since your post didn't seem sarcastic, I'll answer it seriously.

At first glance the probabiliy of getting the same rares in 2 leageus seems impossible, it's really actually quite easy to have happen.

MTGO utilizes the same rare run as paper MTG. (There are rare run threads in the Magic Online General forums). These rare runs are constant, which means that for example* all 5 leylines are next to each other on the print run. If you start your pool on the first leyline, you will always get the next ones in order.

Also, the system is opening ALL boosters in this fashion. Let's say I open 4 packs of ravnica, I'll get rares 1,2,3,4 in the run. The next person opens 3 packs of Ravnica, and gets 5,6,7. Then you open your rares for your league and get 8,9,10.

This process circles the run over and over and over and over until your next league, which just so happens, to land you on rare #8 again.

*this is speculated currently, but the rare run hasn't been full finished
Flag zombiegleemax March 23, 2006 10:53 AM PST
ty for explaining,
but without meaning to be sarcastic, i still have some probs understanding.

my understanding so far:

the system opens booster in a special order, in a numberd row.
if i open lets say 5 booster at the same time, i get 5 rares starting with an accidental number (the system is at that number at this moment) of the rare run.

the system chooses the rare the moment the booster is opened, not the moment it is sold.

so what happens, if i open just one booster, wait 5 min, then open the second?
(Doesn´t work in league, where you open f. e. 5 booster 9e at the same time.)
But what about additional booster in weeks 2,3,4?

thankful for any help.
Flag hamtastic March 24, 2006 3:09 PM PST

counterandburn]ty for explaining,
but without meaning to be sarcastic, i still have some probs understanding.

my understanding so far:

the system opens booster in a special order, in a numberd row.
if i open lets say 5 booster at the same time, i get 5 rares starting with an accidental number (the system is at that number at this moment) of the rare run.

the system chooses the rare the moment the booster is opened, not the moment it is sold.

so what happens, if i open just one booster, wait 5 min, then open the second?
(Doesn´t work in league, where you open f. e. 5 booster 9e at the same time.)
But what about additional booster in weeks 2,3,4?

thankful for any help.


You're welcome, I just wasn't quite sure since it's quite difficult to tell if someone is sincere or sarcastic over the internet.

In the case of opening 1 at a time, you just get the rare that would be next in line based on where the server is in t wrote:

ty for explaining,
but without meaning to be sarcastic, i still have some probs understanding.

my understanding so far:

the system opens booster in a special order, in a numberd row.
if i open lets say 5 booster at the same time, i get 5 rares starting with an accidental number (the system is at that number at this moment) of the rare run.

the system chooses the rare the moment the booster is opened, not the moment it is sold.

so what happens, if i open just one booster, wait 5 min, then open the second?
(Doesn´t work in league, where you open f. e. 5 booster 9e at the same time.)
But what about additional booster in weeks 2,3,4?

thankful for any help.[/quote]
You're welcome, I just wasn't quite sure since it's quite difficult to tell if someone is sincere or sarcastic over the internet.

In the case of opening 1 at a time, you just get the rare that would be next in line based on where the server is in the run.

Flag zombiegleemax March 26, 2006 1:10 AM PST

How many times can I play against the same player?
As far as I know, twice per league. Once for points, and once as a tiebreaker (for either of you).


Is this true? I thought you could play each player once each week.

I seem to recall getting "sharked" by the same player in multiple weeks.

Maybe it's just my memory.

Flag hamtastic March 26, 2006 5:41 PM PST

CaseyTan]Is this true? I thought you could play each player once each week.

I seem to recall getting "sharked" by the same player in multiple weeks.

Maybe it's just my memory.


As far as I know, it's the truth. But you could be matched up against him for points twice. One time would have to be him playing for tie breakers, the second him and you playing for points.

That was how I saw it explained some time ago (if the search worked, I'd use wrote:

Is this true? I thought you could play each player once each week.

I seem to recall getting "sharked" by the same player in multiple weeks.

Maybe it's just my memory.[/quote]
As far as I know, it's the truth. But you could be matched up against him for points twice. One time would have to be him playing for tie breakers, the second him and you playing for points.

That was how I saw it explained some time ago (if the search worked, I'd use that).

Flag zombiegleemax March 26, 2006 6:42 PM PST

How many times can I play against the same player?
As far as I know, twice per league. Once for points, and once as a tiebreaker (for either of you).


Hrm... I learn something new each day. :P

To make sure I understand, this means that...

If in week 1, after playing 5 counting games, a player plays all the sharks for tie-breaks (who will by then also be playing for tie-breaks).

Then in weeks 2-4, that player will never ever have to play a shark again as long as he/she plays after the sharks have gotten all their points game in (because the sharks will then be playing for tie-breaks - which they have already done with said player?)

Is that right?

Flag hamtastic March 26, 2006 8:23 PM PST
Yep, that's the way I understand it. I've only ever played the same person twice (that I can recall). However, that's only based on anecdotal evidence from myself and other league goers, and we have no hard proof either way.
Flag Nightmare0571 March 27, 2006 8:34 AM PST

hamtastic]
[i][b]Can I trade my League Cards?

No. The system protects you from completely hosing your sealed pool by trading league cards away. They won't even show up when people view your binder.


Will I be able to use my league card pool for constructed decks or trade after the league i wrote:


[i][b]Can I trade my League Cards?

No. The system protects you from completely hosing your sealed pool by trading league cards away. They won't even show up when people view your binder.[/quote]
Will I be able to use my league card pool for constructed decks or trade after the league is over?

Flag hamtastic March 27, 2006 4:10 PM PST

Nightmare0571]Will I be able to use my league card pool for constructed decks or trade after the league is over?


Yes, and Yes. You can use them to play in any constructed deck. And as soon as the league ends, they are available to wrote:

Will I be able to use my league card pool for constructed decks or trade after the league is over?[/quote]
Yes, and Yes. You can use them to play in any constructed deck. And as soon as the league ends, they are available to trade.

Flag zombiegleemax March 28, 2006 10:43 AM PST
Very helpful FAQ, thanks man!

Does the payout stay the same depending on how many players join the league?

Or does it depend on how many join; more boosters the more players, etc.
Flag hamtastic March 28, 2006 11:41 AM PST

MadWetSquirrel]Very helpful FAQ, thanks man!

Does the payout stay the same depending on how many players join the league?

Or does it depend on how many join wrote:

Very helpful FAQ, thanks man!

Does the payout stay the same depending on how many players join the league?

Or does it depend on how many join; more boosters the more players, etc.


Yay!! I'm glad it's been useful!

Payout is always the same, which makes for some easy packs in under played sets (like CHK and Mirage right now). The leagues haven't even been filling halfway, so all you have to do is join, and you get 1 pack*. I believe there is a limit of players needed , (I *think* it's 32 before it will start, I'll see if I can find out), so if the league is running, it will always pay out the same amount of boosters.

Which makes your cost per pack ~3.50 (8 packs * 3.69 + 2$)/9 packs total
That number is based on 8 packs, but a tourney pack is about equivalent to 3 packs, for number of cards.

If you get to 64th, the ppp (price per pack) drops to about $3.15.

Not great, but hey, it's a little bit of a discount.

All numbers are based on MSRP, no VAT, not extra taxes.

Flag Michelob March 28, 2006 9:26 PM PST
does the print runs depend on when the booster is bought or is it determined when you open the pack? in other words can i buy a pack once a week and on the 5th week join a league and get a different rare due to print runs? i have noticed that most people i play have very similar cards but the sharks always have different cards. i tested the booster theory once in 8th and did notice a big difference in cards opened. (i traded a few bosters with some one else that had purchased his weeks prior, packs had different pictures on them) any one else seen this? one last thing, the last 3 leagues i have entered i have been really unlucky with my cards and couldnt win any games in 10 played. i stopped buying boosters due to this. does anyone know of a good sight on some basic deck building tips that i might be able to use? (i wonder if its me and not the cards.)

thanks for all the good tips here by the way!

Michelob
Flag zombiegleemax March 29, 2006 12:33 AM PST
1. Print run: the booster is determined when you open it. Whatever the date of purchase is.

2. Deckbuilding tips: there are some good guys here helping deck building. Try to post your pool and your deck and ask for criticism... they should come and give you good insight on deckbuilding.
Some basics: 16/18 lands (17 in core set is usual, 16 + a signet in Rav is usual), 15-18 creatures, as much removal as possible. Try to play a 2 colour deck whenever possible, if 3 colours, try to make 1 colour a splash (no more than 3 cards avoiding creatures but including crads you would be happy to draw late game). Of course there are many exceptions to these rules (Ravnica being a clear exception for the 2 colour deck advice), but hopefully that helps get started.
Flag hamtastic March 31, 2006 8:49 AM PST
Updated FAQ with how to save game replays.
Flag zombiegleemax April 2, 2006 12:24 PM PDT
If Player1 plays 20 games in week 1, 20 in week 2 and 0 in week 3, he will appear in the ranking with 40 games played.
Player2 with 13, 13 and 14 games in week 1, 2 and 3 also appears with 40 games played.
But Player1 will still have 10 games counting towards the (primary, not tie-breaker) ranking points, whereas Player2 only has 5 such games.

Is there a way to find out, how many matches counting to the primary ranking a player has played?

