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Switch to Forum Live View [MANA MAZE] Audition Round
4 months ago  ::  Feb 09, 2013 - 10:31AM #61
alan2here
Date Joined: May 17, 2012
Posts: 829
This is my entery.

I don't like the verbosity of the wording of 2nd ability, but it's based on precedent from Doubbling Season .

Enduring Essence of Proliferation
All green tokens have +0/+2.
If an effect would put one or more green tokens onto the battlefield under your control, it puts twice that many of those tokens onto the battlefield instead.
"There toughness, essence, both a symbol and the thing itself, of it's vitality to endure, proliferating itself, the seeds of it's plants, even doubbling as food for its creatures. Nature, the finest of all wonders."
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4 months ago  ::  Feb 09, 2013 - 2:02PM #62
Imidazoline
Date Joined: Mar 9, 2004
Posts: 6,877

Feb 9, 2013 -- 8:19AM, SilentTwin wrote:

Second Update of the Day

In MANA MAZE, rounds are split into an Action and a Reaction Phase. Each player can design cards to interact with the other players or the environment EITHER during the Action Phase OR during the Reaction Phase.

For instance, if you are surprised by something (like a trap or another player's attack), you can only design a card to deal with the surprise in your Reaction Phase and if you've already designed a card during your Action Phase, you are caught off guard.



That's pretty cool - I'm assuming there's actions that can only be performed in the action phase too, because ST is smart and knows his stuff.

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4 months ago  ::  Feb 09, 2013 - 2:23PM #63
Mown
Date Joined: Apr 28, 2008
Posts: 16,703
Serenity Warden
Creature - Spirit Soldier
Spells and abilities can't cause cards to enter the battlefield. (Tokens aren't cards.)
The gift of a second chance is not one he trusts to others.
2/2

Other ways I thought about wording it:
Creatures can't enter the battlefield unless they resolve.
Creatures can't enter the battlefield unless they're creature spells.
If a creature would enter the battlefield from a zone other than the stack, instead it doesn't.

In the end, I found one that worked neatly with land hosing too, and I'm all okay with making fetchlands worse.
Sort of going for the honor vibe, even if his flavor text is more hypocritical than anything else. Anyway, stops people from doing unfair things.

Jan 18, 2012 -- 3:34AM, Imidazoline wrote:

Everything Mown does is elegant.


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4 months ago  ::  Feb 09, 2013 - 4:35PM #64
pietro_aronica
Date Joined: Oct 14, 2007
Posts: 2,327
Observe
Sorcery
Look at all the cards in your library. (Do not shuffle it afterwards.)
"War is not won on the battlefield. It is won in the libraries and laboratories where plans are made for the battlefield."
Reamus the Superior

It's probably busted, and obnoxious, and a million other wrong things, but I just finished a long day at a GP, and I'm quite tired. I could wait until I'm more inspired, but if I delay a bit more I'm afraid I might not actually submit in time.
Nothing really matters.
Anyone can see.

My CardThread.
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4 months ago  ::  Feb 09, 2013 - 5:27PM #65
SimpleDreams
Date Joined: Jan 30, 2011
Posts: 479
Razorborne
Planeswalker - Corey
+1: Target ally loses the game.
-1: Discard your hand.
-4: Each opponent writes and performs a love sonnet for you.
{2}

EDIT: In case you didn't know, this is a white card. I am venerating the greatness that is Razorborne.

Ours is a vengeful god.
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4 months ago  ::  Feb 09, 2013 - 7:24PM #66
tyranno6
  • YMtC Champion
  • Infinitely Patient
Date Joined: May 3, 2003
Posts: 2,669

Feb 8, 2013 -- 10:46PM, Detektor wrote:

Feb 8, 2013 -- 9:36PM, tyranno6 wrote:

Mostly passion, but with a bit of brutality (and perhaps, at points, confusion) thrown in.

Violent Orgy
Instant
Violent Orgy deals 2 damage to each player.
Add to each player's mana pool. 
Whoever said pleasure and pain were mutually exclusive?




I really hope our in-game characters are based on these cards.



You would be.

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4 months ago  ::  Feb 09, 2013 - 8:12PM #67
Mono789
  • Volunteer Community Lead
  • Jack Mono of all Trades
  • BCP5 Development Lead
Date Joined: Apr 14, 2007
Posts: 17,770
I'd rather not see a Detektor/tyranno orgy, thank you.
Come check out my friend's youtube channel where he gives bad movies what's coming to them!
You Make the Card Show

