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3 months ago ::
Feb 18, 2013 - 11:15PM
#1
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Date Joined:
Feb 19, 2013
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Basically its a control deck w/ nice creatuers and added effects. I would like some suggestions on any changes that you would think is helpful. Thanks for checking it out. Land might be wacky too. need help with that aswell.
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3 months ago ::
Feb 19, 2013 - 2:07AM
#2
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Date Joined:
Feb 19, 2013
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3 months ago ::
Feb 19, 2013 - 5:30AM
#3
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Try replacing some of your basic lands for green dual lands. 2 forest, you have a 2/60 chance of MAYBE getting Thragtusk. Need more.
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3 months ago ::
Feb 19, 2013 - 11:03AM
#4
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Date Joined:
Feb 19, 2013
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I replaced some of the basic lands with stomping ground. I'll update the deck again. thanks for your help
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3 months ago ::
Feb 19, 2013 - 12:40PM
#5
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Feels kinda midrangey. Just curious on why Gloom Surgeon ?
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3 months ago ::
Feb 19, 2013 - 12:44PM
#6
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Date Joined:
Feb 19, 2013
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If you are going to build this deck, you might as well get all dual + shock lands.
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3 months ago ::
Feb 19, 2013 - 12:50PM
#7
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Date Joined:
Feb 19, 2013
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Yeah about those Gloom Surgeon , i say remove those and add Doomed Traveler
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3 months ago ::
Feb 19, 2013 - 1:01PM
#8
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Date Joined:
Feb 19, 2013
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Also, do you have an idea of what your sideboard is going to look like?
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3 months ago ::
Feb 19, 2013 - 5:41PM
#9
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Date Joined:
Feb 19, 2013
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3 months ago ::
Feb 20, 2013 - 10:51PM
#10
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Drop some shock lands for dual lands. I don't think you need that many lands that produce green mana. -3 Stomping Ground -1 Temple Garden +4 Isolated Chapel I feel like Vizkopa Guildmage doesn't really fit in with your deck. Its abilities don't really work well with much here. I don't really know what to say about Farseek . Any control/midrange wizards want to chime in here?
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