(Hope you understand my complicated question;-)
Flag zombiegleemax April 2, 2006 10:43 PM PDT

RogerH](Hope you understand my complicated question wrote:

(Hope you understand my complicated question;-)


I do!
No way to be sure of these things IMO. Only his TB count can give you a small idea... Or take a screenshot of the standings at end of each week

Flag hamtastic April 3, 2006 9:56 AM PDT
I get the question, and as gabotirio stated, it's kind of fuzzy to figure out how many games an individual has played.

Based on games played in the current week, games played total, points and tie breaker points you can get a rough estimate. For example:

Week 3, player has played no games this week. Has 20 points and 10 tiebreakers, and has played 15 games total. Means that he has gone undefeated in 10 points games, and 5 tiebreakers(somewhere in those 2 weeks).

Week 3, player has played no games this week. Has 18 points and 10 tiebreakers, and has played 15 games total. Means that he went 8-2 in his 10 point games, and undefeated in 5 tiebreakers(somewhere in those 2 weeks).

Week 3, player has played no games this week. Has 15 points and no tiebreakers, and has played 10 games total. He's gone 5-5 somewhere in the first two weeks.

Week 3, player has played no games this week. Has 15 points and 10 tiebreakers, and has played 50 games total. He's gone 5-5 somewhere in the first two weeks in counting matches and played a ton of tiebreakers, where he's broken less than even in matches.

If your opp has played this week all of the matches he's played are displayed to the right, and you can figure out where this weeks points have come from and should be able to figure pretty closely to where they are in their games played.
Flag zombiegleemax April 3, 2006 12:37 PM PDT
I just realized, that I don't know the meaning of "# recent matches".

Is this the number of matches in the current week,
or the number of matches since the last "shut-down and re-start" of the mtgo-server (normally on thursdays)?
Flag hamtastic April 3, 2006 1:15 PM PDT
AFAIK, recent matches = matches from the current week. I hadn't even thought about the restart of the servers. From what I recal seeing, it seems to refresh on the league pack day, not always on Thursdays. But I'll keep an eye out on my next league.
Flag zombiegleemax April 7, 2006 3:33 PM PDT
I played one opponent three times in my last league. All were TBs for both of us. It was a "small" league, only 110 players at the end and fewer in earlier weeks.

Nice FAQ! Thanks, Hamtastic.

LotF
Flag hamtastic April 7, 2006 8:40 PM PDT
Great to hear, I've updated the FAQ accordingly, thanks for the info!
Flag schneko April 21, 2006 1:21 AM PDT
Thx for the good thread,

it helped me a lot!

Still got one question. You said that the league cards are not tradeable.

Is that also the case after the league is over?

Thx for a reply.
Flag zombiegleemax April 21, 2006 9:45 PM PDT

schneko]Still got one question. You said that the league cards are not tradeable.

Is that also the case after the league is over?


League cards become tradeable as soon as the league is over. This is only to prevent you to trade them before the event is finished, because you still need them to play in this wrote:

Still got one question. You said that the league cards are not tradeable.

Is that also the case after the league is over?[/quote]
League cards become tradeable as soon as the league is over. This is only to prevent you to trade them before the event is finished, because you still need them to play in this event.

Flag zombiegleemax April 26, 2006 7:50 PM PDT
Hi, I've a question concerning the points.

for example, I play 5 games on the 1 st week and all lose then my points should be 5 right?

let's say I play the sixth game and lose, will my score be deducted by 1 and became 4 points?

another one is I didn't play in the 1 st week and I'll need to play 10 games on the second week, right?

let's say I play the first 5 games and all lose again, then I again got 5 marks. But I'll need to play 5 more also as I didn't play a single game in the first week. What happens if the 5 games were lose, will my marks became 0?
Flag Cliff April 27, 2006 3:57 AM PDT
Each games played after the fifth in the same week will only give you tiebreaker points. If you win, you will receive 2 tiebreaker points. If you lose, you will be deducted 1 tiebreaker point.

Example: You play 5 games in the first week and lose all of them. The you play 2 more games, win the first and lose the second. Your score will then be 5,1 where 5 is your regular score and 1 is your tiebreaker score.

If you play less than 5 games in a week, your remaining counting games will be moved to the following week(s).

Example: In the first week, you play 3 games and win them all. Your score is 6. In the second week, you play 6 games, win 3 and lose 3. Your score will be 15. In the third week, you first play 6 games, win 3 and lose 3. Your score is then 24. Then, you play 4 more games in the third week and win them all. Your score after the third week is now 24,8.

Am I helping, or just confusing you?
Flag hamtastic April 27, 2006 3:08 PM PDT

Heero]Hi, I've a question concerning the points.

for example, I play 5 games on the 1 st week and all lose then my points should be 5 right?


Yep, 1 point for each counting game loss wrote:

Hi, I've a question concerning the points.

for example, I play 5 games on the 1 st week and all lose then my points should be 5 right?[/quote]
Yep, 1 point for each counting game loss.

Heero]let's say I play the sixth game and lose, will my score be deducted by 1 and became 4 points?


Nope. You have two sets of points. We'll call them main points and Tiebreaking points. You've hit your Main Points quota, 5 games in 1 week. You're now into your Tiebreaker points, and they start from 0 in the beginning of the league and accumulate throughout the weeks. You gain 2 points for a win, and lose one tiebreaker point for a loss. You currently cannot go below 0 tiebreaker points.

let's say I play the sixth game and lose, will my score be deducted by 1 and became 4 points?[/quote]
Nope. You have two sets of points. We'll call them main points and Tiebreaking points. You've hit your Main Points quota, 5 games in 1 week. You're now into your Tiebreaker points, and they start from 0 in the beginning of the league and accumulate throughout the weeks. You gain 2 points for a win, and lose one tiebreaker point for a loss. You currently cannot go below 0 tiebreaker points.

Heero]another one is I didn't play in the 1 st week and I'll need to play 10 games on the second week, right?


Well, you don't *need* to play 10 games that week, but you do have 10 counting games that are in your quota. So the next 10 games you play will be Main Points matches, and anything after them will be Tiebreaker points

another one is I didn't play in the 1 st week and I'll need to play 10 games on the second week, right?[/quote]
Well, you don't *need* to play 10 games that week, but you do have 10 counting games that are in your quota. So the next 10 games you play will be Main Points matches, and anything after them will be Tiebreaker points

Heero]let's say I play the first 5 games and all lose again, then I again got 5 marks. But I'll need to play 5 more also as I didn't play a single game in the first week. What happens if the 5 games were lose, will my marks became 0?


I think what you're going for here is if you have 10 Main games to play and lose the first 5? Then lose the next 5? If that's the question then the league counts them all as 10 Main Points matches, and you will never decrease main points after you get them. Meaing that your main points will always increase whenever you play a Main Points game. (+2 for winning, +1 for losing)

Tieebreaker points can go up and down but nver b wrote:

let's say I play the first 5 games and all lose again, then I again got 5 marks. But I'll need to play 5 more also as I didn't play a single game in the first week. What happens if the 5 games were lose, will my marks became 0?[/quote]
I think what you're going for here is if you have 10 Main games to play and lose the first 5? Then lose the next 5? If that's the question then the league counts them all as 10 Main Points matches, and you will never decrease main points after you get them. Meaing that your main points will always increase whenever you play a Main Points game. (+2 for winning, +1 for losing)

Tieebreaker points can go up and down but nver below 0.

Flag DoomGoblin April 28, 2006 8:14 PM PDT
Some Qs I'd like to know:

When (day/time) can league players add the optional new packs every week?
Will the game prompt you for that?

(edited out a stupid Q...)
Flag zombiegleemax April 30, 2006 1:18 AM PDT
Thanks Cliff & hamtastic, I've got it.
Flag hamtastic April 30, 2006 9:06 AM PDT

DoomGoblin]Some Qs I'd like to know:

When (day/time) can league players add the optional new packs every week?
Will the game prompt you for that?

(edited out a stupid Q...)


You get the option to add a new pack each week, from the exact time the league started. So, for example, if your league started Wed at 9:02 am, you'd get the option to add another pack each Wed, at 9:02 for the next 3 weeks.

The system doesn't prompt you to add the packs, you have to go to the deck editor windo for your league, and there will be an "add booster" button that will allow you to add a booster to your league pool.

Great que wrote:

Some Qs I'd like to know:

When (day/time) can league players add the optional new packs every week?
Will the game prompt you for that?

(edited out a stupid Q...)[/quote]
You get the option to add a new pack each week, from the exact time the league started. So, for example, if your league started Wed at 9:02 am, you'd get the option to add another pack each Wed, at 9:02 for the next 3 weeks.

The system doesn't prompt you to add the packs, you have to go to the deck editor windo for your league, and there will be an "add booster" button that will allow you to add a booster to your league pool.

Great questions!

Flag schneko May 8, 2006 12:40 AM PDT
Hi there,

just a short question. It was stated that prizes are received from 1th to 128th. Now, is that also true if your league is not having the full range of players? (256)

I'm currently on 65th (what a pitty ^^) and we have 219 players on board...what does that mean for me?

Thanks for an answer!
Flag Cliff May 8, 2006 2:27 AM PDT

schneko]Hi there,

just a short question. It was stated that prizes are received from 1th to 128th. Now, is that also true if your league is not having the full range of players? (256)

I'm currently on 65th (what a pitty ^^) and we have 219 players on board...what does that mean for me?

Thanks for an answer!


The prizes are the same regardless of the number of players (this is true for Premier Events as well). If a league has less than 128 players, all of them will get at least wrote:

Hi there,

just a short question. It was stated that prizes are received from 1th to 128th. Now, is that also true if your league is not having the full range of players? (256)

I'm currently on 65th (what a pitty ^^) and we have 219 players on board...what does that mean for me?

