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5 months ago  ::  Feb 04, 2013 - 11:55AM #11
Astarael7
Date Joined: Oct 15, 2009
Posts: 720

Feb 2, 2013 -- 9:04PM, tehsquirrely wrote:

Yeah that's the part confusing me. I understand unlimited - 7 is still unlimited, but unlimited = 2 is something different.


If you know something about programming (or math), this might be a better way to think about it:

Normal State: Hand Size = 7 (A player's hand size is limited to 7 cards.)

What Reliquary Tower does: Hand Size = Nil (A player's hand now has no size limit.)

What Jin-Gitaxias does: Hand Size = Hand Size - 7 (A player's hand size is now seven cards fewer.)

What Recycle does: Hand Size = 2 (A player's hand size is now limited to 2 cards.)

With Reliquary Tower + Recycle, the newest one wins because they're each setting a new value for the "Hand Size variable", and each change overwrites the old one.

With Reliquary Tower + Jin-Gitaxias, the Tower wins because {} - 2 is still {}.


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5 months ago  ::  Feb 04, 2013 - 5:08PM #12
ikegami
Date Joined: Nov 16, 2007
Posts: 2,258
Nil - 7 varies by language but it crashes C and it's -7 in Perl.

Replace "Nil" with "Inf", and it actually works (Inf - 7 = Inf).
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