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Magic: The Gathering You Make the Card YMt3CM #3: A Contest for Designers Who Like to...
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4 months ago  ::  Mar 05, 2013 - 10:56AM #1
Rush_Clasic
Date Joined: Mar 10, 2003
Posts: 12,545




Welcome to You Make the Three Card Magic, a weekly design contest I plan on running until I get sick of it.

To those of you unfamiliar with 3CM, it is a format that is exactly how it sounds: you use only three cards! I've attempted contests before that forced competitors to design for specific formats, but 3CM is ideal in its limited scope and precise quality with which criteria can be given. If you know how 3CM works, you can skip ahead to the contest rules. Otherwise...

How 3CM works Show
1. Each deck consists of exactly three cards. Any cards not banned in Vintage or by the 3CM banned list are allowed. Cards on the Vintage restricted list are allowed to be used in multiples.
2. Two deck types are disallowed:
- Decks that can force an opponent to remove two or more cards from his or her hand in a single turn.
- Decks that end the game before the opponent has had a full turn.
3. Each player starts the game with all 3 cards in their hand. Matches are played in two games with each deck getting a chance to play first. Perfect information is used to determine the outcome; that is, each player knows exactly what the other player's deck consists of and what choices can be made.
4. Players do not lose for drawing a card from an empty library. Draws are not skipped, though; if a card somehow gets into a library, it may be drawn or interacted with by ordinary Magic standards.
5. If a random choice is required, the opponent of that effect's owner chooses its outcome.
6. Cards outside the game don't exist. (i.e. Living Wish gets nothing.)
7. Players are awarded 3 points be game win, 1 per game tie, and 0 per game loss. The max score per match-up, therefore, is 6.

3CM banned list Show
Contest Rules Show
Brief rules if you're in a hurry: 3cm is just Magic with only 3 cards. Decking is not a win-condition. Your job is to fulfill the design constraints below to make your own 3cm deck (usually only creating one card). Grading is based on quality of design and your deck's match-ups with 5 3cm decks of my choosing from 3cm history (everyone plays against the same decks).

1. Anyone may participate at any time. If I feel the need to limit submissions, I will say so.
2. Criteria is based on the 3CM format. You don't have to know the format intimately to partipate and do well, but there's a chance it could help. Here is a link to the thread Purple_Shrimp ran and one to the thread I'm currently running. Each contains spreadsheets with past rounds of the competition, including the decks themselves.
3. During each contest, I will give you an incomplete 3CM deck. Your goal is to design a card that works in that deck. Your card should look to exploit the 3cm format, but not break it.
4. Two scales will be used for grading. The first is the design scale.
- 4a. The design scale has a maximum score of 70 points: 30 points for Idea; 20 points for Flavor; and 20 points for Developemt.
- 4b. "Idea" measures the general creation of the card: the innovation, the fun, and so on.
- 4c. "Flavor" measures the theme of your card: the name, the concept, the extra parts tying it together.
- 4d. "Development" measures the balance of the card as though it were printed in a modern Magic set. Yes, the 3CM is better with the existence of   Black Lotus , but this is still a design contest that measures your understanding of the design process. So, keep that in mind; it will be at conflict with the other grading scale.
5. The second grading scale is the competition scale.
- 5a. The competition scale has a maximum score of 30 points. It involves using your design in a round of 3CM.
- 5b. Your deck will compete against 5 unnamed 3CM decks of my choosing as though playing an actual round of 3CM. Each participant in the contest plays against the same 5 decks.
6. The winner is the contestant with the highest combined score between both grades.

Previous Rounds Show
Round 1 - Scoresheet - Winner: silasw
Round 2Scoresheet - Winner: Ffancrzy





Contest #3: Twinsanity
The power of multiples can often work as good threat security in the 3CM format. Sometimes, it's just the viability of an extra good attacker. Other times, it's a card that bolsters itself in multiples. It's mostly an outlier strategy, but here's your chance to make it shine! Your deck will consist of a mana source and two copies of a single card you design. Recommended mana sources include Black Lotus , Mishra's Workshop , City of Traitors , but feel free to submit whatever fits your needs best.

mana source , [YOUR CARD], [SAME CARD]

Post your card and the mana source you intend to use it with in your 3cm deck.



Submissions will be accepted until Sunday, 3/10/13, 11:59 pm. Have fun!
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4 months ago  ::  Mar 05, 2013 - 11:30AM #2
Mown
Date Joined: Apr 28, 2008
Posts: 16,857
Is it frowned upon to make cards that are too good in 3cm, or just normal magic? Say:

Urborg, Tomb of Yawgmoth
Sanity Abberation
Sanity Abberation

Sanity Abberation
Creature - Beast
Swampwalk
~ gets -1/-1 for each card in your library.
It's the void that fills your mind in times of despair.
8/8

Jan 18, 2012 -- 3:34AM, Imidazoline wrote:

Everything Mown does is elegant.