Thanks for an answer![/quote]
The prizes are the same regardless of the number of players (this is true for Premier Events as well). If a league has less than 128 players, all of them will get at least 1 pack.

Flag schneko May 8, 2006 4:42 AM PDT

Cliff]The prizes are the same regardless of the number of players (this is true for Premier Events as well). If a league has less than 128 players, all of them will get at least 1 pack.


Thx for the bad news wrote:

The prizes are the same regardless of the number of players (this is true for Premier Events as well). If a league has less than 128 players, all of them will get at least 1 pack.[/quote]
Thx for the bad news

Flag Paladijn May 14, 2006 2:30 AM PDT
I have another question about leagues and especially about adding boosters. Here it goes:
When I enter a league, for example in the last week, will I get to play 20 games for league points with all my 8 boosters (5 initial plus the 3 added for every week)?

If that is true (which I think it is, for it would be a hell of a job in terms of coding to make it otherwise) isn't that a bit unfair? I mean the people who started playing from 5 boosters, certainly didn't have as many cards to choose from as the players who started to play in the final week.

I do see how it gets a bit evened by the fact that the other players may have more time and opportunity to play for TB but even then it 'unbalances' the league system (which in my opinion isn't that strong anyway ) quite a bit...

Or am I missing something?
Flag hamtastic May 14, 2006 12:15 PM PDT
It's actually quite fair, because in week 1, everyone is playing with 5 boosters of cards vs 5 boosters of cards. Week 2 it's 6 vs 6 and so on through week 4. (Although you don't have to add boosters, usually people do)

All that waiting until week 4 does is give you the whole pool of 8 packs to choose your cards from, and build all at once. The others who have played every week still get 8 boosters of cards, just that they've been slowly building up to the week 4 deck. That is why sometimes it's best to wait until weeks 3 and 4 to play your games, if you have a decent framework to a deck but are missing some key spells, (like finishers or removal) it's often best to wait a week or two to see if it improves.
Flag Paladijn May 14, 2006 1:39 PM PDT
Maybe I am just complaining that leagues are unfair because I am such a sore loser... :D

(ah well.. it's not nice to be defeated by jet another fiery, hot piece of firework , just when I finally 'mulliganed' my way into a winning hand).

But seriously, I understand from your answer that the leagues do work as indicated. So, starting to play in week 3/4 - and playing the 20 league games for points with all the boosters - can have quite an impact on strategy as opposed to playing it from week 1.

As you indicate it could be wise to try and score as many points and TB when still in the first week if you manage to construct a solid deck then... your competitors will only get better! And you're right when stating that it could be wiser to let a weak deck gain some weight until week 3 to get some of those nice removers...

Thanks again for your advice: you're F(H)amtastic! (this has just become my entry for the lamest joke ever to be made on a magic online forum.. woohoo )
Flag schneko May 17, 2006 1:56 AM PDT
Hi Folks,

I have a question about how I should proceed with regards to adding cards to my collections via leagues.

I'm currently playing my second league in 9th...and I suck.. think I have a good pool but screwed due to mana and stupid mistakes...still learning a lot.

Now here is my question:

with regards to constructed games (longterm) in which league should I participate?

1. Staying in 9th
2. Fully released sets (i.e. Chk + Bok + Sok)
3. Non fully released set (i.e. Ravnica + Guildpact)

I want to add cards to my pool via league to have the opportunity to play against decks on the same level, to improve card pool and playing skill.

Tournaments are not good for me because of time lack.

Would drafting be an alternative? How long does a draft usually takes?
Flag Cliff May 17, 2006 2:24 AM PDT

schneko]Hi Folks,

I have a question about how I should proceed with regards to adding cards to my collections via leagues.

I'm currently playing my second league in 9th...and I suck.. think I have a good pool but screwed due to mana and stupid mistakes...still learning a lot.

Now here is my question:

with regards to constructed games (longterm) in which league should I participate?

1. Staying in 9th
2. Fully released sets (i.e. Chk + Bok + Sok) you should need
3. Non fully released set (i.e. Ravnica + Guildpact) you'll need

I want to add cards to my pool via league to have the opportunity to play against decks on the same level, to improve card pool and playing skill.

Tournaments are not good for me because of time lack.

Would drafting be an alternative? How long does a draft usually takes?


I wouldn't suggest playing Chk/Bok/Sok leagues for building your card base. The cards will rotate out of standard in october, and it sounds like you don't want to go into playing Extended any time soon.

Ravnica block has many good cards that will be staple playables in Standard for a year and a half. Note that Ravnica block League pools are very complicated to build because of all the multicolor cards. But it's good practice and you can always ask for help on these boards. Note that Dissension is released on May 30th, and that Release Leagues will start on June 1st. Release leagues are one week long, pay 2x prizes and will give you a participation Avatar (Momir Vig for Dissension).

9th is the best league for beginners, since the card interactions are easier and the decks are usually easier to build. However, the average card quality is usually lower than in the Expert sets.

I wouldn't advise you to doing drafts until you are pretty confidant in your playing skills and your knowledge of the set. If you go rare-drafting, you can usually pick up 5-6 rares out of your 3 boosters, but you can count on being eliminated in the first round. Even if you don't rare-draft, the competition is very fierce and you shouldn't expect any success in your first drafts. Note that drafts are single elimination. The draft portion takes about 20 minutes, and if you lose in the first round, the whole thing will be over in a little over an hour.

To sum that up, my advice would be to either play another 9th league, or wait for Dissension to arrive and try a Release League to see what Ravnica Block Leagues are like. If you need more advice on Limited play, just post in this wrote:

Hi Folks,

I have a question about how I should proceed with regards to adding cards to my collections via leagues.

I'm currently playing my second league in 9th...and I suck.. think I have a good pool but screwed due to mana and stupid mistakes...still learning a lot.

Now here is my question:

with regards to constructed games (longterm) in which league should I participate?

1. Staying in 9th
2. Fully released sets (i.e. Chk + Bok + Sok) you should need
3. Non fully released set (i.e. Ravnica + Guildpact) you'll need

I want to add cards to my pool via league to have the opportunity to play against decks on the same level, to improve card pool and playing skill.

Tournaments are not good for me because of time lack.

Would drafting be an alternative? How long does a draft usually takes?[/quote]
I wouldn't suggest playing Chk/Bok/Sok leagues for building your card base. The cards will rotate out of standard in october, and it sounds like you don't want to go into playing Extended any time soon.

Ravnica block has many good cards that will be staple playables in Standard for a year and a half. Note that Ravnica block League pools are very complicated to build because of all the multicolor cards. But it's good practice and you can always ask for help on these boards. Note that Dissension is released on May 30th, and that Release Leagues will start on June 1st. Release leagues are one week long, pay 2x prizes and will give you a participation Avatar (Momir Vig for Dissension).

9th is the best league for beginners, since the card interactions are easier and the decks are usually easier to build. However, the average card quality is usually lower than in the Expert sets.

I wouldn't advise you to doing drafts until you are pretty confidant in your playing skills and your knowledge of the set. If you go rare-drafting, you can usually pick up 5-6 rares out of your 3 boosters, but you can count on being eliminated in the first round. Even if you don't rare-draft, the competition is very fierce and you shouldn't expect any success in your first drafts. Note that drafts are single elimination. The draft portion takes about 20 minutes, and if you lose in the first round, the whole thing will be over in a little over an hour.

To sum that up, my advice would be to either play another 9th league, or wait for Dissension to arrive and try a Release League to see what Ravnica Block Leagues are like. If you need more advice on Limited play, just post in this forum.

Flag schneko May 17, 2006 2:28 AM PDT
Thanks a lot!

That was exactly the information I was looking for!
Flag DoomGoblin May 19, 2006 5:53 PM PDT
Hmm.. Thinking about this the ability to jump in during the last week with the same amount of cards does seem unfair. Lets see... I can play with the mediocre cards I got from my first few packs, or wait until I can put together a decent deck with a wider range of cards. Then maybe I can play 2 colors instead of 3, or I will have the removal cards to beat that jerk who opened (insert fav. bomb) in his first pack. Also if I play all my games in the final week I will avoid losing to said jerk twice since the system only lets you play each person once a week. Yep. I think I'll be waiting until week 4 to get my games in from now on, and maybe practice in solitaire or casual. I think other ppl caught on to this because I'm seeing a ton of ppl with 0 games played, until week 4 of course.
Flag hamtastic May 19, 2006 7:07 PM PDT

DoomGoblin]Hmm.. Thinking about this the ability to jump in during the last week with the same amount of cards does seem unfair. Lets see... I can play with the mediocre cards I got from my first few packs, or wait until I can put together a decent deck with a wider range of cards. Then maybe I can play 2 colors instead of 3, or I will have the removal cards to beat that jerk who opened (insert fav. bomb) in his first pack. Also if I play all my games in the final week I will avoid losing to said jerk twice since the system only lets you play each person once a week. Yep. I think I'll be waiting until week 4 to get my games in from now on, and maybe practice in solitaire or casual. I think other ppl caught on to this because I'm seeing a ton of ppl with 0 games played, until week 4 of course.


Please bear in mind that the people playing in week 4 will be the cream of the crop, as the people with weak pools will probably have dropped from the league. Also, week 1 and 2 pools can be fairly strong, and may have better match up's against other decks in the league as they're trying to play worse cards than you.

