Community

 
Jump Menu:
Post Reply
Switch to Forum Live View Does R/W/U have to be control?
3 months ago  ::  Mar 05, 2013 - 12:30PM #1
PompeyPotato
Date Joined: Jun 2, 2012
Posts: 4
All I am seeing for R/W/U at the moment is control but are these not the best colours for an aggro deck at the moment? It is a solid deck that doesn't rely on a nut hand to win games.

You get the burn, quality haste creatures, Boros Reckoner, Geist of St Traft, Azorius Charm, Boros Charm and Snapcaster Mage all in one deck.

Am I missing something or is everybody else missing something?

For those interested my current list is:
4 x Steam Vents
1 x Plains
2 x Hallowed Fountain
4 x Clifftop Retreat
4 x Sacred Foundry
4 x Sulfur Falls
1 x Mountain
2 x Slayers' Stronghold
2 x Glacial Fortress


4 x Azorius Charm
2 x Brimstone Volley
4 x Searing Spear
4 x Boros Charm

3 x Silverblade Paladin
4 x Thundermaw Hellkite
4 x Snapcaster Mage
4 x Archwing Dragon
3 x Geist of Saint Traft
4 x Boros Reckoner

Any thoughts?

Quick Reply
Cancel
3 months ago  ::  Mar 05, 2013 - 12:51PM #2
Shadowchu
  • Terminal n00b
Date Joined: Sep 10, 2006
Posts: 5,680
Flash =/= Control
Quick Reply
Cancel
3 months ago  ::  Mar 05, 2013 - 12:59PM #3
FIRE_REIGN_2_02
  • Tier 1
Date Joined: Aug 1, 2003
Posts: 1,374

Mar 5, 2013 -- 12:30PM, PompeyPotato wrote:

are these not the best colours for an aggro deck at the moment?




No, I'm pretty sure those colors would be Red, Green, and something. One reason... Emissary.

Team PMP - Practice Makes Perfect

Team GFG - Good F***ing Game

Disclaimer: This member may or may not be associated with Team GFG in any other regard besides his admiration of its members.


Use faith in the absence of science, not in its stead.
Quick Reply
Cancel
3 months ago  ::  Mar 05, 2013 - 2:13PM #4
Wynzerman
Date Joined: Oct 23, 2010
Posts: 3,498
The list you posted is hardly aggressive at all, as most of the spells are difficult to cast on time and often just answer something else. Just as GerryT's list isn't a control list, but is able to pick up the role when absolutely necessary. A key point of aggressive decks is that they care about efficiency above all other elements of a card, and tend to keep a "low curve" with exception for a very small number of cards that win the game by being played. The list you posted has 10 3-drop threats. 8 total 4 and 5-drops and more than a few answers to threats presented to you as opposed to an emphasis on keeping your opponent under sufficient pressure. Also, your deck is very suspect to not drawing enough land to power out a considerable number of your threats, which is something aggressive decks actively avoid doing.


Signature by
Quick Reply
Cancel
3 months ago  ::  Mar 05, 2013 - 11:10PM #5
FrankyFourFingers
Date Joined: Jun 9, 2010
Posts: 1,022
Looks like a solid midrange concept, not really seeing what makes it aggro.
All God does is watch us and kill us when we get boring. We must never, ever be boring.
-Chuck Palahniuk

My Card as designed by febbstalicious42

Spoiler: Show

Four-Finger Discount :2mana:
Instant
Gain control of target creature. You lose life equal to its toughness.
Almost as good as the five-finger discount.

phyrexianloyalty.png
Quick Reply
Cancel
Jump Menu:
 
    Viewing this thread :: 0 registered and 1 guest
    No registered users viewing