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4 months ago  ::  Feb 04, 2013 - 9:13AM #1
CommanderGreven
Date Joined: Mar 2, 2010
Posts: 11,363
Todays GTC card to rate is...

Boros Charm

 Spoiler: Show

5.0
: First pick no matter what.  I will always play this card.
4.5
: Splashable and first pick worthy.
4.0
: First pick pack 1.
3.5
: Early pick though not always a first pick.
3.0
: Solid early/mid pick.
2.5
: Solid pick in color.
2.0
: Should generally make the deck if in this color.
1.5
: Decent filler.
1.0
: 23rd card if you have to.
0.5
: This card will sometimes be sideboarded in.
0.0
: I will never put this card into my deck (main deck or after sideboarding).


This card is awesome.  Both in constructed and limited.  All of the abilities can be very useful and I consider this to be the best charm of the entire lot including RTR charms.

3.5

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4 months ago  ::  Feb 04, 2013 - 9:17AM #2
rstnme
Date Joined: Aug 10, 2012
Posts: 2,582
3.5 sure. It's so good I want to rank it higher, but it's not necessarily a bomb.
Limited Guidelines:

5.0: I will take this card no matter what: Pack Rat
4.5: Bomb and/or splashable creature or removal: Aetherling
4.0: Excellent first pick first pack, will sway me into same colors: Advent of the Wurm
3.5: Excellent first pack pick two, will confirm colors or possibly sway into second color. Gaze of Granite
3.0: Good in-color addition, or splashable removal/creature: Ascended Lawmage
2.5: Solid pick in-color: Bronzebeak Moa
2.0: Creatures 10-16; removal 6-7. Haazda Snare Squad
1.5: My 23rd or 22nd card, depending on removal. Wake the Reflections )
1.0: 23rd card if I don't maindeck an additional land: Murmuring Phantasm
0.5: This card will sometimes be sideboarded in: Uncovered Clues
0.0: I will shred this card for counters: Possibility Storm
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4 months ago  ::  Feb 04, 2013 - 9:17AM #3
Lobster667
Date Joined: Sep 30, 2010
Posts: 5,383
2.5. Simic Charm curb-stomps this in Limited and it's not really splashable (though I guess Gruul would appreciate it).
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4 months ago  ::  Feb 04, 2013 - 9:34AM #4
silentbobus
Date Joined: Jun 15, 2009
Posts: 7,553
I'll split the difference and say 3.0. I like all of the modes, but I'm not sure any one of them is a standout. But Boros being what it is I think that mode 1 will be used the most often.
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4 months ago  ::  Feb 04, 2013 - 9:36AM #5
Falcon_Uk
Date Joined: Jun 15, 2007
Posts: 4,233
I think 3 and this is neither as strong as Simic or Orzhov in limited (Orzhov being the best I think for the kill any creature ability).
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4 months ago  ::  Feb 04, 2013 - 11:36AM #6
Urzasapprentice
Date Joined: Jul 13, 2008
Posts: 1,666
4.0 I will try to get this into any deck I can. In Boros it's great and as an aside I splashed two of these in my Gruul prerelease and they were absolutely lethal.

I love this card!
bulletd Guidelines:

5.0: I will take this card no matter what. Creature 1 or playable 1 or hate 1. Domri Rade
4.5: Bomb and splashable. Creature 1-2, playable 1-2, removal 1. Obzedat, Ghost Council
4.0: Excellent first pick first pack, will sway me into same colors. Creatures 1-4, removal 1. Rubblehulk
3.5: Excellent first pack pick two, will confirm colors or possibly sway into second color. Ground Assault
3.0: Good in-color addition, or splashable removal/creature. Creatures 3-9, removal 1-3. Kingpin's Pet
2.5: Solid pick in-color; creatures 5-12, removal 3-5. Mugging
2.0: Creatures 10-16; removal 6-7. Act of Treason
1.5: My 23rd or 22nd card, depending on removal. Gutter Skulk
1.0: 23rd card if I don't maindeck an additional land. Mental Vapors
0.5: This card will sometimes be sideboarded in. Shattering Blow
0.0: I will shred this card for counters. Frenzied tilling
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4 months ago  ::  Feb 04, 2013 - 5:49PM #7
Dr_Demento
Date Joined: Jun 28, 2008
Posts: 8,326
This is 4.0 material simply because of the "Creatures you control are indestructible until end of turn." THe other two abilities are occasionally relevant, but that one just makes it hell to stabilize against a quick start.
"I think me going Bang bang bang I win is pretty intuitive"