Just keepin' things in perspect wrote:

Hmm.. Thinking about this the ability to jump in during the last week with the same amount of cards does seem unfair. Lets see... I can play with the mediocre cards I got from my first few packs, or wait until I can put together a decent deck with a wider range of cards. Then maybe I can play 2 colors instead of 3, or I will have the removal cards to beat that jerk who opened (insert fav. bomb) in his first pack. Also if I play all my games in the final week I will avoid losing to said jerk twice since the system only lets you play each person once a week. Yep. I think I'll be waiting until week 4 to get my games in from now on, and maybe practice in solitaire or casual. I think other ppl caught on to this because I'm seeing a ton of ppl with 0 games played, until week 4 of course.[/quote]
Please bear in mind that the people playing in week 4 will be the cream of the crop, as the people with weak pools will probably have dropped from the league. Also, week 1 and 2 pools can be fairly strong, and may have better match up's against other decks in the league as they're trying to play worse cards than you.

Just keepin' things in perspective.

Flag zombiegleemax May 19, 2006 11:05 PM PDT

DoomGoblin]Hmm.. Thinking about this the ability to jump in during the last week with the same amount of cards does seem unfair. Lets see... I can play with the mediocre cards I got from my first few packs, or wait until I can put together a decent deck with a wider range of cards. Then maybe I can play 2 colors instead of 3, or I will have the removal cards to beat that jerk who opened (insert fav. bomb) in his first pack. Also if I play all my games in the final week I will avoid losing to said jerk twice since the system only lets you play each person once a week. Yep. I think I'll be waiting until week 4 to get my games in from now on, and maybe practice in solitaire or casual. I think other ppl caught on to this because I'm seeing a ton of ppl with 0 games played, until week 4 of course.


Overall I think that's just a bad idea and I would advice against that:
- other people you will play against will also have a week 4 deck: you have no absolute advantage against them.
- you have no guarantee that your week 4 deck will have developped as a strong deck. It happens to start a league with strong results in week 1 and 2 and suddenly the deck does not evolve good while the other decks improve dramatically.
- building the best week 4 deckfrom your pool is not the easyest thing. You have many cards to choose from, giving you many possibilities (good for sideboard options) but also giving you many opportunities to make the wrong choice. Unless you are a god at deckbuilding you are likely to have worst result in week 4 agaisnt the best players
- as Hamtastic said, the percentage of games played by the very good players in week 4 is much higher than in the first weeks, leading to a worse match up. 2 reasons:
1- some people who have bad results drop from the league (they don't complete their 20 games)
2- even those players with average results will not play Tie Breakers, because tey don't need them (what reason for trying to reach the rank 65 instaed of 128 if you get the same prize?), while the best players will be camping and racing 24/7

The last reason is more psychological and may not apply to you. I think you get much more fun in building your deck and making it evolve from week to week. If you concentrate everything on 1 week and play your 20 games in a rush, then you are more likely to be stressed (how to avoid to play those undefeated people that are camping, I can't lose tis match or I'm on a 0-6 streak, etc...) and not get the same enjoyment of your league.

Just my thoughts of course, but I prefer to share them befor you try that strategy. After this it's your wrote:

Hmm.. Thinking about this the ability to jump in during the last week with the same amount of cards does seem unfair. Lets see... I can play with the mediocre cards I got from my first few packs, or wait until I can put together a decent deck with a wider range of cards. Then maybe I can play 2 colors instead of 3, or I will have the removal cards to beat that jerk who opened (insert fav. bomb) in his first pack. Also if I play all my games in the final week I will avoid losing to said jerk twice since the system only lets you play each person once a week. Yep. I think I'll be waiting until week 4 to get my games in from now on, and maybe practice in solitaire or casual. I think other ppl caught on to this because I'm seeing a ton of ppl with 0 games played, until week 4 of course.[/quote]
Overall I think that's just a bad idea and I would advice against that:
- other people you will play against will also have a week 4 deck: you have no absolute advantage against them.
- you have no guarantee that your week 4 deck will have developped as a strong deck. It happens to start a league with strong results in week 1 and 2 and suddenly the deck does not evolve good while the other decks improve dramatically.
- building the best week 4 deckfrom your pool is not the easyest thing. You have many cards to choose from, giving you many possibilities (good for sideboard options) but also giving you many opportunities to make the wrong choice. Unless you are a god at deckbuilding you are likely to have worst result in week 4 agaisnt the best players
- as Hamtastic said, the percentage of games played by the very good players in week 4 is much higher than in the first weeks, leading to a worse match up. 2 reasons:
1- some people who have bad results drop from the league (they don't complete their 20 games)
2- even those players with average results will not play Tie Breakers, because tey don't need them (what reason for trying to reach the rank 65 instaed of 128 if you get the same prize?), while the best players will be camping and racing 24/7

The last reason is more psychological and may not apply to you. I think you get much more fun in building your deck and making it evolve from week to week. If you concentrate everything on 1 week and play your 20 games in a rush, then you are more likely to be stressed (how to avoid to play those undefeated people that are camping, I can't lose tis match or I'm on a 0-6 streak, etc...) and not get the same enjoyment of your league.

Just my thoughts of course, but I prefer to share them befor you try that strategy. After this it's your choice!

Flag zombiegleemax May 20, 2006 7:03 AM PDT

gabotirio]It happens to start a league with strong results in week 1 and 2 and suddenly the deck does not evolve good while the other decks improve dramatically.


Totally agree with that! wrote:

It happens to start a league with strong results in week 1 and 2 and suddenly the deck does not evolve good while the other decks improve dramatically.[/quote]
Totally agree with that!

Flag DoomGoblin May 20, 2006 2:29 PM PDT
Well agree to disagree I think in these formats luck plays a much bigger factor. Some cards just win, and if you can't stop them/don't have them, you lose. The chances of that are better with the more cards in your pool.

"other people you will play against will also have a week 4 deck"
Good then it's more about skill than luck in the last week.

"you have no guarantee that your week 4 deck will have developped as a strong deck."
Sure but I'd say the chances of that happening are slightly better than the chances of beating Mr. Lucky and his Moldervine Cloak in week 1.

I just get irked losing to great cards in the first weeks as I try to "evolve my deck". Thanks for the suggestions everyone, I'm going to experiment.
Flag hamtastic May 20, 2006 4:24 PM PDT

DoomGoblin]Well agree to disagree I think in these formats luck plays a much bigger factor. Some cards just win, and if you can't stop them/don't have them, you lose. The chances of that are better with the more cards in your pool.

"other people you will play against will also have a week 4 deck"
Good then it's more about skill than luck in the last week.

"you have no guarantee that your week 4 deck will have developped as a strong deck."
Sure but I'd say the chances of that happening are slightly better than the chances of beating Mr. Lucky and his Moldervine Cloak in week 1.

I just get irked losing to great cards in the first weeks as I try to "evolve my deck". Thanks for the suggestions everyone, I'm going to experiment.


Experimentation is definitely the way to go. It may be that you enjoy the week 4 deck building/playing experience. Or it may be that you can't stand it, either way, I'm sure you'll find your niche. .

I generally prefer to make a call based on my card pool in the first couple of weeks. I may play my games right away or I may wait until week three to start, really depends on the cards I guess.

But if you get irked about opp's playing good cards, week 4 may make that worse... (double Savage Twister a wrote:

Well agree to disagree I think in these formats luck plays a much bigger factor. Some cards just win, and if you can't stop them/don't have them, you lose. The chances of that are better with the more cards in your pool.

"other people you will play against will also have a week 4 deck"
Good then it's more about skill than luck in the last week.

"you have no guarantee that your week 4 deck will have developped as a strong deck."
Sure but I'd say the chances of that happening are slightly better than the chances of beating Mr. Lucky and his Moldervine Cloak in week 1.

I just get irked losing to great cards in the first weeks as I try to "evolve my deck". Thanks for the suggestions everyone, I'm going to experiment.[/quote]
Experimentation is definitely the way to go. It may be that you enjoy the week 4 deck building/playing experience. Or it may be that you can't stand it, either way, I'm sure you'll find your niche. .

I generally prefer to make a call based on my card pool in the first couple of weeks. I may play my games right away or I may wait until week three to start, really depends on the cards I guess.

But if you get irked about opp's playing good cards, week 4 may make that worse... (double Savage Twister anyone?)

Flag zombiegleemax May 23, 2006 2:05 AM PDT
Hamtastic,

I just re-read the FAQ and found a few points you might consider to update.

Each league runs for a minimum of four weeks, though some leagues may run longer (Release leagues in particular).


Not sure what you talk about here. Does it really exist? Instead I would say something like "Each league runs for 4 weeks, though some leagues (release leagues) may last shorter"


Can I trade my League Cards?
No. The system protects you from completely hosing your sealed pool by trading league cards away. They won't even show up when people view your binder.


I would add: "Once the league is finished, cards become normally tradeable and will show up in your binder"

I'm tied with someone what place do I get?
If you're tied with another player(s), you are both rated at the lowest number. For example if you and 2 other people are tied for 8th, the league standings will show: 1st, 2nd, 3rd, 4th, 8th, 8th, 8th, 9th, 10th, 11th ... 128th


Should read 1st, 2nd, 3rd, 4th, 5th, 8th, 8th, 8th, 9th, 10th, 11th ... if I'm not mistaken. Also to make it more clear I would say "if you and 2 other people are tied for 6th"

Can I save my league matches to replay them later?
Yes!


