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4 months ago  ::  Feb 15, 2013 - 8:15AM #1
shmyles
Date Joined: Jul 10, 2009
Posts: 27
Obzedat, Ghost Council

I have Sheoldred, the Whispering one down and my opponent has Obzedat, Ghost Council removed from play, at the beginning of his upkeep I argue that he'd have to sacrifice it because both abilities would trigger at the same time, therefore his creature is in play.

Also pertaining to Aurelia's Fury - this actually refers to all the cards like Silence and stuff like that, if someone were to play a non-creature spell, say a counter-spell, could you then lay Aurelia's Fury to counter their spell? A similar situation came up in a casual game with 6 of my friends the other day where someone cast a spell similar to Silence to declare that they couldn't play the spell they just attempted to play. Thanks in advance
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4 months ago  ::  Feb 15, 2013 - 8:17AM #2
Enigma256
Date Joined: Jul 28, 2010
Posts: 13,863
you are wrong
Obzedat, Ghost Council 's trigger gets put on the stack first (because he is the active player), then Sheoldred, Whispering One 's trigger gets put on the stack (because you are the non-active player)

the stack resolves in reverse order, so at the time he has to sacrifice the Ghost Council is still exiled


Aurelia's Fury or Silence will not "uncast" spells, it will only prevent further spells from being cast
and it will only prevent spells from being cast when it resolves, so players can respond Silence with instants or cards with Flash
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4 months ago  ::  Feb 15, 2013 - 8:19AM #3
shmyles
Date Joined: Jul 10, 2009
Posts: 27
I mis-read that at first, I understand what you are saying. Thanks for your help, I wasn't sure about the ghost council thing but I was fairly sure that you couldn't "Silence" to counter a spell.
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4 months ago  ::  Feb 15, 2013 - 8:19AM #4
K-Mogg
Date Joined: May 15, 2001
Posts: 3,424
1. When multiple triggered abilities trigger at the same time they go on the stack in Active Player/Non-Active Player order (APNAP) so his ability goes on the stack then yours.  Yours will resolve before Obzedat has returned, and he will not be able to sac it.

2.  No, Aurelia's Fury is not a counter spell.  It can not stop spells that have already been cast.  (just like Silence)
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4 months ago  ::  Feb 15, 2013 - 8:22AM #5
shmyles
Date Joined: Jul 10, 2009
Posts: 27
Can someone counter Aurelia's Fury?
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4 months ago  ::  Feb 15, 2013 - 8:23AM #6
K-Mogg
Date Joined: May 15, 2001
Posts: 3,424

Feb 15, 2013 -- 8:22AM, shmyles wrote:

Can someone counter Aurelia's Fury?



Yes.  It's ability won't do anything until it resolves.  While it is on the stack your opponents are free to cast spells.

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4 months ago  ::  Feb 15, 2013 - 8:23AM #7
Enigma256
Date Joined: Jul 28, 2010
Posts: 13,863
yes, as I said you can respond to Aurelia's Fury with Instants, such as Cancel

spells don't do anything until they resolve
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4 months ago  ::  Feb 15, 2013 - 8:25AM #8
shmyles
Date Joined: Jul 10, 2009
Posts: 27
Makes that spell a lot more under-powered than it would appear, I'd probably prefer a Thundermaw Hellkite or something but thanks guys for your help my understanding of how the whole Active Player -Non active player thing is now more clear
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4 months ago  ::  Feb 15, 2013 - 8:43AM #9
Chaikov
Date Joined: Jun 21, 2006
Posts: 5,831

Feb 15, 2013 -- 8:23AM, Enigma256 wrote:

spells don't do anything until they resolve


As usual, there are exceptions to this general rule...

«Dystocracy : A system of government in which corrupt leadership colludes with dishonest bankers and greedy elites in order to ensure that productive members of society –people who actually do useful work- bear the greatest share of taxes while gaining the least benefit possible.»

Sounds familiar?
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4 months ago  ::  Feb 15, 2013 - 8:44AM #10
Enigma256
Date Joined: Jul 28, 2010
Posts: 13,863
I was expecting a split second nitpick
Storm works as well :p
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