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5 months ago  ::  Feb 02, 2013 - 6:28AM #1
mr.physics
Date Joined: Jan 9, 2012
Posts: 450
Creatures:
1 x angel of serenity
3 x aurelia, the warleader
4 x avacyn's pilgrim
2 x arbor elf
4 x huntmaster of the fells
4 x restoration angel
4 x loxodon smiter
3 x silverblade paladin
4 x thundermaw hellkite
1 x wolfir silverheart

Noncreatures
4 x farseek
2 x domri rade

Lands:
3 x clifftop retreat
2 x forest
1 x gavony township
1 x kessig wolf  run
4 x rootbound crag
1 x sacred foundry
4 x stomping ground
4 x temple garden
4 x sunpetal grove


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5 months ago  ::  Feb 02, 2013 - 6:54AM #2
jnp5021
Date Joined: May 2, 2011
Posts: 6,091
4 of domri no brainer. He will create so much draw for you. Prob drop 1 thundermaw and...idk, maybe go to 2 silverblade?
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5 months ago  ::  Feb 02, 2013 - 8:59AM #3
Wilsonia
Date Joined: Nov 4, 2012
Posts: 90
Needs more Thragtusk
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5 months ago  ::  Feb 02, 2013 - 11:05AM #4
mr.physics
Date Joined: Jan 9, 2012
Posts: 450
The problem with Domri is that he is an anti-control card, and isnt good in multiples. I could see 3x domri but 4x maindeck seems a bit excessive. This list isnt particularly well suited to make use of his fight ability (huntmaster and silverblade aren't the best in combat). Some matchups resto-thragtusk is extremely strong. I could definitely see centaur healer and thragtusk in the side. The deck is meant to have a powerful lategame but its meant to kill quickly. Rather than trying to buy an extra turn with thragtusk, the idea is to kill them a turn fast with hasted beaters. We haven't seen thundermaw paired with silverblade much prior to GTC, but i assume you its scary. 
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