Too lazy for checking now, but there are some important steps to not miss in the process. One that comes to my mind is log out but leave the client open before manipulating mygames. You might want to check the original thread article to see the other warnings... if you are less lazy than me

Thanks for setting up the FAQ it's a useful reference to send people to and I use it quite often.

Flag hamtastic May 23, 2006 8:06 AM PDT
Thanks for the feedback, most of those are just me messing up.

As for the replays, the process I've stated works, you can actually exit the client after your games and do the processes described to back them up. If just logging out works too, that may be easier. I did miss a step between 4 and 5, which would be to log back into the client before copying the file back, but acording to the article, that's all you need to do.

I've updated the FAQ, and I'll link the SCG article in this post for future posterity.


http://www.starcitygames.com/php/news/a … 10346.html
Flag Nightmare0571 June 1, 2006 1:13 AM PDT

gabotirio]I would add: "Once the league is finished, cards become normally tradeable and will show up in your binder"


I want to make sure I understand this correctly. If I right click on my binder and "Make all tradeable", the cards in my current league pool will not show up to potential traders. Is this correct? I'm constantly trading off my draft cards and I don't want to manually go through and make my league cards untradealbe. Thanks in advance to whoever a wrote:

I would add: "Once the league is finished, cards become normally tradeable and will show up in your binder"[/quote]
I want to make sure I understand this correctly. If I right click on my binder and "Make all tradeable", the cards in my current league pool will not show up to potential traders. Is this correct? I'm constantly trading off my draft cards and I don't want to manually go through and make my league cards untradealbe. Thanks in advance to whoever answers.

Flag zombiegleemax June 1, 2006 1:42 AM PDT

Nightmare0571]If I right click on my binder and "Make all tradeable", the cards in my current league pool will not show up to potential traders. Is this correct?


This is correct. You will see them marked as tradeable in your collection screen, but they won't show up to the buyer until the league is fi wrote:

If I right click on my binder and "Make all tradeable", the cards in my current league pool will not show up to potential traders. Is this correct?[/quote]
This is correct. You will see them marked as tradeable in your collection screen, but they won't show up to the buyer until the league is finished.

Flag zombiegleemax June 1, 2006 9:13 AM PDT

hamtastic]You can play more than five matches a week to earn tiebreaker points. Tiebreaker points are what make a the difference between two players with the same number of league points. Matches after the first five award 2 tiebreaker points for a win, 1 tiebreaker point for a draw, and -1 tiebreaker point for a loss.


Great FAQ. I am almost positive though that a draw for tie-breakers gives you 0 points and not 1. I believe this is the case so there would be no advantage to starting games just to draw i wrote:

You can play more than five matches a week to earn tiebreaker points. Tiebreaker points are what make a the difference between two players with the same number of league points. Matches after the first five award 2 tiebreaker points for a win, 1 tiebreaker point for a draw, and -1 tiebreaker point for a loss.[/quote]
Great FAQ. I am almost positive though that a draw for tie-breakers gives you 0 points and not 1. I believe this is the case so there would be no advantage to starting games just to draw in them.

Flag hamtastic June 1, 2006 9:19 AM PDT

Reedsnake]Great FAQ. I am almost positive though that a draw for tie-breakers gives you 0 points and not 1. I believe this is the case so there would be no advantage to starting games just to draw in them.


That's a good point, and makes sense. I've never actually drawn in a tie-breaker so I can't say for sure (that stat comes from the MTGO help files, which are out of date in other areas too.). I'll update the post since that would make the most sense.

And I'm glad you enjoy t wrote:

Great FAQ. I am almost positive though that a draw for tie-breakers gives you 0 points and not 1. I believe this is the case so there would be no advantage to starting games just to draw in them.[/quote]
That's a good point, and makes sense. I've never actually drawn in a tie-breaker so I can't say for sure (that stat comes from the MTGO help files, which are out of date in other areas too.). I'll update the post since that would make the most sense.

And I'm glad you enjoy the FAQ!

Flag Aldon5 June 16, 2006 10:48 AM PDT
Looking to try a league for first time. Have only played a couple of practice games in New Player room, and read a lot of articles in the archives.

Was going to go Rav block but after earlier post think will go 9th Edition.

Question I can not find answer to and would like to know before I take the plunge is, when you join the league how long do you get to build the deck? Obviously do not want the system to submit a deck for me because I have taken too long.
Flag hamtastic June 16, 2006 3:52 PM PDT

Aldon5]Looking to try a league for first time. Have only played a couple of practice games in New Player room, and read a lot of articles in the archives.

Was going to go Rav block but after earlier post think will go 9th Edition.

Question I can not find answer to and would like to know before I take the plunge is, when you join the league how long do you get to build the deck? Obviously do not want the system to submit a deck for me because I have taken too long.


That's one of the great things about leagues... as long as you want. Well, you have to finish building before the league ends (4 weeks). But you get as long as you want to tweak and playtest in the cas/cas room before you start playing.

A bit more advanced:
You can also completely change your deck between games in a match. Good when you have a certain set of cards in your pool that will be better against what your opponent is playing.

Great qu wrote:

Looking to try a league for first time. Have only played a couple of practice games in New Player room, and read a lot of articles in the archives.

Was going to go Rav block but after earlier post think will go 9th Edition.

Question I can not find answer to and would like to know before I take the plunge is, when you join the league how long do you get to build the deck? Obviously do not want the system to submit a deck for me because I have taken too long.[/quote]
That's one of the great things about leagues... as long as you want. Well, you have to finish building before the league ends (4 weeks). But you get as long as you want to tweak and playtest in the cas/cas room before you start playing.

A bit more advanced:
You can also completely change your deck between games in a match. Good when you have a certain set of cards in your pool that will be better against what your opponent is playing.

Great question!

Flag Aldon5 June 16, 2006 5:03 PM PDT

hamtastic]That's one of the great things about leagues... as long as you want. Well, you have to finish building before the league ends (4 weeks). But you get as long as you want to tweak and playtest in the cas/cas room before you start playing.


Thanks, appreciat wrote:

That's one of the great things about leagues... as long as you want. Well, you have to finish building before the league ends (4 weeks). But you get as long as you want to tweak and playtest in the cas/cas room before you start playing.[/quote]
Thanks, appreciate info.

Flag zombiegleemax June 17, 2006 3:01 AM PDT

hamtastic]A bit more advanced:
You can also completely change your deck between games in a match. Good when you have a certain set of cards in your pool that will be better against what your opponent is playing.


Even more advanced (hammy, I'll beat you!): you can also completely change your deck between matches. If you screw up with your deck and realise it, in your first match, then you can entirely built and submit another one tat will be used for your next match. You cannot do that in premier wrote:

A bit more advanced:
You can also completely change your deck between games in a match. Good when you have a certain set of cards in your pool that will be better against what your opponent is playing.[/quote]
Even more advanced (hammy, I'll beat you!): you can also completely change your deck between matches. If you screw up with your deck and realise it, in your first match, then you can entirely built and submit another one tat will be used for your next match. You cannot do that in premier Events.

Flag mjlachman June 24, 2006 3:18 PM PDT
I've been looking at FAQs & webhelp, but nothing seems to answer this question: How frequently are new leagues started? This will be my first league and I'd like to try out a R/G/D league. At the time of this posting, all R/G/D leagues are full though...
Flag hamtastic June 26, 2006 10:14 PM PDT

mjlachman]I've been looking at FAQs & webhelp, but nothing seems to answer this question: How frequently are new leagues started? This will be my first league and I'd like to try out a R/G/D league. At the time of this posting, all R/G/D leagues are full though...


Hi, Sorry I didn't see your post! New leagues fire shortly after the previously started league fills, OR 1 week later. Currently RGD leagues seem to be starting every few days.

Also, make sure you're sorting the list by current week, there should be at least 1 RDG league in it's first week that has openi wrote:

I've been looking at FAQs & webhelp, but nothing seems to answer this question: How frequently are new leagues started? This will be my first league and I'd like to try out a R/G/D league. At the time of this posting, all R/G/D leagues are full though...[/quote]
Hi, Sorry I didn't see your post! New leagues fire shortly after the previously started league fills, OR 1 week later. Currently RGD leagues seem to be starting every few days.

Also, make sure you're sorting the list by current week, there should be at least 1 RDG league in it's first week that has openings.

Flag Decapitus July 12, 2006 12:50 PM PDT

gabotirio]You can also completely change your deck between matches. If you screw up with your deck and realise it, in your first match, then you can entirely built and submit another one that will be used for your next match. You cannot do that in premier Events.


True - but you only have a couple of minutes so you can't really effectively build a new deck while sideboarding.

This introduces a topic which does not appear to have been explored in this excellent FAQ and thread - Sideboarding.

Some thoughts:
Clearly league card pools have a "best deck" that can be built, and your ability to figure out what that is will separate the good players from the average players even more than play skill does.

However, don't forget that wonderful oversized sideboard you have! This allows you to change or customize your deck based on what your opponent brings to the match, and can give you an extra edge. Some tips:

1) Plan Ahead - Think through which sideboard cards will be useful in certain situations. Pay special attention to color hosers especially in core sets. For example, in a recent 9th League I routinely sideboarded in Execute when facing an opponent playing White (I was Black/Green). At the same time, I main-decked Needle Storm , because everyone loves their flyers. If my opponent clearly favored the ground pounders in game one, out it would go in favor of another creature or combat trick.
While planning what you might bring in be sure to plan what should go out. Best not to destroy your carefully tweaked mana curve while bringing in "better" cards. Also - you need to have some confidence that your opponent will stick to their basic colors - most of the time they will, especially true for the better deck builders, but look for signs. If they drop a Serra Angel , for instance, you can be quite confident they are going to stay white, if they clearly are using counter/control with strong blue cards like Mana Leak , that Boiling Seas is probably safe to board in.

