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4 months ago ::
Mar 05, 2013 - 6:27AM
#1
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Date Joined:
May 29, 2007
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4 months ago ::
Mar 05, 2013 - 6:41AM
#2
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Date Joined:
Sep 30, 2010
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I'm not sure this works how you want it to, since it messes with static abilities and etb effects. It's essentially   : Target creature loses all abilities until end of turn. That creature gets +1/+1 until end of turn for each ability lost this way.
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4 months ago ::
Mar 05, 2013 - 6:42AM
#3
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Date Joined:
Jan 15, 2013
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"The body is but a vessel for the soul, a puppet which bends to the soul's tyranny. And lo, the body is not eternal, for it must feed on the flesh of others, lest it return to the dust from whence it came. Therefore must the soul deceive, despise and murder men." — The Durai Papers
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4 months ago ::
Mar 05, 2013 - 6:50AM
#4
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Date Joined:
May 29, 2007
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Yeah, that's exactly what I want! ^.^ I had a solution for that problem with keywords, but forgot to change the card before posting this.. If you don't know, some keywords like "unearth" or "suspend" represent multiple abilities.. Impetuosness -   Creature - Elemental Incarnation  : Until end of turn, all keywords of target creature are trample and all non-keyword abilities of that creature are "This creature gets +1/+1."   : Until end of turn, all keywords of target creature are trample and all non-keyword abilities of that creature are "This creature gets +1/+1." 3/3
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4 months ago ::
Mar 05, 2013 - 9:00AM
#5
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Date Joined:
May 19, 2012
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This is fairly brilliant, although I liked it more when it had three abilities. . . I'm a little torn on the name, as Impetuousness is a very awkward name for a card - but sometimes I really like awkward names, so. . . I guess I'll remain torn. Honesty, I think this card could be really confusing for new players, or even intermediate players who aren't familiar this what qualifies as a keyword and what qualifies as an ability word - but if there is one thing I don't mind, it is confusing players. Plus, I feel that, at its best, Magic is a game that should make you work to enjoy it. So, yeah, thumbs up. I understand why you changed it, but I'm still more into the first version.
What a shame, I thought your previous one was fantastic.
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4 months ago ::
Mar 05, 2013 - 11:27AM
#6
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Date Joined:
Nov 15, 2012
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the more a player understands, the more questions he/she may be able to form
splice into the arcane was not interesting when I didn't understand it
TLDR
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4 months ago ::
Mar 05, 2013 - 11:42AM
#7
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Date Joined:
Jan 15, 2013
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the more a player understands, the more questions he/she may be able to form
splice into the arcane was not interesting when I didn't understand it
And is it interesting now?
"The body is but a vessel for the soul, a puppet which bends to the soul's tyranny. And lo, the body is not eternal, for it must feed on the flesh of others, lest it return to the dust from whence it came. Therefore must the soul deceive, despise and murder men." — The Durai Papers
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4 months ago ::
Mar 05, 2013 - 11:56AM
#8
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Date Joined:
Nov 15, 2012
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It's fun to have multiple small effects occur in a rotating order yes
TLDR
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4 months ago ::
Mar 05, 2013 - 11:28PM
#9
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Date Joined:
May 29, 2007
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After searching for keywords that can be stacked, I made another version of the card.. Impetuosness -   Creature - Elemental IncarnationTrample, Trample, Trample   : Until end of turn, all keywords of target creature are "Rampage 1" and all non-keyword abilities of that creature are "This creature gets +2/+2." 3/3
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4 months ago ::
Mar 05, 2013 - 11:37PM
#10
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Date Joined:
Mar 23, 2006
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ask Rush how razorborne feels about making "keyworded" a mechanically relevant thing.
120.6. Some effects replace card draws.
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