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5 months ago ::
Feb 09, 2013 - 7:24AM
#1
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Hi all, This deck is a lot of fun, but every time I win a match it feels like Im trying too hard. Any suggestions for improvements? No need to keep the 20 lands/20 spells/20 creatures, that happened by accident. creatures: 2 x 0 4 x Goblin Electromancer 4 x Snapcaster Mage 4 x Quirion Dryad 4 x Delver of Secrets 2 x Huntmaster of the Fells 2 x Nivmagus Elemental Lands: 2 x 0 4 x Steam Vents 4 x Sulfur Falls 4 x Breeding Pool 4 x Hinterland Harbor 2 x Island 1 x Mountain 1 x Rootbound Crag Spells: 2 x 0 1 x Desperate Ravings 4 x Searing Spear 4 x Hands of Binding 2 x Syncopate 3 x Thought Scour 1 x Unsummon 3 x Think Twice 2 x Mizzium Mortars Notes: I tried to build a spell base thats works well with electromancer, but at the same time works without electromancer. Almost all spells are 2 or less, and with draw 20 lands has been alright. Ill admit it causes problems sometimes, but I have a lot of draw. Hands of binding combos with nivmagus and dryad, and hopefully buys the time this tempo deck needs.
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5 months ago ::
Feb 09, 2013 - 8:03AM
#2
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How often is your delver flipping vs not with only 20 spells. I love delver, but I don't see him flipping consistently with only 20 spells to do it.
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5 months ago ::
Feb 09, 2013 - 9:45AM
#3
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Date Joined:
Jan 16, 2012
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20 spells should be sufficient to trigger Delver.
Thoughts on Runechanters Pike in here?
Hows the elemental working out for you?
100th post on 5/29/12 500th post on 8/20/12
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5 months ago ::
Feb 09, 2013 - 10:02AM
#4
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elemental is reasonable, since 3/4 is really good right now. It cant be ultimate priced, and with one exile it cant be speared. Turn 1 elemental into turn 2 hands of binding is one of the strongest possible openers. Also, with electromancer all the flashbacks think twice and ravings act as reasonably cheap pump spells. Its also a cheap spell for dryad. On the minus side, its miserable in multiples, and a weak topdeck once you are out of spells and dont have an active binding.
Delver is a spell thats on the chopping blocks. Its possible augur of bolas can replace. It does flip reasonably fast though, and the interaction with thought scour has been nice at giving a bit of scry.
I had pike as a 2-of but took it out, as spots in the deck are really tight and its much less useful without evasion/geist.
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