2) WARNING: Try this only if you like to live on the edge!
Deck Swapping - You can also completely change your deck between game, but this is seldom efficient if you've identified your best build. In some cases it can throw your opponent off, and you can even catch them sideboarding, now useless, color hosers of their own.
I like to prepare a couple of league decks and save them. Usually this will be my best build of two-colors, but then I'll look for my third best color and build one or more alternative decks, adding a splash, or even completely replacing the one of the two colors.

3) Read the Digital Body Language - When the sideboard screen comes up, I love to see my opponent immediately submit a deck. This most often happens after you lose, and it even shows a colorful sort of disdain, "I don't need to sideboard against YOU...".
What it also does is indicate that they are likely playing with exactly the same cards you just saw. This is the perfect time to sideboard effectively. If you've planned ahead or prepared alternative deck builds you can switch very quickly before they have a chance to reconsider, make changes, and re-submit.
That being said I don't think you should ever submit right way even if you aren't making changes. Let 10, 15 or 20 seconds pass so your opponent won't know whether you are sideboarding or not. That can make their sideboarding choices more difficult because they won't get that quick submit "tell".
NOTE: I am NOT recommending letting your clock run too long for no reason - that's inconsiderate. I've seen players run the sideboard clock down to the last second in what appears to be a psyche out attempt, which of course doesn't really work. Resubmitting your deck a couple of times when folks do this can make them think twice.

That's my two wrote:

You can also completely change your deck between matches. If you screw up with your deck and realise it, in your first match, then you can entirely built and submit another one that will be used for your next match. You cannot do that in premier Events.[/quote]
True - but you only have a couple of minutes so you can't really effectively build a new deck while sideboarding.

This introduces a topic which does not appear to have been explored in this excellent FAQ and thread - Sideboarding.

Some thoughts:
Clearly league card pools have a "best deck" that can be built, and your ability to figure out what that is will separate the good players from the average players even more than play skill does.

However, don't forget that wonderful oversized sideboard you have! This allows you to change or customize your deck based on what your opponent brings to the match, and can give you an extra edge. Some tips:

1) Plan Ahead - Think through which sideboard cards will be useful in certain situations. Pay special attention to color hosers especially in core sets. For example, in a recent 9th League I routinely sideboarded in Execute when facing an opponent playing White (I was Black/Green). At the same time, I main-decked Needle Storm , because everyone loves their flyers. If my opponent clearly favored the ground pounders in game one, out it would go in favor of another creature or combat trick.
While planning what you might bring in be sure to plan what should go out. Best not to destroy your carefully tweaked mana curve while bringing in "better" cards. Also - you need to have some confidence that your opponent will stick to their basic colors - most of the time they will, especially true for the better deck builders, but look for signs. If they drop a Serra Angel , for instance, you can be quite confident they are going to stay white, if they clearly are using counter/control with strong blue cards like Mana Leak , that Boiling Seas is probably safe to board in.

2) WARNING: Try this only if you like to live on the edge!
Deck Swapping - You can also completely change your deck between game, but this is seldom efficient if you've identified your best build. In some cases it can throw your opponent off, and you can even catch them sideboarding, now useless, color hosers of their own.
I like to prepare a couple of league decks and save them. Usually this will be my best build of two-colors, but then I'll look for my third best color and build one or more alternative decks, adding a splash, or even completely replacing the one of the two colors.

3) Read the Digital Body Language - When the sideboard screen comes up, I love to see my opponent immediately submit a deck. This most often happens after you lose, and it even shows a colorful sort of disdain, "I don't need to sideboard against YOU...".
What it also does is indicate that they are likely playing with exactly the same cards you just saw. This is the perfect time to sideboard effectively. If you've planned ahead or prepared alternative deck builds you can switch very quickly before they have a chance to reconsider, make changes, and re-submit.
That being said I don't think you should ever submit right way even if you aren't making changes. Let 10, 15 or 20 seconds pass so your opponent won't know whether you are sideboarding or not. That can make their sideboarding choices more difficult because they won't get that quick submit "tell".
NOTE: I am NOT recommending letting your clock run too long for no reason - that's inconsiderate. I've seen players run the sideboard clock down to the last second in what appears to be a psyche out attempt, which of course doesn't really work. Resubmitting your deck a couple of times when folks do this can make them think twice.

That's my two cents.

Flag hamtastic July 19, 2006 8:59 PM PDT
Updated with additional info, thanks everyone!!
Flag zombiegleemax August 29, 2006 6:29 AM PDT
It won't let you practice alone if you borrowed the lands. Is there any way to get around this?

Also, how do you export your decklist so the file is sorted by color?
Flag hamtastic August 29, 2006 8:40 AM PDT

bob135]It won't let you practice alone if you borrowed the lands. Is there any way to get around this?

Also, how do you export your decklist so the file is sorted by color?


There is currently no way to test your deck if you don't have the required amount of land in your collection. If you can PM me your in game name I can give you plenty of land.

And as for sorting the pools by color, I'm working on a League Export tool to make it easier, as the current tool is no longer being supported it seems. You can find instructions and the program here: [url]http://boards1.wizards.com/showthread.php?t=69164 wrote:

It won't let you practice alone if you borrowed the lands. Is there any way to get around this?

Also, how do you export your decklist so the file is sorted by color?[/quote]
There is currently no way to test your deck if you don't have the required amount of land in your collection. If you can PM me your in game name I can give you plenty of land.

And as for sorting the pools by color, I'm working on a League Export tool to make it easier, as the current tool is no longer being supported it seems. You can find instructions and the program here: http://boards1.wizards.com/showthread.php?t=691647

Flag tictipoe September 13, 2006 1:30 AM PDT
How many times against the same player per league ?! :

In fact i have player the same player twice now for points in a rav league.
So, the 2 per league limit - one for points & once for tiebreakers, is certainly incorrect.

It happened to be the rank leader. I played him in week one & week two- lost twice so far. Week three i might just try again, and see if i can topple him from his throne :D
Flag ForestDrake September 13, 2006 2:40 AM PDT

tictipoe]In fact i have player the same player twice now for points in a rav league.
So, the 2 per league limit - one for points & once for tiebreakers, is certainly incorrect.

It happened to be the rank leader. I played him in week one & week two- lost twice so far. Week three i might just try again, and see if i can topple him from his throne :D


Were both of you playing Counting Matches, both times?
Or was at least one of them a tiebreaker f wrote:

In fact i have player the same player twice now for points in a rav league.
So, the 2 per league limit - one for points & once for tiebreakers, is certainly incorrect.

It happened to be the rank leader. I played him in week one & week two- lost twice so far. Week three i might just try again, and see if i can topple him from his throne :D[/quote]
Were both of you playing Counting Matches, both times?
Or was at least one of them a tiebreaker for him?

Flag tictipoe September 14, 2006 9:30 AM PDT

ForestDrake]Were both of you playing Counting Matches, both times?
Or was at least one of them a tiebreaker for him?


... i know it was for game points each time with me, and i seem to remember that it was for tie-breakers the second week for him. So in the first week it might have been for points for him.

:embarrass but : with the 'rule' : 'one for points & one for tie' - it should exclude the second game regardless. It could not have matched us unless i already had my 5 games in the second week.
Otherwise .. would be a bit unfair to have some rule like that, and then apply it to one player only. If the rule existed, it would have to be applied to both of us. So i'd still say it doesn't exist :ro wrote:

Were both of you playing Counting Matches, both times?
Or was at least one of them a tiebreaker for him?[/quote]
... i know it was for game points each time with me, and i seem to remember that it was for tie-breakers the second week for him. So in the first week it might have been for points for him.

:embarrass but : with the 'rule' : 'one for points & one for tie' - it should exclude the second game regardless. It could not have matched us unless i already had my 5 games in the second week.
Otherwise .. would be a bit unfair to have some rule like that, and then apply it to one player only. If the rule existed, it would have to be applied to both of us. So i'd still say it doesn't exist

Flag ForestDrake September 14, 2006 10:06 AM PDT

tictipoe] ... i know it was for game points each time with me, and i seem to remember that it was for tie-breakers the second week for him. So in the first week it might have been for points for him.

:embarrass but : with the 'rule' : 'one for points & one for tie' - it should exclude the second game regardless.
Otherwise .. would be a bit unfair to have some rule like that, and then apply it to one player only. If the rule existed, it would have to be applied to both of us. So i'd still say it doesn't exist


Not disagreeing on how it "should" be... but "fair" usually has little to do with it.
And the rule was applied to both of you. Or, more correctly, "either o wrote:

... i know it was for game points each time with me, and i seem to remember that it was for tie-breakers the second week for him. So in the first week it might have been for points for him.

:embarrass but : with the 'rule' : 'one for points & one for tie' - it should exclude the second game regardless.
Otherwise .. would be a bit unfair to have some rule like that, and then apply it to one player only. If the rule existed, it would have to be applied to both of us. So i'd still say it doesn't exist [/quote]
Not disagreeing on how it "should" be... but "fair" usually has little to do with it.
And the rule was applied to both of you. Or, more correctly, "either of you."

