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3 months ago ::
Feb 20, 2013 - 8:05AM
#11
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Date Joined:
Nov 10, 2012
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@Chaikov Interesting... had not heard about that. Also with the double strike I meant, if a creature gets double strike after the first strike phase, I would assume it only hits once, or does it hit twice?
Say they attack with a 3/3 and then I have arrows but they have wrecking ogre and bloodrush in response but I wait until after first strike step to cast arrows. Their 3/3 becomes 6/6 and survives, do i take 6 or 12?
If a creature gets double strike after the 'first strike combat damage step', it will not retroactively deal damage in that step — that opportunity has passed. It will deal 6 damage to you in the second combat damage step.
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3 months ago ::
Feb 20, 2013 - 8:10AM
#12
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@K9GM3 Whats confusing me is that there is no first strike step unless there are creatures with first strike, which implies to my mind that if I arrows he could bloodrush and deal 12, since its not possible for me to wait until after the first strike step because it doesnt exist, but, if there are other creatures in combat with first strike, the step does exist, and then I can wait until after first strike to cast arrows and not take such a brutal beating. This is all assuming K-Mogg's claim of there not being a first strike step without creatures with first/double strike
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3 months ago ::
Feb 20, 2013 - 8:12AM
#13
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Date Joined:
Jul 28, 2010
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if he wants to grant a creature double strike he has to do so before the combat damage step otherwise there is no first strike damage step
if he waits until the first strike damage step (if there is another creature with first/double strike) the creature that now has double strike will NOT deal damage in the first strike damage step, because that turn based action is already over
proud member of the 2011 community team
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3 months ago ::
Feb 20, 2013 - 8:13AM
#14
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Date Joined:
Jun 21, 2006
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This is all assuming K-Mogg's claim of there not being a first strike step without creatures with first/double strike
This claim is confirmed by rule 506.1.
«Dystocracy : A system of government in which corrupt leadership colludes with dishonest bankers and greedy elites in order to ensure that productive members of society –people who actually do useful work- bear the greatest share of taxes while gaining the least benefit possible.»
Sounds familiar?
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3 months ago ::
Feb 20, 2013 - 8:17AM
#15
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I appreciate the clarifications. I think what you guys have said makes perfect sense, I just didnt realize it worked that way.
If I wrote the rules I would just have a first strike/normal strike damage step that always exist, because the current way seems to have these very weird timing rules where different things are possible depending on if there are other creatures with first strike out there. That is not rules question so much as my own personal rules philosophy, and I think in terms how the rules actually work I now understand.
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3 months ago ::
Feb 20, 2013 - 8:20AM
#16
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Date Joined:
Jun 21, 2006
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In fact, the Combat Damage Steps (regular & first strike) actually are optional: 508.6. If no creatures are declared as attackers or put onto the battlefield attacking, skip the declare blockers and combat damage steps.
«Dystocracy : A system of government in which corrupt leadership colludes with dishonest bankers and greedy elites in order to ensure that productive members of society –people who actually do useful work- bear the greatest share of taxes while gaining the least benefit possible.»
Sounds familiar?
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3 months ago ::
Feb 20, 2013 - 8:20AM
#17
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Date Joined:
Jul 28, 2010
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if you are really interested why certain steps don't happen (for example if you declare no attackers there is no "declare blockers" or "combat damage" step) and aren't simply ignored try asking below in Rules Theory and Templating some guys actually writing the rules regularly respond there
proud member of the 2011 community team
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3 months ago ::
Feb 20, 2013 - 9:06AM
#18
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Date Joined:
Nov 10, 2012
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