Best Contest Holder 2010
YMtC Idol 9 4th Place

Mafia History Show

Friendliest Player 2010

Werewolves Invade YMtC!: Town-aligned Rotworm Mass, Survived, Mafia Victory
Heroes Mafia: Angela Petrelli, Town-Aligned Undercover Revengeful Mother, Win for Me, Mafia Victory
Super Smash Bros. Mafia: Town-Aligned Mason, Survived, Town Victory
Bear Mafia: Town-Aligned Vanilla, Lynched Day 1, Mafia Victory
YMtC Mafia II: Henry-Stern, Town-Aligned Vanilla, Town Victory, Town MVP
Time Fracture Mafia: Mafia-Aligned Nero, the Last Romulan, Lynched Day 3, Borg Victory
Touhou Mafia III: Tenshi Hinani, Town-Aligned Vanilla, Survived, Mafia Victory, Town MVP
Mafia 2010: Lynched Day 1, Town-Aligned Vanilla, Mafia Victory
Dragonball Z Mafia: Goku, Town-Aligned Charismatic Townie, Mafia Victory
Quarantined Mafia: Lynched Day 4, J. Walter Weatherman, Infected-Aligned Administrative Assistant, Mr. T (so basically mafia) Victory
Glass Box Mafia: Killed Night 2, Icthys, Town-Aligned Networker, Town Victory
Battle Royale Mafia: Killed Night 3, Zipperflesh and Dark Stryke Victory
Scars of Mirrodin Mafia: Killed Night 3, Town-Aligned Charismatic, Mafia Victory
Portal Mafia: Lynched Day 3, Test Subject #2, Mafia-Aligned Rolestopper, Town Victory (that was utter BS)
Toxic Waste Mafia: Survived, Violet, Hive (Cult)-Aligned Powerless Taskmaster, Hive Victory
PK Hatez You Mafia: Survived, Town-Aligned Goth, Mafia Victory
Dreven City: A Wild West Mafia: Town-Aligned "Los Angeles" Reed, One-Shot Vig, Survived, Town Victory (just barely, major props to Just a Cleric)
YMtC Mafia III: Killed Night 2, Mafia Victory
Vampire Mafia: Mafia-Aligned Pander, Mafia Victory
Touhou Border Collapse: Bill Cosby, Town-Aligned, Killed Night 1, Mafia Victory
Harry Potter Mafia: Argus Filch, Town-Aligned Tracker, Lynched Day 5, Mafia Victory
[Basic #5] Bandit Mafia: Town-Aligned Vanilla, Survived, Mafia Victory
Borderlands Mafia: Town-Aligned Mason, Killed Night 1, Town Victory
eBay Mafia: Mafia-Aligned, Survived, Mafia Victory
Full Metal Alchemist Mafia: Alphonse Elric, Town-Aligned Mason, Killed Night 1, Town Victory
Sunflowers for Ragnarokio: Lynched Day 3, Town/Just a Cleric/Tevish Szat/Faux-Razor Victory
True Blood Mafia: Lynched Day 4, Mafia Victory
My Mafia Diary: Skyhunter, Mafia-Aligned Emo, Survived, Flawless Mafia Victory
Paper Mario Mafia: Blue Goomba, Town-Aligned Lover, Killed Night 2, Mafia Victory
Small Town Mafia: Pigsticker Mafia-Aligned Coward, Killed Night 2, Caveman Mafia and Zipperflesh Victory
Stuff on my Desk Mafia: Lotus Cobra, Town-Aligned Vanilla, Survived, Mafia Victory
Order of the Chaos Rose Mafia: Lord Dagol Ji'Lovik, Town-Aligned Hypnotist, Mafia Victory, Town MVP
Camp Crystal Lake Mafia: Ongoing
A Certain Magical Mafia: Killed Night 1, Town-Aligned
The Siege of Balignor Mafia: Ongoing, Killed Day 4
Mafia of Ancient Egypt: Replaced in for Murica day 2, Ra, Town-Aligned Charismatic, Town Victory, Town MVP
Lord of the Rings Mafia: Replaced in for Dr Demento, Town-Aligned Mason/One-Shot Self-Doc, Town Victory, Town MVP
Internet Stars Mafia: Town-Aligned Vanilla, Mafia Victory
Mythos Mafia: Ongoing
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4 months ago  ::  Feb 09, 2013 - 8:13PM #68
Detektor
  • Gladiator
  • Dreamblade Aspect Art Contest Winner 2006
  • BCP5 Development Lead
Date Joined: Apr 21, 2006
Posts: 5,592

Feb 9, 2013 -- 8:12PM, Mono789 wrote:

I'd rather not see a Detektor/tyranno orgy, thank you.




I don't think Imidazoline would let me.

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4 months ago  ::  Feb 09, 2013 - 11:36PM #69
razorborne
  • Corporate Slave
Date Joined: Mar 23, 2006
Posts: 19,354

Feb 9, 2013 -- 5:27PM, SimpleDreams wrote:

Razorborne
Planeswalker - Corey
+1: Target ally loses the game.
-1: Discard your hand.
-4: Each opponent writes and performs a love sonnet for you.
{2}



that's not actually my name, you know

 

120.6. Some effects replace card draws.
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4 months ago  ::  Feb 10, 2013 - 3:56AM #70
SilentTwin
  • Head of the Class
  • Slayer of Gods
Date Joined: Jan 25, 2005
Posts: 4,929

Feb 9, 2013 -- 2:02PM, Imidazoline wrote:

Feb 9, 2013 -- 8:19AM, SilentTwin wrote:

Second Update of the Day

In MANA MAZE, rounds are split into an Action and a Reaction Phase. Each player can design cards to interact with the other players or the environment EITHER during the Action Phase OR during the Reaction Phase.

For instance, if you are surprised by something (like a trap or another player's attack), you can only design a card to deal with the surprise in your Reaction Phase and if you've already designed a card during your Action Phase, you are caught off guard.



That's pretty cool - I'm assuming there's actions that can only be performed in the action phase too, because ST is smart and knows his stuff.


You would be right in your assumption, Imi.

Update of the Day

In MANA MAZE, players might encounter a wide variety of obstacles and enemies, apart from each other. Each of the obstacles or enemies will be represented by an actual, existing MtG - and more often than not, will serve as the criterion for interacting with it.

Among others, you will encounter the Guardian of the Guildpact , a Lux Cannon , an Orochi Eggwatcher , Ashling the Pilgrim and Mishra, Artificer Prodigy ...

ceci n'est pas une signature.
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