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4 months ago  ::  Mar 05, 2013 - 11:47AM #3
Esterdi
Date Joined: Nov 7, 2012
Posts: 1,383
Undiscovered Paradise
Upweller Wisp
Upweller Wisp

Losestolanddestructionandhardcastaggro.dec

Upweller Wisp
Creature - Spirit

Landfall - When a land enters the battlefield under your control, you may pay to return Upweller Wisp and target permanent you don't control to their owner's hands.

1/1


Why would you want multiples? Well... to retry if the first gets killed. Also, if both survive, one can keep itself bouncing while the other attacks for the win.

Anyway, this should beat all Black Lotus decks instantly.
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4 months ago  ::  Mar 05, 2013 - 11:54AM #4
Matt_Holck
Date Joined: Nov 15, 2012
Posts: 4,061
Having to collect multiple copies of the same card boosts sales
TLDR
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4 months ago  ::  Mar 05, 2013 - 11:56AM #5
Rush_Clasic
Date Joined: Mar 10, 2003
Posts: 12,545

Mar 5, 2013 -- 11:30AM, Mown wrote:

Is it frowned upon to make cards that are too good in 3cm, or just normal magic?


I'll try to hop on this as it happens, but any cards I feel I'd have to ban in 3cm I'll ask you to redesign. But that's a pretty high bar. This is a format, after all, where second turn kills are possible. Your card/deck doesn't meet the "OMG BAN" status in my eyes.

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4 months ago  ::  Mar 05, 2013 - 11:59AM #6
Matt_Holck
Date Joined: Nov 15, 2012
Posts: 4,061
powerful cards are fun. broken cards are not
TLDR
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4 months ago  ::  Mar 05, 2013 - 12:02PM #7
Mown
Date Joined: Apr 28, 2008
Posts: 16,857

Mar 5, 2013 -- 11:56AM, Rush_Clasic wrote:

Mar 5, 2013 -- 11:30AM, Mown wrote:

Is it frowned upon to make cards that are too good in 3cm, or just normal magic?


I'll try to hop on this as it happens, but any cards I feel I'd have to ban in 3cm I'll ask you to redesign. But that's a pretty high bar. This is a format, after all, where second turn kills are possible. Your card/deck doesn't meet the "OMG BAN" status in my eyes.



Well, okay, I'll submit it then. I wonder how good dorky aggro is.

Jan 18, 2012 -- 3:34AM, Imidazoline wrote:

Everything Mown does is elegant.


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4 months ago  ::  Mar 05, 2013 - 12:21PM #8
Dr_Demento
Date Joined: Jun 28, 2008
Posts: 8,582
Old Submission Show

We'll Trap Them in the Library!
Sorcery
Exile all permanents you control and your library, We'll Trap Them in the Library! deals 20 damage to target player.
Draw a card.

Yup, that looks like solid design work to me (That better get full flavor points). 

Ok, ok.

Crackling
Creature - Elemental
Sacrifice Crackling: Each player sacrifices a permanent.
1/1
 
"I think me going Bang bang bang I win is pretty intuitive"

Mafia Record:
Wouldn't you like to know?

2011 Mafia Awards - Mastermind of the Year

mymoment Show
\

Aug 19, 2010 -- 5:52PM, Vektor480 wrote:

Aug 19, 2010 -- 4:54PM, Dr_Demento wrote:

Aug 19, 2010 -- 4:27PM, TranscientMaster wrote:

Aug 19, 2010 -- 3:07PM, Dr_Demento wrote:

Riggers , every Rigger in print so far boosts other Riggers .



Moriok Rigger does absolutely nothing to boost other riggers. You are incorrect.



Moriok Rigger is not a Rigger in print. Only in Errata

WHAT NOW!

(yes, I did put that phrase in for that exact reason)


Congratulations, they have activated your trap card!


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4 months ago  ::  Mar 05, 2013 - 12:40PM #9
Rush_Clasic
Date Joined: Mar 10, 2003
Posts: 12,545

Mar 5, 2013 -- 12:02PM, Mown wrote:

Well, okay, I'll submit it then. I wonder how good dorky aggro is.


Depends on how the meta is swaying. Right now in our 3cm in MTG general, the meta has been shifting a lot, so it's hard to tell where exactly your deck should be.

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4 months ago  ::  Mar 05, 2013 - 12:49PM #10
SimonGlume
Date Joined: Feb 3, 2012
Posts: 1,197
1 x Ancient Tomb
2 x Darksteel Mine

Darksteel Mine
Artifact
~ is indestructible.
If a land would deal damage to you, instead it deals that much damage to target opponent.
, : Untap target land.
The mines not only prove to be a valuable resource, but also a safe haven from the elements.

scrapped designs Show

Darksteel Chimera
Artifact
~ is indestructible.
Tap all lands you control: ~ becomes a 0/1 Turtle Artifact creature until end of turn. It gets +3/+3 for each other creature named Darksteel Chimera on the battlefield. 

1 x Lion's Eye Diamond
2 x Mindrender Lich

Mindrender Lich
Creature - Zombie Wizard
~ is indestructible.
You may cast ~ from your graveyard if you have no cards in hand.
~ costs  less to cast for each card you discarded this turn.
When ~ enters the battlefield, if it was cast from your graveyard, target player discards a card.
3/2
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