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Switch to Forum Live View Recoloring Innistrad, part 3
3 months ago  ::  Mar 02, 2013 - 1:00PM #71
HairlessThoctar
Date Joined: Dec 27, 2009
Posts: 7,070
TheAtog This will do horrible things in EDH, you know that right?

Purplebackpack89 Mechanically, sure, but flavorfully, what's green about this?

Dudibus I like the way you think ;D Seems fine, if not a bit dangerous. Especially since it works off your own stuff. Sign in Blood that replaces itself? good lord, man.

Libe Dang that's pushed. Might want to give it lower toughness to compensate. Neat design, though.

Tequilasaurus Green zombies as weird alchemy golem things? I can dig it.

  SimonGlume ohhhhhhh, it enables Undying. Having regen and undying kind of sort of refered to on the same card feels really awkward.

 Dream_Spinner Yikes, this is doing a lot of things. I'm unconvinced that the blight counter thing is necessary. What's more the effect is positive, so it doesn't feel like the sort of thing that would use the name 'blight'. The idea of giving everything that dies a warped sort of undying that also hoses undying.

GeorgeW The first ability probably needs to specify in one turn. Multiples of the backside seem like they would be an enormous pain in the arse to track. Most lhurgoyf type creatures tend to use CDAs (*/*) instead of modifiers (+/+). I like how both sides have their own sort of identity, but they both play off one another.

TPmanW My one complaint is that deathtouch and intimidate feel conflicting. Intimidate makes it seem like you don't want this to be blocked, but the deathtouch enables the 'steal your stuff' ability.

Bay_Falconer Knowing what you said later about this was meant to be a Lhurgoyf and not a Lord of Extinction , I have to say there is nothing I don't like about this. Good job.

Mown Don't change a thing

rafe62 That mana cost is an abomination. Otherwise an interesting card that really feels black-green. The copying ability doesn't need to specify "with this ability", the copy will have the ability by virtue of being a copy.

morticianjohn Ruleswise, it's not quite the same, but the second ability might be cleaner as "destroy target nonhuman creature". The first ability doesn't feel particularly green or black.  

KeeperOfManyNames YOU HAD TWO WHOLE DAYS KEEPER D:< 
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3 months ago  ::  Mar 03, 2013 - 9:30AM #72
GeorgeW
Date Joined: Jan 6, 2013
Posts: 188
zuul demands a grade!
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3 months ago  ::  Mar 03, 2013 - 12:38PM #73
bay_falconer
Date Joined: Oct 12, 2010
Posts: 9,710
Next up, werewolves. Meh, at least now they have Arcane Laboratory .

Jun 27, 2012 -- 12:04AM, GM_Champion wrote:

Clever deduction Watson! Maybe you can explain why Supergirl is trying to kill me.


----
Autocard is your friend.

[c]Lightning Bolt[/c]
= Lightning Bolt
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3 months ago  ::  Mar 03, 2013 - 1:56PM #74
TPmanW
Date Joined: Oct 24, 2010
Posts: 2,204
I figured the intimidate gave this guy a plan B if you couldn't get the reanimator engine going. I probably should have removed the deathtouch though, and just given him higher power that would be relevant with either of his strategies.
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3 months ago  ::  Mar 03, 2013 - 7:49PM #75
HairlessThoctar
Date Joined: Dec 27, 2009
Posts: 7,070
God I had my freaking computer

Third place, +10 BRAGGING RIGHTS
Bay_Falconer, Opportunistic Ghoul

Second place, +20 BRAGGING RIGHTS
Libe, Mosstomb Lich

First place, +30 BRAGGING RIGHTS   
Mown, Gravemoss  Shambler

Thanks to all of our contestants, and congrats to all of our winners! 
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3 months ago  ::  Mar 03, 2013 - 7:52PM #76
HairlessThoctar
Date Joined: Dec 27, 2009
Posts: 7,070
By all means, feel free to keep posting green zombies for the FREE FOR ALL

Lifeforce Channeler
2G
Creature-Zombie Druid
Whenever a creature dies, add one mana of any color to your mana pool.
2/2


    

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