Community

 
Jump Menu:
Post Reply
Page 3 of 6  •  Prev 1 2 3 4 5 6 Next
Switch to Forum Live View Card of the Week 11: 3/19/13 - 3/25/13
2 months ago  ::  Mar 19, 2013 - 2:42PM #21
Rush_Clasic
Date Joined: Mar 10, 2003
Posts: 12,329

Mar 19, 2013 -- 2:38PM, SimonGlume wrote:

So, everybody is cool with white taking on red and green keywords now?


I am in the confines of attacking and blocking creatures. White loves (1) combat and (2) messing with attacks. That it does it in the realm of fighting doesn't make much difference. It's like asking it white should get direct damage to attacking creatures. 

Quick Reply
Cancel
2 months ago  ::  Mar 19, 2013 - 2:56PM #22
SimonGlume
Date Joined: Feb 3, 2012
Posts: 1,052

Mar 19, 2013 -- 2:42PM, Rush_Clasic wrote:

Mar 19, 2013 -- 2:38PM, SimonGlume wrote:

So, everybody is cool with white taking on red and green keywords now?


I am in the confines of attacking and blocking creatures. White loves (1) combat and (2) messing with attacks. That it does it in the realm of fighting doesn't make much difference. It's like asking it white should get direct damage to attacking creatures. 



So... this (non-entry) makes sense? Spoiler: Show

Finger of Justice
Instant
Target blocking creature gains deathtouch until end of turn.
Quick Reply
Cancel
2 months ago  ::  Mar 19, 2013 - 3:14PM #23
Edacade
Date Joined: Mar 11, 2008
Posts: 4,000

Mar 19, 2013 -- 2:56PM, SimonGlume wrote:

Mar 19, 2013 -- 2:42PM, Rush_Clasic wrote:

Mar 19, 2013 -- 2:38PM, SimonGlume wrote:

So, everybody is cool with white taking on red and green keywords now?


I am in the confines of attacking and blocking creatures. White loves (1) combat and (2) messing with attacks. That it does it in the realm of fighting doesn't make much difference. It's like asking it white should get direct damage to attacking creatures. 



So... this (non-entry) makes sense? Spoiler: Show

Finger of Justice
Instant
Target blocking creature gains deathtouch until end of turn.




Only in a Kung Fu themed set (five finger death punch, anybody?).

Rules Advisor as of 8-26-09
Joined the crowd and got an Avatar from zammm's Avatar Workshop on 5-6-2012
Currently Working on: Show
nothing in particular
Recent Plays: Show
none
That "Dual Colors" personality test thing Show
I am Black/Green
I am Black/Green
Take The Magic Dual Colour Test - Beta today!
Created with Rum and Monkey's Personality Test Generator.

I am both selfish and instinctive. I value growth and community, as long as they favour my own objectives; I enjoy nature, and I particularly enjoy watching parts of nature die. At best, I am resilient and tenacious; at worst, I'm uncontrollable and destructive.


Oh, but wait, there were multiple answers that fit my thoughts to some questions. What colors did they say I was?

I am Blue/Green
I am Blue/Green
I am both rational and instinctive. I value self-knowledge and understanding of the world; my ultimate goal is self-improvement and improvement of the world around me. At best, I am focused and methodical; at worst, I am obsessive and amoral.

Some RPG Personality Test I saw Show

Planeswalker Scorecard Show
Nonflash Show
Flash Show
Quick Reply
Cancel
2 months ago  ::  Mar 19, 2013 - 3:39PM #24
Rush_Clasic
Date Joined: Mar 10, 2003
Posts: 12,329

Mar 19, 2013 -- 2:56PM, SimonGlume wrote:

Mar 19, 2013 -- 2:42PM, Rush_Clasic wrote:

Mar 19, 2013 -- 2:38PM, SimonGlume wrote:

So, everybody is cool with white taking on red and green keywords now?


I am in the confines of attacking and blocking creatures. White loves (1) combat and (2) messing with attacks. That it does it in the realm of fighting doesn't make much difference. It's like asking it white should get direct damage to attacking creatures. 



So... this (non-entry) makes sense? Spoiler: Show

Finger of Justice
Instant
Target blocking creature gains deathtouch until end of turn.


I could see it working, but I also think it has an entirely different feel. Fight as a mechanic deals with forced clashes. White doesn't pick fights necessarily that often (which is one reason the mechanic is red/green), but it'll fight harder than any color to defend itself. But deathtouch is just a word for "poisonous/venomous", but with a broader spectrum. It's a natural thing to green and black's nature, not white. That's the difference, really.

