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Switch to Forum Live View A Purplebackpack89 Contest: Guild Commands
4 months ago  ::  Feb 05, 2013 - 4:24AM #11
Tzaph
Date Joined: Mar 19, 2011
Posts: 418
Aurelia's Command 
Sorcery
Choose two - creatures you control gain first strike, lifelink and vigilance until end of turn; or search your library for an Equipment card, put it onto the battlefield, and shuffle your library; or put five red and white 1/1 Human Soldier creature tokens onto the battlefield; or put a red and white 4/4 Giant Soldier creature token with vigilance onto the battlefield.

Obzedat's Command 
Sorcery
Choose two - each player exiles two non-land permanents he or she controls; or return target creature from your graveyard to the battlefield; or target player reveals his or her hand, you choose two non-land cards from it and that player exiles those cards; or whenever another player would lose life this turn, you gain that much life.

The Defiler's Command 
Sorcery
Choose two - creatures cannot block this turn; or put three 3/1 red and black Zombie Horse creature tokens with haste onto the battlefield; or each creature gets +2/-2 until end of turn; or each player discards his or her hand.
"Waaah there's a few cards I don't like in the latest set! This game sucks now! Everything should just always stay the same because I'm threatened by change! I'm going to quit! I'm quitting! SOMEONE PAY ATTENTION TO MEEEE" - approximately 10% of MtG players on all forums, ever.

Read my thoughts, feed my ego! - www.tzaphiel.wordpress.com
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4 months ago  ::  Feb 05, 2013 - 5:45AM #12
morticianjohn
Date Joined: Jun 14, 2006
Posts: 2,166
Command 3rg
Sorcery
Choose two - add 3rg to your mana pool; deal damage to target creature equal to the number of lands you control; search your library for three creature cards with different names and reveal them, randomly put one into your hand; Deal 4 damage to each creature and each player.

Don't be too smart to have fun
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4 months ago  ::  Feb 05, 2013 - 11:20AM #13
HairlessThoctar
Date Joined: Dec 27, 2009
Posts: 7,032
Savage Command

Sorcery
Choose two - Put a creature card from your hand onto the battlefield; sacrifice it at end of turn, or reveal cards from the top of your library until you reveal a creature card; put that creature onto the battlefield and all other cards revealed this way into your graveyard, or creatures you control gain +3/+0 and have haste until end of turn, or for each creature you control; you may have that creature fight another target creature. (do these things in the order they were written)
When Borborygmos commands you, you'd do well to listen. 

Command of the Conclave

Sorcery
Choose two - put four 1/1 white Soldier creature tokens with first strike onto the battlefield, or put four 1/1 white Bird creature tokens with flying onto the battlefield, or put two 2/2 white Knight creature tokens with vigilance onto the battlefield, or put a 4/4 green Beast creature token with trample onto the battlefield.  
When Trostani calls, all within the Conclave hear it. 

Undercity Command

Sorcery
Choose two - Each player discards their hand, or each player puts the top ten cards of his or her library into his or her graveyard, For each player cast a creature spell from that player's graveyard without paying its mana cost, or for each player; cast a non-creature spell from that player's graveyard without paying its mana cost. (do these things in order)
Lazav commands you, whether you know it or not.
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4 months ago  ::  Feb 05, 2013 - 5:03PM #14
purplebackpack89
Date Joined: Nov 30, 2012
Posts: 611

Feb 5, 2013 -- 3:46AM, Flopfoot wrote:

Sacred Command - X
Instant
Choose two - Target players gains X life; or return target noncreature permanent card with converted mana cost X or less from your graveyard to the battlefield; or target creature gets +X/+X until end of turn; or untap up to X target creatures.


I'm getting a serious "colorshifted Profane Command " vibe here. 

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4 months ago  ::  Feb 05, 2013 - 9:48PM #15
Flopfoot
Date Joined: Jul 16, 2007
Posts: 7,695
That is intented - even the name is a mirror
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4 months ago  ::  Feb 06, 2013 - 11:18AM #16
purplebackpack89
Date Joined: Nov 30, 2012
Posts: 611
ONLY A FEW HOURS LEFT TILL VOTING!

Here are some of mine:

Svogthos Command
Instant
(Mark-Golgari)
Choose two-Creatures you control gain deathtouch until end of turn; or return up to three target creature from your graveyard to your hand; or regenerate each creature you control; or put a 3/3 black and green Plant Zombie creature token onto the battlefield

Duskmantle Command
Instant
(Mark-Dimir)
Choose two- Counter target spell unless its controller pays 5 life ; or target player draws four cards, then discards four cards; or cast target instant spell from your graveyard without paying its mana cost; or target player puts the top thirteen cards of his or her library into his or her graveyard.

Orzhova Command
Sorcery
(Mark-Orzhov)
Choose two-Target player loses 4 life and you gain 4 life; or exile target creature; or put three -1/-1 counters on target creature; or put target enchantment card from an opponent's graveyard onto the battlefield under your control.

Rix Command
Instant
(Mark-Rakdos)
Choose two-Destroy target land; or Rix Command deals 2 damage to target creature and its controller loses 2 life; or creatures you control get +1/-1 and intimidate until end of turn, or each player discards his or her hand.


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4 months ago  ::  Feb 09, 2013 - 1:37AM #17
Tzaph
Date Joined: Mar 19, 2011
Posts: 418
Bump...?
"Waaah there's a few cards I don't like in the latest set! This game sucks now! Everything should just always stay the same because I'm threatened by change! I'm going to quit! I'm quitting! SOMEONE PAY ATTENTION TO MEEEE" - approximately 10% of MtG players on all forums, ever.

Read my thoughts, feed my ego! - www.tzaphiel.wordpress.com
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4 months ago  ::  Feb 09, 2013 - 2:04PM #18
purplebackpack89
Date Joined: Nov 30, 2012
Posts: 611
I'm torn between Throctar's Command of the Conclave and Tzaph's Defiler's Command
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