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3 months ago  ::  Mar 14, 2013 - 1:33PM #11
Zokorad
Date Joined: Sep 26, 2011
Posts: 3,020

Mar 14, 2013 -- 10:56AM, Dr_Demento wrote:

Wrath




Blocks I liked: (+1)

Invasion
Onslaught
Mirrodin
Time Spiral
Lorwyn
Zendikar
Return to Ravnica

Blocks I disliked: (-1)

Oddesy
Champions of Kamigawa
Time Echoes
Innistrad
Any Released Blocks not listed in this Sig

Blocks I neutralize: (+/-0)

Ravnica City of Guilds
Shadowmoor
Shards of Alara
Scars of Mirrodin



http://community.wizards.com/paranoia
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3 months ago  ::  Mar 14, 2013 - 2:56PM #12
Imidazoline
Date Joined: Mar 9, 2004
Posts: 6,929
The sweeper.
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3 months ago  ::  Mar 14, 2013 - 3:03PM #13
Lobster667
Date Joined: Sep 30, 2010
Posts: 5,512
Eviction seems obvious. I really want the Krasis, but I can't justify it here. We should remain open in the next couple of picks though.
A First look at Dragon's Maze Limited - New article up!
IN THE TANK - my very own blog for rambling about Magic!
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3 months ago  ::  Mar 14, 2013 - 10:47PM #14
Urzasapprentice
Date Joined: Jul 13, 2008
Posts: 1,778
Eviction by a pretty wide margin.

 Be careful about slow playing into you sixth mana, if can come back to bite you in the you know what.

I think one in color card may wheel here.
bulletd Guidelines:

5.0: I will take this card no matter what. Creature 1 or playable 1 or hate 1. Domri Rade
4.5: Bomb and splashable. Creature 1-2, playable 1-2, removal 1. Obzedat, Ghost Council
4.0: Excellent first pick first pack, will sway me into same colors. Creatures 1-4, removal 1. Rubblehulk
3.5: Excellent first pack pick two, will confirm colors or possibly sway into second color. Ground Assault
3.0: Good in-color addition, or splashable removal/creature. Creatures 3-9, removal 1-3. Kingpin's Pet
2.5: Solid pick in-color; creatures 5-12, removal 3-5. Mugging
2.0: Creatures 10-16; removal 6-7. Act of Treason
1.5: My 23rd or 22nd card, depending on removal. Gutter Skulk
1.0: 23rd card if I don't maindeck an additional land. Mental Vapors
0.5: This card will sometimes be sideboarded in. Shattering Blow
0.0: I will shred this card for counters. Frenzied tilling
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3 months ago  ::  Mar 15, 2013 - 5:01AM #15
Black_Egg
Date Joined: Apr 19, 2008
Posts: 2,320
Merciless Eviction
D&D rules were never meant to exist without the presence of a DM. RAW is a lie.
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3 months ago  ::  Mar 15, 2013 - 8:03AM #16
CommanderGreven
Date Joined: Mar 2, 2010
Posts: 11,765
Pack 1:

Merciless Eviction

Next...

Sacred Foundry
Alpha Authority
Boros Charm
Mindeye Drake
Keymaster Rogue
Beckon Apparition
Hydroform
Shambleshark
Executioner's Swing
Contaminated Ground
Forced Adaptation
Gutter Skulk
Scorchwalker  
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3 months ago  ::  Mar 15, 2013 - 8:25AM #17
Niche
Date Joined: Apr 25, 2008
Posts: 8,690
I would probably push a signal here and take Executioner's Swing. Strong removal. Not necessarily in Orzhov yet, but probably in Orzhov.


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3 months ago  ::  Mar 15, 2013 - 8:37AM #18
silentbobus
Date Joined: Jun 15, 2009
Posts: 7,825
That makes sense I think. Although in a real draft I would be inclined to take the Foundry for value. I've also have surprisingly good luck with Boros Charms.
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3 months ago  ::  Mar 15, 2013 - 8:39AM #19
rezzahan
Date Joined: Mar 12, 2011
Posts: 4,973
I don't like cards like Swing, but lacking any bombs here, it's still rather strong removal and also matches the colors of our first pick. Let's see how this progresses.
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3 months ago  ::  Mar 15, 2013 - 8:48AM #20
rstnme
Date Joined: Aug 10, 2012
Posts: 2,828
This is a pretty bad pack for us. Foundry and the Charm are enough to push people in our left into Boros, which means our white picks pack 2 will be slimmer.

Still, I think the pick here is Executioner's Swing , on the hopes some of the blue wheels and we can splash Dimir.
Limited Guidelines:

5.0: I will take this card no matter what: Pack Rat
4.5: Bomb and/or splashable creature or removal: Aetherling
4.0: Excellent first pick first pack, will sway me into same colors: Advent of the Wurm
3.5: Excellent first pack pick two, will confirm colors or possibly sway into second color. Gaze of Granite
3.0: Good in-color addition, or splashable removal/creature: Ascended Lawmage
2.5: Solid pick in-color: Bronzebeak Moa
2.0: Creatures 10-16; removal 6-7. Haazda Snare Squad
1.5: My 23rd or 22nd card, depending on removal. Wake the Reflections )
1.0: 23rd card if I don't maindeck an additional land: Murmuring Phantasm
0.5: This card will sometimes be sideboarded in: Uncovered Clues
0.0: I will shred this card for counters: Possibility Storm
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