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Aug 19, 2010 -- 5:52PM, Vektor480 wrote:

Aug 19, 2010 -- 4:54PM, Dr_Demento wrote:

Aug 19, 2010 -- 4:27PM, TranscientMaster wrote:

Aug 19, 2010 -- 3:07PM, Dr_Demento wrote:

Riggers , every Rigger in print so far boosts other Riggers .



Moriok Rigger does absolutely nothing to boost other riggers. You are incorrect.



Moriok Rigger is not a Rigger in print. Only in Errata

WHAT NOW!

(yes, I did put that phrase in for that exact reason)


Congratulations, they have activated your trap card!


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4 months ago  ::  Feb 04, 2013 - 7:56PM #8
ilvmymustang
Date Joined: Jan 4, 2004
Posts: 1,042
I'd say this is better than just a middle of the pack pick, and this card is never going to table anyways....which pretty much tells you its better than a 2.5

I can agree with 3.5 in that, it would always be a very early pick, and if i'm playing gruul, boros, or MAYBE orzhov, i'd want to try to play it.  Even if I cut the card, its an easy hate pick.

I can't see 4+ as 4.0 means its a first pick every time...and there's no way in hell i'd pick this over aurelia or her fury, or any other number of bombs in this set.   
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4 months ago  ::  Feb 04, 2013 - 7:58PM #9
Kazepenku
Date Joined: Nov 21, 2012
Posts: 801
I saw this done once: 

he attack with a 3/1 and a 2/1, and the opponent let it through (and has no mana), the guy spend 5 mana scorchwalker the 3/1 + boros charm, and proceed to win in one shot.




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4 months ago  ::  Feb 04, 2013 - 8:21PM #10
Urzasapprentice
Date Joined: Jul 13, 2008
Posts: 1,666

Feb 4, 2013 -- 7:56PM, ilvmymustang wrote:

I'd say this is better than just a middle of the pack pick, and this card is never going to table anyways....which pretty much tells you its better than a 2.5

I can agree with 3.5 in that, it would always be a very early pick, and if i'm playing gruul, boros, or MAYBE orzhov, i'd want to try to play it.  Even if I cut the card, its an easy hate pick.

I can't see 4+ as 4.0 means its a first pick every time...and there's no way in hell i'd pick this over aurelia or her fury, or any other number of bombs in this set.   




That's NOT what 4.0 means...that's what 5.0 means.

bulletd Guidelines:

5.0: I will take this card no matter what. Creature 1 or playable 1 or hate 1. Domri Rade
4.5: Bomb and splashable. Creature 1-2, playable 1-2, removal 1. Obzedat, Ghost Council
4.0: Excellent first pick first pack, will sway me into same colors. Creatures 1-4, removal 1. Rubblehulk
3.5: Excellent first pack pick two, will confirm colors or possibly sway into second color. Ground Assault
3.0: Good in-color addition, or splashable removal/creature. Creatures 3-9, removal 1-3. Kingpin's Pet
2.5: Solid pick in-color; creatures 5-12, removal 3-5. Mugging
2.0: Creatures 10-16; removal 6-7. Act of Treason
1.5: My 23rd or 22nd card, depending on removal. Gutter Skulk
1.0: 23rd card if I don't maindeck an additional land. Mental Vapors
0.5: This card will sometimes be sideboarded in. Shattering Blow
0.0: I will shred this card for counters. Frenzied tilling
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