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Switch to Forum Live View Limited Sets: Overall Power Level (Branching Bolt -> Clan Defiance)
2 months ago  ::  Mar 18, 2013 - 7:01AM #1
silentbobus
Date Joined: Jun 15, 2009
Posts: 7,538
Perhaps it is because I came back to playing Magic around Alara Block, but it seems like the overall power-level for limited sets has been going down. Someone floated the idea that Clan Defiance is the top non-Mythic rare in Gatecrash, and while I'm not certain it's the clear #1, it's at least in the top 3. Yet Branching Bolt  from Alara Block gives Clan Defiance a run for it's money, and Branching Bolt was a common. So was Oblivion Ring , which blows away all of the removal in Gatecrash.

So I thought it might be fun to rank the overall power ratings of the various Limited sets that have been released. If you had a number of 8-pod drafters, each drafting a different Full Modern Limited block, which pod would come out on top if all of the pods played against each other?

I think Alara Block would have the best record overall, where do the blocks fall after that?
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2 months ago  ::  Mar 18, 2013 - 7:28AM #2
krarks_pinky
Date Joined: Oct 11, 2007
Posts: 817
Branching bolt is an obvious violation of the "new world order" in that there's no 2-for-1 cards at common.

I think they are definitely weakening removal over time, making it more conditional, strategic, or "interesting" if you prefer.
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2 months ago  ::  Mar 18, 2013 - 7:43AM #3
rstnme
Date Joined: Aug 10, 2012
Posts: 2,582
Timmy doesn't like it when his creatures die.
Limited Guidelines:

5.0: I will take this card no matter what: Pack Rat
4.5: Bomb and/or splashable creature or removal: Aetherling
4.0: Excellent first pick first pack, will sway me into same colors: Advent of the Wurm
3.5: Excellent first pack pick two, will confirm colors or possibly sway into second color. Gaze of Granite
3.0: Good in-color addition, or splashable removal/creature: Ascended Lawmage
2.5: Solid pick in-color: Bronzebeak Moa
2.0: Creatures 10-16; removal 6-7. Haazda Snare Squad
1.5: My 23rd or 22nd card, depending on removal. Wake the Reflections )
1.0: 23rd card if I don't maindeck an additional land: Murmuring Phantasm
0.5: This card will sometimes be sideboarded in: Uncovered Clues
0.0: I will shred this card for counters: Possibility Storm
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