I love building decks that are funny over decks that actually look good, so I decided to build a Borborygmos deck for Standard. Funny thing is... this one can actually pull off wins fairly well!
Mainboard:
Borborygmos Enraged
x2
Mwonvuli Beast Tracker
x3
Deadly Recluse
x3
Somberwald Sage
x3
Arbor Elf
x3
Borderland Ranger
x3
Gatecreeper Vine
x2
Signal the Clans
x4
Verdant Haven
x3
Gruul Charm
x4
Wildwood Rebirth
x3
Farseek
x3
Rootbound Crag
x4
Stomping Ground
x2
Forest
x 12
Mountain
x2
Sideboard:
Pit Fight
x4
Skarrg Guildmage
x2
Rubblehulk
x3
Skullcrack
x2
Rancor
x4
The idea is to ramp into Borborygmos, ideally using as few lands as possible (I've done it with only 3 land before), and proceed to use the rest of my lands to blow the opponent up. Typically, I can get him out around turn 5, assuming I can get him into my hand.
The sideboard is mainly there for when the deck is too aggressive for Borborygmos to keep up. It's all aggro stuff, with Rubblehulk being there for Bloodrush or late-game board presence.
Any suggestions of what I could add to make it better?