Flag hamtastic September 14, 2006 11:43 AM PDT
Actually, I think that scenario is legit (under the current league setup). From that players POV, he played you once for points and once for TB's. The matching system to match up TB's vs TB's and points vs points is supposed to be in the next version of the Client (version 3.0) if/when it's ever released.
Flag hamtastic September 16, 2006 10:25 AM PDT
Updated with info on Kamigawa and Mirage Leagues, as well as information on new league export tools.
Flag Frostraven September 30, 2006 3:48 PM PDT
I have a strong belief joining in week three, or waiting to week three has several great advantages:

Pros:
1: Not all players will buy additional booster packs
2: People with all matches played and zero tie break points are likely to try a new deck on you
3: You can learn the prefered deck of any top 10 by heart, and attempt to shark / challenge them for closing the distance between you and them by 1

Cons:
1: People who open with weak pools will give up and leave MTGO way before week three
2: Random people are testing their decks out all over week 1
3: Super-powerful sealed decks will not have the chance to get two additional boosters, and an additional Niv-Mizzet and two new draw cards week 1
4: Skill levels have increased, the chances of meeting someone with a complete combo is greater
5: Weak people will have given up on the league
6: More sharks in the water

Overall, it seems like:

Week 1: Check your pool for great combinations, watch other players' games.
Try to shark weak players with low ratings or people who have lost a lot in a row.
If you loose two matches, wait for tiebreakers, or till week two.
Week 2: Fight *anyone* the second you get a booster with a great card. Else, wait till end of week, and try to win against people tiebreaking.
Week 3: Same as week 2.
Week 4: Save a match for late, and play against someone trying to do all of their last matches the last few hours...

From my reasoning, I don't see any advantages starting week 3.
From what I've seen, I get most wins on saturdays / sundays and mondays in a league starting a sunday.
Flag zombiegleemax October 24, 2006 4:49 AM PDT
So it's not a typo on the WotC league page? For main game matches you get 1 point for both a draw or a lose?
Flag lornehosman October 24, 2006 7:59 AM PDT

hamtastic]What is a League?
... snip ...
How many times can I play against the same player?
As far as I know, twice per league. Once for points, and once as a tiebreaker (for either of you).


This is a little confusing to me....
I'm not sure about the "twice per league" maximum, but I can tell you with absolute certainty that you can play a player for points twice in a league. Perhaps I am misinterpreting what you are saying, and you mean something like this:

How many times can I play against the same player?
As far as I know, twice per league, but both matches can't be played for points for both of you (At least one match must be for a tiebreaker for at least one o wrote:

What is a League?
... snip ...
How many times can I play against the same player?
As far as I know, twice per league. Once for points, and once as a tiebreaker (for either of you).[/quote]
This is a little confusing to me....
I'm not sure about the "twice per league" maximum, but I can tell you with absolute certainty that you can play a player for points twice in a league. Perhaps I am misinterpreting what you are saying, and you mean something like this:

How many times can I play against the same player?
As far as I know, twice per league, but both matches can't be played for points for both of you (At least one match must be for a tiebreaker for at least one of you).

Flag hamtastic October 25, 2006 2:37 PM PDT

lornehosman]This is a little confusing to me....
I'm not sure about the "twice per league" maximum, but I can tell you with absolute certainty that you can play a player for points twice in a league. Perhaps I am misinterpreting what you are saying, and you mean something like this:

How many times can I play against the same player?
As far as I know, twice per league, but both matches can't be played for points for both of you (At least one match must be for a tiebreaker for at least one of you).


I'll update the FAQ.

At the time I wrote that, it was believed that you could only play a points game against the opponent once per wrote:

This is a little confusing to me....
I'm not sure about the "twice per league" maximum, but I can tell you with absolute certainty that you can play a player for points twice in a league. Perhaps I am misinterpreting what you are saying, and you mean something like this:

How many times can I play against the same player?
As far as I know, twice per league, but both matches can't be played for points for both of you (At least one match must be for a tiebreaker for at least one of you).[/quote]
I'll update the FAQ.

At the time I wrote that, it was believed that you could only play a points game against the opponent once per league.

Flag lornehosman October 25, 2006 2:43 PM PDT
To be honest, I'm not even sure about the "1 must be playing tiebreakers" part - I'm giving you the benefit of the doubt.
Since I rarely play tiebreakers, I know that I at least am playing counting matches both times.
I'm going to start keeping track of this more closely - if I find out something that I can back with screenshots, I'll send you a PM.
Great work, by the way - I'm quibbling about one small detail, but overall your FAQ is very good.
Flag hamtastic October 25, 2006 10:26 PM PDT

lornehosman]To be honest, I'm not even sure about the "1 must be playing tiebreakers" part - I'm giving you the benefit of the doubt.
Since I rarely play tiebreakers, I know that I at least am playing counting matches both times.
I'm going to start keeping track of this more closely - if I find out something that I can back with screenshots, I'll send you a PM.
Great work, by the way - I'm quibbling about one small detail, but overall your FAQ is very good.


No worries at all!

The details make the FAQ, and if they're out of date or incorrect then they're no better than the MTGO help files.

Any solid details would be awesome. If you can verify that both you and your opponent are playing for points twice, that'd be great!

Thanks for you wrote:

To be honest, I'm not even sure about the "1 must be playing tiebreakers" part - I'm giving you the benefit of the doubt.
Since I rarely play tiebreakers, I know that I at least am playing counting matches both times.
I'm going to start keeping track of this more closely - if I find out something that I can back with screenshots, I'll send you a PM.
Great work, by the way - I'm quibbling about one small detail, but overall your FAQ is very good.[/quote]
No worries at all!

The details make the FAQ, and if they're out of date or incorrect then they're no better than the MTGO help files.

Any solid details would be awesome. If you can verify that both you and your opponent are playing for points twice, that'd be great!

Thanks for your help!

Flag Augurer October 30, 2006 8:40 AM PST
What happens when the server goes down for an extended period of time while in a league match? Such as this morning's maintenance?
Flag TheDemon October 31, 2006 9:14 AM PST
Don't know if it's answered yet, but i played an opponent twice for Points.
Once in the first week, and in the 3rd.
still one week to go...

And thx for the FAQ
Flag ForestDrake October 31, 2006 9:33 AM PST

TheDemon]Don't know if it's answered yet, but i played an opponent twice for Points.
Once in the first week, and in the 3rd.
still one week to go...

And thx for the FAQ


We're you both playing for Counting Match points both times, or ju wrote:

Don't know if it's answered yet, but i played an opponent twice for Points.
Once in the first week, and in the 3rd.
still one week to go...

And thx for the FAQ[/quote]
We're you both playing for Counting Match points both times, or just you?

Flag TheDemon November 1, 2006 8:09 AM PST

ForestDrake]We're you both playing for Counting Match points both times, or just you?


We're you both playing for Counting Match points both times, or just you?[/quote]
Both

Flag TheWalt November 5, 2006 6:29 PM PST

Are Ravnica Leagues over with? The newest Ravnica League I can see in my leagues window started Wed. Oct. 25th...
Flag WizO_Brak November 5, 2006 6:47 PM PST

TheWalt]
Are Ravnica Leagues over with? The newest Ravnica League I can see in my leagues window started Wed. Oct. 25th...


They should resume sometime after the release events for Time Spiral. Due to the amount of people doing Time Spiral related things they're trying to alleviate some pressure from the system by reducing the amount of other things going at the same time.

Probably not what you wanted to hear, but it's all we've got.


Are Ravnica Leagues over with? The newest Ravnica League I can see in my leagues window started Wed. Oct. 25th...[/quote]
They should resume sometime after the release events for Time Spiral. Due to the amount of people doing Time Spiral related things they're trying to alleviate some pressure from the system by reducing the amount of other things going at the same time.

Probably not what you wanted to hear, but it's all we've got.

~Brak

Flag TheWalt November 6, 2006 5:07 PM PST

WizO_Brak]They should resume sometime after the release events for Time Spiral. Due to the amount of people doing Time Spiral related things they're trying to alleviate some pressure from the system by reducing the amount of other things going at the same time.

Probably not what you wanted to hear, but it's all we've got.

~Brak


Well, at least my card packs will be able to be used in the future

I was hoping it was something lik wrote:

They should resume sometime after the release events for Time Spiral. Due to the amount of people doing Time Spiral related things they're trying to alleviate some pressure from the system by reducing the amount of other things going at the same time.

Probably not what you wanted to hear, but it's all we've got.

~Brak[/quote]
Well, at least my card packs will be able to be used in the future

I was hoping it was something like that.

Flag second_shifter January 19, 2007 3:59 PM PST
Indeed, thanks Ham. The info in the original post answered most or all questions about leagues that I had been wondering about (very specifically, two points for a win and one for a loss......which encourages players to at least show up to play, and penalizes players who do not show up at all. I'd been wondering how to get around that!)
Flag zombiegleemax February 5, 2007 5:40 AM PST
Great FAQ thanks. Only one thing missing that I know I'm interested in. What sort of point score/how many wins does it take to get into the top 128?

I've done a bit of looking around in TSP and it seems to be 26 and high tiebreak or 27 (7 wins) points is usually enough to get 1 pack back. Does anyone have any input here?
Flag zombiegleemax February 8, 2007 10:59 AM PST
ok so im totally new to MTGO (ive been playing for just over a month now) ive mostly been drafting because my collection is mostly paper so i figured i would draft while i get my cards. but that aside, my question about the runs... im pretty sure they dont print the same amount of each rare (some cards are rarer than others) then wouldnt it be a good idea to crack your packs later if you get a bad rare in a cycle of bad rares?

