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Switch to Forum Live View Izzet Psychosis - multiplayer draw deck
4 months ago  ::  Feb 12, 2013 - 7:14PM #1
Complexpants
Date Joined: Jan 7, 2013
Posts: 146
The basis of this deck is the Psychosis Crawler. I use artifacts and colorless acceleration to get them out quickly.  I use a few red spells to help with draw and damage.  The killing combo is the consecrated sphinx with a  crawler and wheel of fortune.  This will  do 21 damage to every opponent rather rapidly.

let me know what you think.  It is still a deck in progress.

2 x Braingeyser
3 x Brainstorm
3 x Energy Tap
1 x Wheel of Fortune
2 x Exquisite Blood
4 x Izzet Charm
2 x Molten Psyche
1 x Rite of Replication
4 x Etherium Sculptor
4 x Phyrexian Metamorph
4 x Psychosis Crawler
4 x Consecrated Sphinx

2 x Howling Mine
2 x Sol Ring
4 x Chromatic Lantern

4 x Reliquary Tower
1 x City of Traitors
1 x Volcanic Island
4 x Steam Vents
4 x Sulfur Falls
1 x Underground Sea
3 x Drowned Catacomb
 

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4 months ago  ::  Feb 13, 2013 - 2:42AM #2
krichaiushii
Date Joined: Jul 17, 2003
Posts: 4,147
I've a similiar deck powered by Mana Flare .  It draws with Prosperity and kills with Firestorm and Runeflare Trap .

You might be better off organizing your decklist by card types, especially in regards to lands. 

The Metamorph and Rite are great additions, but the Exquisite Bloods might be a bit too much; cutting black tightens up lands AND lets you find a better use for the Lanterns in another deck.

Breath of Darigaaz does yeoman's work in many of my reddish decks.  Consider adding some for early defense.

Cheers!
A shout out to Gaming Grounds in Kent, Ohio and Gamers N Geeks in Mobile, Alabama.

www.zombiehunters.org for all your preparation needs.

http://shtfschool.com/ - why prepping is useful, from one who has been there.
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4 months ago  ::  Feb 13, 2013 - 4:20AM #3
Complexpants
Date Joined: Jan 7, 2013
Posts: 146
Yea sorry about the unorganized list. I did a cut and paste from a deck builder site and I didn't realize that it was messed up until I went to sleep.

I had this great idea about using exquisite blood for power life gaining. But in all of my play tests it has never come into play. I would like something to help with life gain. I was thinking about replacing them with reverberate or maybe some other control spell.

My big worry is early on I have trouble getting big draws. But I have been able to turn 5/6 kills where I end up doing something like 21 dmg to all players.
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4 months ago  ::  Feb 13, 2013 - 7:34AM #4
Deaderpool
Date Joined: Oct 6, 2010
Posts: 506
If you have a Wheel of Fortune you should sell it. Thosethings are like 40 bucks. Apart from that, if you give two or more people seven cards they're going to bury you in creatures by about two turns. You need early defense, Pyroclasm , Whip Flair , ect. In a deck that rarely wants to attack with creatures anything that sweeps the board buys you the time you need to build mana and burn out your oponants.
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4 months ago  ::  Feb 13, 2013 - 11:16AM #5
Complexpants
Date Joined: Jan 7, 2013
Posts: 146
I do have a Wheel of Fortune . =)

It is a gamble. Hence the name of the card. I only plan to use the card early to help stim my deck or late as a win-con.

With 1x Psychosis Crawler and 1x Consecrated Sphinx deals at least 21 damage assuming there is only one opponent. Since you draw 14 cards per opponent affect by the Wheel. So in a 4 player game, it would do 49 dmg to everyone but me and essentially make me draw my entire library.

After doing that math maybe I want a Laboratory Maniac . In my deck.
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4 months ago  ::  Feb 13, 2013 - 11:29AM #6
Sacrifice
Date Joined: Aug 6, 2006
Posts: 1,339
Yeah, I was gonna point that out. I've gotten myself in trouble in MP with Consecrated Sphinx many times. Handy to pack both Laboratory Maniac and a  Feldon's Cane . It helps. That's when the Sphinx lasts more than one turn. People seem to take that card as such a threat, I wonder why?
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4 months ago  ::  Feb 13, 2013 - 2:56PM #7
Complexpants
Date Joined: Jan 7, 2013
Posts: 146

Feb 13, 2013 -- 11:29AM, Sacrifice wrote:

Yeah, I was gonna point that out. I've gotten myself in trouble in MP with Consecrated Sphinx many times. Handy to pack both Laboratory Maniac and a  Feldon's Cane . It helps. That's when the Sphinx lasts more than one turn. People seem to take that card as such a threat, I wonder why?




Just for this reason I was thinking about getting some Lightning Greeves or Swiftfoot boots in the Mix.  I would probably use an Elixir of Immortality instead of a feldon's cane

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4 months ago  ::  Feb 13, 2013 - 3:00PM #8
Sacrifice
Date Joined: Aug 6, 2006
Posts: 1,339

Feb 13, 2013 -- 2:56PM, Complexpants wrote:

Feb 13, 2013 -- 11:29AM, Sacrifice wrote:

Yeah, I was gonna point that out. I've gotten myself in trouble in MP with Consecrated Sphinx many times. Handy to pack both Laboratory Maniac and a  Feldon's Cane . It helps. That's when the Sphinx lasts more than one turn. People seem to take that card as such a threat, I wonder why?




Just for this reason I was thinking about getting some Lightning Greeves or Swiftfoot boots in the Mix.  I would probably use an Elixir of Immortality instead of a feldon's cane




Yeah, 2 mana to activate prolly ain't nothing at that point in the game. I tend to gravitate towards the Cane because, well, I'm old, and it's served me well for years. But aye, Elixir much better choice here.

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4 months ago  ::  Feb 13, 2013 - 5:59PM #9
Complexpants
Date Joined: Jan 7, 2013
Posts: 146
Here is a bit of an updated list:


2x Braingeyser
3x  Brainstorm
3x  Energy Tap
1x  Wheel of Fortune
4x  Izzet Charm
2x  Molten Psyche
1x  Rite of Replication

4x  Etherium Sculptor
4x  Phyrexian Metamorph
4x  Psychosis Crawler
4x  Consecrated Sphinx
2x Laboratory Maniac


2x  Howling Mine
2x  Sol Ring
4x  Coalition Relic

4x  Reliquary Tower
1x  City of Traitors
1x  Volcanic Island
4x  Steam Vents
4x  Sulfur Falls
4x Island

Total Cards: 60
Land: 18
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4 months ago  ::  Feb 13, 2013 - 6:08PM #10
El_Pared
Date Joined: Mar 3, 2005
Posts: 1,453
Skyscribing ?   Vision Skeins ? Mikokoro, Center of the Sea ?
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