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5 months ago  ::  Feb 02, 2013 - 8:06PM #11
dtolle
Date Joined: Dec 24, 2012
Posts: 959
The problem is that different color combinations have different identities. If this where it wouldn't feel right. Tends to do big flashy powerful effects. 3 drop 5/4s like Woolly Thoctar are approriate, this really isn't. In 5 color, we don't really have such a solid identity. I mean... Sliver Queen ? Atogatog ? Sure Conflux and Coalition Victory work because they deal with all five colors but how about Horde of Notions , Reaper King , or Maelstrom Archangel ?
This really feels five color to me. 
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5 months ago  ::  Feb 02, 2013 - 9:04PM #12
Flopfoot
Date Joined: Jul 16, 2007
Posts: 7,983
These abilities aren't just stapled on. Each of them has a purpose in making this card what it is.
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5 months ago  ::  Feb 03, 2013 - 12:49PM #13
bay_falconer
Date Joined: Oct 12, 2010
Posts: 9,710

Feb 2, 2013 -- 7:23AM, Jahikoi wrote:

It's been a long time since I've seen a well designed WURBG card.


The problem is, you can't stable an ability from each color on a card, cost it WURBG, and then be done.




Cromat tries to. It really does. It fails at it (since bouncing isn't usually green, red's fourth for flying, regenerate doesn't usually cost two colors, white doesn't often get basilisks, and +1/+1 for is just being cute), but it tries.

Jun 27, 2012 -- 12:04AM, GM_Champion wrote:

Clever deduction Watson! Maybe you can explain why Supergirl is trying to kill me.


----
Autocard is your friend.

[c]Lightning Bolt[/c]
= Lightning Bolt
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