Also, just to clarify what i need for a timespiral league
= 1 tsp tourney pack
2x tsp boosters.
2 tix.

but once PC is released it will be
1 tsp tourney
2 pc boosters?

EDIT: forgot my final question
sharks/campers.. is there any reason why getting extra tiebreaker points helps them? or are they the top 8 people trying to get ahead of each other because they know it will fall to the tie breaker points to win first-Xth place?

EDIT AGAIN!: coldsnap has 2 leagues going on... neither of em are remotely full.. why? people just dont like it even though they could win packs? or is it because its already full of sharks and you will prolly just lose? and it starts with 5csp boosters... +1 per week? or is that it?
Flag hamtastic February 21, 2007 2:19 PM PST
Hi! Sorry it took so long to get back to you, it's been busy!

Anyway, regarding the rares, they are indeed all printed in the same amount. This is due to how the print run works online. It's just that the good rares are really sought after and the bad rares aren't so it's waaayyyyy easier to find a bad rare than a good rare.

2) Yep, that's correct. However for the release leagues you'll need 1 TSP tourney deck and 3x boosters. This is only for the release leagues (which will last ~1 week)

And CSP isn't really very popular in general. It also is competeing with two very fun blocks at the moment (people like the rav and TSP blocks so far).

It also doesn't have very good cards (Viper and Sheets are the two biggies).

Add those things together, and you get a league format that doesn't fill.
Flag zombiegleemax February 24, 2007 10:00 AM PST
question about scoring. if someone has already finished all thier games (for points) you havent, and you get matched up against them. do you both play for points? or just you?
Flag hamtastic February 24, 2007 3:16 PM PST

xathil wrote:

question about scoring. if someone has already finished all thier games (for points) you havent, and you get matched up against them. do you both play for points? or just you?


Just you. While they're playing for tiebreakers you have points for prizes on the line.

That's one of the big complaints about the current setup. The matches can be quite unbalanced against those playing for tiebreakers.

Flag zombiegleemax February 25, 2007 10:32 AM PST
im sorry.. can you explain why people feel its unbalanced for those playing for tiebreakers? because people can get points for it while they cant?
Flag hamtastic March 2, 2007 9:21 AM PST

xathil wrote:

im sorry.. can you explain why people feel its unbalanced for those playing for tiebreakers? because people can get points for it while they cant?


I'll give my opinion.

Since we have infinite tiebreakers but only 20 total point matches, each point match is 'worth' a lot more in the grand scheme of things. Plus the main indicator of where you end up in the prizes depends greatly on how many points you have, with the tie breakers only helping a bit, generally.

So when I'm the one playing for 'fun' tiebreakers and play against someone who's playing for points, I have a lot less on the line in that game. If I win, hey, I get a couple of tiebreaker points. If I lose, meh, no big deal. However to the person trying to get into the prizes, the points are a very big deal. I've had people in the past get upset with me for not conceding when I was playing for TB's and they needed points (not that I let it get to me, but it happens).

On the other hand, if I'm playing for points against someone playing for their 100th match, their deck will also likely be a lot more 'polished' than mine will be. Plus if they're playing that many games they likely have a decent deck that wins a fair amount of the time (generally), so I'm now facing up against a player who has a lot more experience with his card pool than I have with mine.

While not big deals, they do create some off balance situations.

Flag zombiegleemax March 23, 2007 9:36 AM PDT
Hi, i have a question,

If I join a league only during the 4th week, can i add to my pool 3 boosters from the past 3 weeks...?

Thank you
Flag hamtastic March 23, 2007 9:42 AM PDT

Bodazka wrote:

Hi, i have a question,

If I join a league only during the 4th week, can i add to my pool 3 boosters from the past 3 weeks...?

Thank you


Yep, you can do exactly that.

Flag Astraios April 1, 2007 10:48 PM PDT
So, I'm a new player, and have that addictive personality where I like to play a lot, and learn as much as I can as soon as possible. So, I've played a lot of matches in my league (80 I think, about 10 days into the league), and now I can't seem to get a game, or I have to wait a good 10-15 minutes to get a match. I read the FAQ, where it says that you can only play a person twice, so I'm assuming that's the reason why.

So, how do people play games for fun? I tried to go into the casual rooms, but it said I didn't own the lands, and wouldn't let me join a game (I'm guessing because all my lands are in the league, and I don't "own" them until the league ends, since it's my first league?)

So, I just have to wait until the league is over to play in the casual rooms, and sit and stare at the computer screen hoping someone I haven't played twice gets in the queue? I hope there is another way and I'm just missing something !
Flag hamtastic April 2, 2007 6:40 AM PDT

Astraios wrote:

So, I'm a new player, and have that addictive personality where I like to play a lot, and learn as much as I can as soon as possible. So, I've played a lot of matches in my league (80 I think, about 10 days into the league), and now I can't seem to get a game, or I have to wait a good 10-15 minutes to get a match. I read the FAQ, where it says that you can only play a person twice, so I'm assuming that's the reason why.


Yep, that's most likely the case. Playing 80 matches means you've played quite a few of the people already in the league (or at least a lot of them that are active at the moment.).

Astraios wrote:

So, how do people play games for fun? I tried to go into the casual rooms, but it said I didn't own the lands, and wouldn't let me join a game (I'm guessing because all my lands are in the league, and I don't "own" them until the league ends, since it's my first league?)


Actually, if it's your first league, you only have the lands that you opened in your collection (+ the starter packs worth of lands). PM me your in game name and I'll give you some extra lands to get you started.

Astraios wrote:

So, I just have to wait until the league is over to play in the casual rooms, and sit and stare at the computer screen hoping someone I haven't played twice gets in the queue? I hope there is another way and I'm just missing something !


You can start the 'waiting for players' and then start a casual test game (once you get the extra cards, of course ). Then once the league game starts politely say that you have to go. That should keep you entertained until you get a match.

Flag zombiegleemax April 4, 2007 4:48 AM PDT

So, how do people play games for fun? I tried to go into the casual rooms, but it said I didn't own the lands, and wouldn't let me join a game (I'm guessing because all my lands are in the league, and I don't "own" them until the league ends, since it's my first league?)


Are you using saved decks that you made in the league deck screen and added land using the add land button?

If so the problem could be using the wrong land rather than not having land. You do get a bunch of 8th Edition land when you start. Open up the deck you made in the league screen in the Edit Deck tab, then swap out anything over 6 TSP lands (as you get 6 of each with the league that you can use now) for 8th edition lands in your collection. Then you should be able to join a game in the casual room. (Freeform format only if you're using 40 card leauge decks)

Flag zombiegleemax April 5, 2007 1:33 PM PDT
I can confirm the "once for points, and once for tie breaker" is not correct. I have played several people twice now for tie breaker matches in my league. Though it could very well be twice total. I'll know if I still end up playing one of them for league points in the following week.
Flag Astraios April 10, 2007 11:08 AM PDT
Yes, I played a few people 3 times already, that I know for sure, and I think perhaps a few others.

As far as the lands, yes, I did use the add lands button, and I was trying to use saved decks from league (figured it might be easier to get a game in casual with my league deck, then in my league, although who knows)...anyway, I just checked, all of the lands are either 9th or TSP.
Flag Pappus April 23, 2007 8:12 PM PDT
I recently started my first league and was not too happy with the deck I submitted

Is there a way to re-submit a new deck. If so, how?

I played around and found a build I was happier with but each time I go to the Edit Deck window the old pile keeps showing up.

A little help please:D

Nevermind, figured it out. Disregard, nothing to see here....
Flag zombiegleemax May 31, 2007 5:30 PM PDT
How can I test my deck before, for fun ?

I try to challenge opponent but it tells me : challenge failed cause my format is invalid.

I knew that it is possible but i don't know how to do this

thanx
Flag ForestDrake June 2, 2007 12:55 AM PDT

LVG wrote:

How can I test my deck before, for fun ?

I try to challenge opponent but it tells me : challenge failed cause my format is invalid.

I knew that it is possible but i don't know how to do this

thanx


To test a League deck (or any deck of less than 60 cards), you must select the Freeform format. If you're starting a table in the Casual room, you should probably also make a note in the Description field that you're "testing a League deck."

GL, and HF!

Flag Torgrim77 June 26, 2007 1:43 PM PDT
HI , i try to save and replay my league match , but it's seem this will not working at all now... I saw the file mygames.xxxx.dat still at 8 bytes and not growing up.. But i have some games in the MY GAMES tab in the apps before i close it. The file mygames.xxxx.dat are writen when the apps are really closed, not just loggoff.
So , here the question , can someone can confirm me that's it's working for league match or not?...
Torgrim77

Can I save my league matches to replay them later?
Yes!

1. After you are done playing a game (or two or three), logout of the client (either exit the client or just logout).
2. Navigate to your MTGO directory (Generally "C:\Program Files\Wizards of the Coast\Magic Online")
3. Copy and rename your mygames.hamtastic.dat* to something else**.
4. Start MTGO again
5. Login
6. Delete the new mygames.hamtastic.dat*
7. Rename your old, copied .dat file back to mygames.hamtastic.dat*
8. Replay!


Flag Torgrim77 June 27, 2007 4:51 AM PDT
I found it.... sory about me .. that's working.. You must close the apps when your are loggin... Not use the logoff button , when the apps are closed like this , the files mygames.xxxxxx.dat are created ok... when you restart.. the replay is there.
Flag zombiegleemax June 28, 2007 11:21 AM PDT
You can play against the same person twice on a week. When begins a new week, you have your "history" deleted so you can start facing the same guys again.
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