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Switch to Forum Live View Recoloring Innistrad, part 3
3 months ago  ::  Feb 25, 2013 - 2:03PM #61
Rumor
  • YMtC Idol
Date Joined: Sep 2, 2003
Posts: 1,259

Feb 25, 2013 -- 6:23AM, HairlessThoctar wrote:

TALLY THE VOTES

...What the hell people, where were you all?
We only got three sodding votes.
 



How many people did you lose due to this being a stolen thread?

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3 months ago  ::  Feb 25, 2013 - 3:18PM #62
HairlessThoctar
Date Joined: Dec 27, 2009
Posts: 7,069
I didn't think it to be an issue, we had by my count 15 entries.
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3 months ago  ::  Feb 26, 2013 - 7:31AM #63
HairlessThoctar
Date Joined: Dec 27, 2009
Posts: 7,069
I'm wrapping up finals this week, so I'll probably get to the judge votes some time tonight or tomorrow.

But in the meantime, I figured something fun to do

FREE FOR ALL     

We've seen a lot of black zombies before, but less so with green, and I figured some of you probably had lots of excess ideas for more gold or even mono-green zombies.

Go nuts.


Rotting Webslinger

Creature-Zombie Spider
Reach
, exile Rotting Webslinger from your graveyard: Target attacking flying creature becomes blocked until end of turn.
2/4





Ghoulstump

Creature-Zombie Treefolk
Ghoulstump costs less for each creature card in your graveyard.
3/3


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3 months ago  ::  Feb 26, 2013 - 9:25AM #64
Shamsiel
Date Joined: Mar 7, 2011
Posts: 1,768
Somberwald Lammergeier

Greature - Zombie Bird

Flying, mountainwalk

: Add to your mana pool.

Morbid - Regenerate Somberwald Lammergeier if a creature died this turn.

3/3

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3 months ago  ::  Feb 26, 2013 - 10:10AM #65
purplebackpack89
Date Joined: Nov 30, 2012
Posts: 616

Feb 26, 2013 -- 9:25AM, Shamsiel wrote:

Somberwald Lammergeier

Greature - Zombie Bird

Flying, mountainwalk

: Add to your mana pool.

Morbid - Regenerate Somberwald Lammergeier if a creature died this turn.

3/3


Mmmm...pieces of broken color pie!

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3 months ago  ::  Feb 26, 2013 - 10:18AM #66
theatog
Date Joined: Oct 27, 2009
Posts: 9,885
Rotten Pile
Creature - Zombie Ooze
If ~ would be destroyed, put a +1/+1 counter on it instead.
: Add to your mana pool for each +1/+1 counter on ~.
1/1

"A designer knows he has achieved perfection not when there is nothing left to add, but when there is nothing left to take away." - Antoine de Saint-Exupry

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Only when i'm prompted, i might lie. (policy still in the refinement process.)

I am both rational and instinctive. I value self-knowledge and understanding of the world; my ultimate goal is self-improvement and improvement of the world around me. At best, I am focused and methodical; at worst, I am obsessive and amoral. Show
I am Blue/Green
I am Blue/Green

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3 months ago  ::  Feb 26, 2013 - 12:00PM #67
metalevolence
Date Joined: Oct 10, 2009
Posts: 3,187
Cannibal Mulch
Creature - Plant Zombie
At the beginning of your upkeep, put the top card of your library into your graveyard. If it's a creature card, put a +1/+1 counter on Cannibal Mulch. If it's a land card, at the beginning of your precombat main phase, add to your mana pool.
1/1 
http://magiccardswithgooglyeyes.tumblr.com/
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3 months ago  ::  Feb 26, 2013 - 12:33PM #68
Dudibus
Date Joined: Mar 18, 2003
Posts: 1,125
Vile Rooter
Creature - Zombie Treefolk
Exile a creature card from your graveyard: Vile Rooter gets +1/+1 until end of turn.
Water does not quench its thirst, the sun it will not grow. 
1/1

Fungal Spores
Creature - Zombie Fungus
When a creatures dies, put a growth counter on Fungal Spores.
When Fungal Spores dies, put a 1/1 green and black zombie creature token onto the battlefield for each growth counter on Fungal Spores.
Mindlessly it searches for fresh corpses to take root and animate.
1/1

I wanted to say "when ~ dies put a token copy of ~ onto the battlefield for each growth counter on  it" but I think that might be too powerful?

Zombie Horde
Creature - Zombie
Zombie Horde costs less for each Zombie Horde you control.
A deck can have any number of Zombie Hordes.
3/3

I wish I could say I designed that last card, but it was an entry that Fenix entered for the Elephant Rat round of my Simic contest.  It just seemed like a no-brainer to include for a Zombie Horde (can you believe the name Zombie Horde hasn't been used? I was stunned.)

Now just for some fun zombies, even though I can't actually justify putting green in the cost.

Flesh Biter
Creature - Zombie
When Flesh Biter deals combat damage to a creature put a plague counter on that creature.
When a creature with a plague counter dies, put it onto the battlefield from its owners graveyard under you control.  It is a black zombie instead of its normal color and types.
3/3 


Spoiler: Show

Oct 22, 2012 -- 7:39PM, magicpablo666 wrote:

These cards are Ball Tightening.



Apr 28, 2013 -- 5:38AM, Ephemeron wrote:

Perfect originality is overrated and often ugly. The best and most beautiful cards I've ever seen were clearly inspired by something else.

Cards are not entirely unlike living organisms in this regard. All the good ones are a result of long evolution; the 'original' ones are either monocellular or mutant aberrations.



Oct 24, 2012 -- 9:48AM, magicpablo666 wrote:

Graveborn are strictly better than Zombies. I mean, look at that wicked beard . You try growing that when your dead. And I know aging fellows who are suffering from Male Pattern Baldness, who would kill for a Mop like Ribsy's over there.



Dec 26, 2012 -- 9:48PM, magicpablo666 wrote:

Hey Dudibus, I can't take you seriously until you take your shirt off!


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3 months ago  ::  Feb 26, 2013 - 6:48PM #69
GeorgeW
Date Joined: Jan 6, 2013
Posts: 188
Zuul |
Legendary Creature - Zombie Treefolk
All creatures are copies of Zuul, but are not legendary.
At the beginning of each players upkeep if they control ten or more Zuuls then they win.
Target permanent becomes a copy of Zuul, any player may activate this ability.
There is no treefolk, only ZUUL!
0/10
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3 months ago  ::  Feb 27, 2013 - 10:59AM #70
KeeperofManyNames
Date Joined: Dec 12, 2008
Posts: 10,438
The idea of zombie trees just didn't connect with me, for some reason. It seemed like much narrower flavor space than the U and B zombies had. While puzzling over this problem I eventually hit on the idea of bog mummies, ancient druidic rites, and a dark, buried, pagan past.

Dessicated Druid  
Creature--Human Zombie Druid
Morbid--Whenever a creature dies, you may search
your library for a forest or swamp card, shuffle your
library, then put that card on top.
With every death, the Bog spreads outward.
2/2

Mound Wight  
Creature--Human Zombie Druid
When ~ enters the battlefield, target opponent
sacrifices an artifact, enchantment, or land they
control.
They built a cottage on an old, stone-dotted hill,
never realizing the original inhabitants still
slumbered in the soil.
4/4

Witch's Cairn  
Enchantment
At the beginning of your end step, you may sacrifice a nontoken creature. If you do, put X 2/2 green Zombie creature tokens onto the battlefield, where X is the sacrificed creature's toughness.
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