Quick Reply
Cancel
2 months ago  ::  Mar 19, 2013 - 4:32PM #25
HairlessThoctar
Date Joined: Dec 27, 2009
Posts: 7,079
OHMYGOSHIWONAGAINsortof
YAAAAAAAAAAAAY 

I can't vote for Heroic Stand because it doesn't work.
A fight is between either one or two creatures.
To work it either needs to use Alpha Brawl template or fight each creature in sequence. 
Quick Reply
Cancel
2 months ago  ::  Mar 19, 2013 - 4:40PM #26
Rush_Clasic
Date Joined: Mar 10, 2003
Posts: 12,329

Mar 19, 2013 -- 4:32PM, HairlessThoctar wrote:

OHMYGOSHIWONAGAINsortof
YAAAAAAAAAAAAY 

I can't vote for Heroic Stand because it doesn't work.
A fight is between either one or two creatures.
To work it either needs to use Alpha Brawl template or fight each creature in sequence. 


Hunh. I wonder why they didn't just use fight on alpha brawl. The rules are well within bounds to deal with it; if a creature fights every other creature, it has the same effect as alpha brawl. I suppose it might be difficult to understand otherwise, but the way the rules are written, it should work fine as a succession of individual fights.

Quick Reply
Cancel
2 months ago  ::  Mar 19, 2013 - 4:42PM #27
HairlessThoctar
Date Joined: Dec 27, 2009
Posts: 7,079
I dunno, but a Fight is defined as two or one creatures, damage dealt simultaneously.
Alpha Brawl does not do this, ergo, it is not a fight. 
Quick Reply
Cancel
2 months ago  ::  Mar 19, 2013 - 4:49PM #28
tyranno6
  • YMtC Champion
  • Infinitely Patient
Date Joined: May 3, 2003
Posts: 2,640
My approach in YMtC with cards that would require small obvious expansions to the rules is to assume those changes would happen as the card is printed. This means I have no problem with Heroic Stand (because fighting multiple creatures is a easy fix) but I do with the Ooze (since countering permanents without being able to target them seems either useless or would require a non-obvious change to the rules).
Quick Reply
Cancel
2 months ago  ::  Mar 19, 2013 - 4:57PM #29
zammm
Date Joined: Jul 3, 2003
Posts: 27,233
Probably because they wanted the damage to be sequential rather than simultaneous, and didn't want to muddy the rules for fight.
Level 2 Magic Judge
whitemana.gif ~ bluemana.gif ~ blackmana.gif ~ redmana.gif ~ greenmana.gif
Knowledge knows no bounds.
Magic Area FAQ & Index | Magic General FAQ | Card Comparisons | The Wording Clinic
Rules Q&A FAQ | Cards & Combos FAQ | Keyword FAQ | Returning Player Rules Primer
| My Trade Binder

Join the Wizards Community Marketplace group today!

And so people say to me, "How do I know if a word is real?" You know, anyone who's read a children's book knows that love makes things real. If you love a word, use it! That makes it real. Being in the dictionary is an artificial distinction; it doesn't make the word any more real than any other word. If you love a word, it becomes real.
--Erin McKean, Redefining the Dictionary
Quick Reply
Cancel
2 months ago  ::  Mar 19, 2013 - 4:57PM #30
Rush_Clasic
Date Joined: Mar 10, 2003
Posts: 12,329

Mar 19, 2013 -- 4:42PM, HairlessThoctar wrote:

I dunno, but a Fight is defined as two or one creatures, damage dealt simultaneously.
Alpha Brawl does not do this, ergo, it is not a fight. 


There is some ambiguity in the damage procedure that would need to be fixed. You could read Heroic Stand as dealing damage equal to its power and dividing it among the other creatures, or read it as getting into individual fights with each of those creatures. I suppose that's enough confusion to make the long version of Alpha Brawl worthwhile. But that's the only real barrier I see. The rules are only clarifying that creatures fight one-on-one, not that they can't pick multiple fights at once.

Mar 19, 2013 -- 4:49PM, tyranno6 wrote:

My approach in YMtC with cards that would require small obvious expansions to the rules is to assume those changes would happen as the card is printed. This means I have no problem with Heroic Stand (because fighting multiple creatures is a easy fix) but I do with the Ooze (since countering permanents without being able to target them seems either useless or would require a non-obvious change to the rules).


Ya, I missed the whole targeting step altogheter when I made it. Something about posting fast in the ABC thread.

Quick Reply
Cancel
Page 3 of 6  •  Prev 1 2 3 4 5 6 Next
Jump Menu:
 
    Viewing this thread :: 0 registered and 1 guest
    No registered users viewing