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5 months ago ::
Feb 06, 2013 - 4:20AM
#1
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Date Joined:
May 17, 2012
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For 2HG. edit: updated Beastly Assistance   Sorcery If target player pays   , put a 4/4 green Rhino creature token into play under that players control. Monsterly Assistance     Sorcery If target player pays     , put a 6/6 green Wurm creature token into play under that players control, it has haste and trample until end of that players turn. Assistance of Leaves     Sorcery Add     to target players mana pool. Green mana doesn't empty from that players mana pool as steps and phases end until end of their turn. Alternativly: Beastly Assistance   Creature - Rhino If target player pays   they gain control of ~, otherwise sacrifice ~. 4/4 etc...
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5 months ago ::
Feb 06, 2013 - 6:50AM
#2
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Date Joined:
Aug 21, 2012
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Diplomacy...
All cards I make have artists credited in the appropriate places. Artist names in "quotes" are DeviantArt usernames unless otherwise mentioned. Click here --->  <--- Click here I'm now going to quote you out of context in my sig because that's what adorable monkey-pigs like me do.
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5 months ago ::
Feb 06, 2013 - 5:15PM
#3
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Date Joined:
May 17, 2012
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It's mostly to use with your giants other head, with others on your team. It's not so much for giving to potential opponents.
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5 months ago ::
Feb 06, 2013 - 5:32PM
#4
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Date Joined:
Nov 15, 2012
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the crearure cards could be just given to target player as opposed to using tokens
TLDR
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5 months ago ::
Feb 07, 2013 - 5:09AM
#5
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Date Joined:
May 17, 2012
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They were all suposed to be Sorcery, I've fixed that and also made an alternative version as described.
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5 months ago ::
Feb 07, 2013 - 5:26AM
#6
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Date Joined:
Jul 16, 2007
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Perhaps we could make these semi competitive looking while still retaining their use in group hug decks Rhino -  Creature - Rhino  : You gain control of Rhino. Any player other than Rhino's owner may activate this ability. 4/4
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5 months ago ::
Feb 07, 2013 - 5:58AM
#7
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Date Joined:
May 17, 2012
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It's a nice card, I made a thread with this very idea once. To fit the form of what I'm going for here I think it would have to transfer only to allies, perhaps. Beastly Assistance   Creature - Rhino   ,  : You gain control of ~, add a +1/+1 counter to ~. Any Teammate may activate this ability. 3/3 With the originals in the first post. I'ts not that a vanilla 4/4 for 4 in green is great, it's that it's only for 2 each. So they can cast it with for example only two forests out.
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5 months ago ::
Feb 07, 2013 - 3:32PM
#8
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Date Joined:
Oct 12, 2010
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I thought that said "Whenever a player..." like "That's not broken at all."
I'm glad I reread it. This could work.
Clever deduction Watson! Maybe you can explain why Supergirl is trying to kill me.
---- Autocard is your friend.
[c]Lightning Bolt[/c] = Lightning Bolt
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5 months ago ::
Feb 07, 2013 - 6:40PM
#9
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Date Joined:
Dec 24, 2012
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This is really neat, but totally useless in most formats. There should be some benefit to you... like if they do you gain life, or also get a creature of some form, or something. It adds to mutual diplomacy (both of you benefit) also making it usable in other formats (is my gain worth your gain?) Cool idea, which I could see in all 5 colors honestly. Something like: Pact of the Grave  Sorcery Target player may pay   . If that player does, put two 2/2 black zombie creature tokens onto the battlefield under that players control, then that player loses two life.
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5 months ago ::
Feb 07, 2013 - 6:42PM
#10
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Date Joined:
Dec 24, 2012
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Oh jeez! I just realized that you can target yourself! I thought it was another player. Does change the dynamics. Oh... you could make it any player may pay... hmmm.
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