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2 months ago ::
Mar 15, 2013 - 7:49AM
#11
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Date Joined:
May 24, 2011
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Primal Visitation is a D- to F+. Just a terrible card that should never be ran, unless your deck is horrific.
In constructed, yes it is. However, the card can make for some strong plays in limited. It isn't anything higher than a C+ as there are many options that are much better then it, but isn't as useless as you are making it out to be.
This. I've been beaten with it before when I didn't have removal for the creature. Oh, suddenly your 2/3 is a 5/6? Well...crap.
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2 months ago ::
Mar 15, 2013 - 7:59AM
#12
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Date Joined:
Oct 16, 2007
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I'm excited for the arrival of my first child! Awesome! Congratulations! Best of luck with it all...
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2 months ago ::
Mar 15, 2013 - 9:01AM
#13
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Congratulations on the upcoming bundle of joy. Your life will be turned upside down, but it's worth it when your five year old son counts down with the microwave and yells "Blast Off!" when his corndog is ready. Who considers Regal Unicorn to be better than Guardian of the Gateless and why are they still working for WotC?

I mean, it is a unicorn and would go perfect in a unicorn deck. But than that Guardian would also go perfect in an Angel deck, so...unicorns vs angels? Yeah, I think I need to build some theme decks soon.
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But onto business: once again we have a direct admission from WOTC that they have a way of determing if a card is good or bad. The discussion here only covered cards that were A, B or C, but is it not a simple step to say there could be a card that is discovered to be an F (or lower)?
And then would it not be a simple step to either cut that card from the set or give it a little tweak to raise to at least a passable D, or even a C? Cut a colorless mana from the CMC, give it a toughness boost?
I think it's pretty clear WOTC knows how to identify bad cards and could make them go away at anytime. If you want to insist on the absurd practice of teaching new players how to pick "better" cards, then let them learn from the C and D cards that can still serve a purpose, not the F cards that can't even be used for kindling.
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2 months ago ::
Mar 15, 2013 - 9:23AM
#14
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Date Joined:
Jun 10, 2009
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Not every card has to be good or at least narrowly useful, and I don't even think you can assure that if you wanted to. In a Core Set, you probably want a simple life gain spell, for example. No matter what the numbers, it's never going to be stellar. Also, having people play Favor of the Woods makes better players win more consistently than if everything was flat. I just noticed, by the way, that there was another way to judge cards in Limited used by R&D before. They had a pointing system from 0 to 5. C is probably 0-0.5. B is 1.0-1.5. A is 2-2.5. A+ is 3-4. And motis are 4.5-5, I guess. Pointing is a little more exact, but I think this letter system is also easier to understand and apply than seeing a bunch of numbers.
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2 months ago ::
Mar 15, 2013 - 6:19PM
#15
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Date Joined:
Jul 16, 2007
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why are there C Mythics? The article doesn't talk about it, but cards like Giant Adephage and Deathpact Angel don't make sense to me. If the scale is for Limited formats, why does it effect rarities that don't effect the format? Regardless, interesting read, if a bit short.
The ABC scale is for Limited only and as far as I can tell, its for commons and uncommons only. But if those two cards were put on that scale I don't think they would be a C (not that it would matter if they were, since they hardly show up in Limited). Maybe what you're really trying to ask is why do they make mythics that aren't good in Constructed? And the answer to that is because there are other player archetypes besides tournament players... both of these mythics are for Timmy, the power gamer / social gamer.
On the question of why some C's are worse than others, I guess it's so that when you are forced to run some in your deck, you don't have to try and choose between ten different equally good (ie equally bad) options. Plus it encourages players to splash colors. I might run C's in my color rather than try to splash for B's in another color if my C's are all Gray Ogre s but I'm definitely splashing if my C's are Defensive Stance s.
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2 months ago ::
Mar 16, 2013 - 2:43AM
#16
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Date Joined:
Mar 18, 2012
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So anything more powerful than Dark Banishing can't show up at common? That's...disappointing.
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2 months ago ::
Mar 16, 2013 - 8:16AM
#17
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So anything more powerful than Dark Banishing can't show up at common? That's...disappointing.
Dark Banishing is a pretty high bar.
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2 months ago ::
Mar 16, 2013 - 12:03PM
#18
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Date Joined:
Feb 22, 2005
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2 months ago ::
Mar 16, 2013 - 12:10PM
#19
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Date Joined:
Apr 19, 2001
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Also blatantly false .
Doom blade is p.much equal to dark banishing in constructed, 2 vs. 3 mana isn't that huge either way it's solid pin point removal. Lightning bolt is probably better, but can't stop your opponents bombs which is the main strengh of dark banishing. Delver isn't the powerhouse in limited it is in constructed.
So anything more powerful than Dark Banishing can't show up at common? That's...disappointing.
Why so? Anything better than dark banishing in limited is going to well massively warp limited. Common means 2-3 copies of a card are flying around a given draft.
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2 months ago ::
Mar 17, 2013 - 4:30AM
#20
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Date Joined:
Jan 16, 2011
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