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3 months ago  ::  Feb 23, 2013 - 7:49PM #1
Scruffee
Date Joined: Jan 23, 2013
Posts: 143
I'm looking to build an Elf Ramp deck, based around Master Biomancer .

The biggest thing is the sorcery/instant base, how many creatures (I'm sure it's going to be creature heavy).

The creatures that I was looking at were:
Master Biomancer
Golgari Decoy (for force blocks for big swings with the rest)
Gyre Sage
Elvish Archdruid
Yeva's Forcemage
Arbor Elf
Elvish Visionary
Spire Tracer (Probably will be dropped but haven't looked at all the possibilities with this)
Zameck Guildmage
Ivy Lane Denizen

3 x Spire Tracer
4 x Arbor Elf
3 x Zameck Guildmage
3 x Elvish Visionary
1 x Golgari Decoy
4 x Gyre Sage
3 x Yeva's Forcemage
3 x Elvish Archdruid
4 x Master Biomancer
2 x Ivy Lane Denizen

4 x Simic Charm
2 x Mystic Genesis

Mana base will look a bit like this
4 x Breeding Pool
4 x Hinterland Harbor
4 x Cavern of Souls
2 x Kessig Wolf Run
2 x Stomping Ground
1 x Rootbound Crag
5 x Forest
2 x Island

It's very rough.  I just want to see if you guys have any suggestions on the deck.  The goal is to pump Master Biomancer to pump the rest and swing in for lethal.  Mainly any spells that you would see would fit into this deck would be great!
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3 months ago  ::  Feb 24, 2013 - 5:27AM #2
Scruffee
Date Joined: Jan 23, 2013
Posts: 143
Narrowed spells down to:
4 x Simic Charm
2 x Mystic Genesis

I wanted cards that gave me pump, or combat tricks, so I was looking at Blessings of Nature , Rancor , Giant Growth , Titanic Growth , and Chorus of Might .

Declare attackers, they declare no blockers, pump Biomancer, everyone else gets +x, swing for lethal.
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3 months ago  ::  Feb 24, 2013 - 6:07AM #3
zephyr77
Date Joined: Jan 3, 2013
Posts: 110

Declare attackers, they declare no blockers, pump Biomancer, everyone else gets +x, swing for lethal.




Actually, Master Biomancer doesn't work that way.  It only pumps creatures when they enter the battlefield.  However, you could pump the biomancer, then play another creature to add more counters to it.

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3 months ago  ::  Feb 24, 2013 - 8:32AM #4
Scruffee
Date Joined: Jan 23, 2013
Posts: 143
I guess I got a little overexcited. So maybe I should throw in Rancor
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3 months ago  ::  Feb 24, 2013 - 10:57AM #5
nopemx6
Date Joined: Apr 4, 2012
Posts: 974
With all the mana those elves can make, you might have fun trying more Stomping Ground s and Rootbound Crag s with a Bonfire of the Damned or perhaps Clan Defiance .    
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3 months ago  ::  Feb 24, 2013 - 11:02AM #6
Scruffee
Date Joined: Jan 23, 2013
Posts: 143
I like the ideas.. I would have a lot of mana to flood the board and wipe.
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3 months ago  ::  Feb 24, 2013 - 12:09PM #7
ikillutwice
Date Joined: Dec 8, 2012
Posts: 156
I tried making a deck like this but had a lot of trouble at FNM
I only won when I craterhoofed for lethal I found it was just to vulnerable to control and to slow for the combos. I wish you luck with it though
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3 months ago  ::  Feb 24, 2013 - 12:51PM #8
Rjasper1998
Date Joined: Sep 19, 2012
Posts: 48
Alright my friend has a deck like this. Add primal surge and some big creatures and cut out a bunch of the instants. 
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3 months ago  ::  Feb 24, 2013 - 5:22PM #9
Scruffee
Date Joined: Jan 23, 2013
Posts: 143
What should I cut?
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3 months ago  ::  Feb 24, 2013 - 5:24PM #10
Scruffee
Date Joined: Jan 23, 2013
Posts: 143
Oops, I see what you mean. What big creatures and how many should I run? 2 or 3?
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