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Switch to Forum Live View B/R/U Grixis Control
4 months ago  ::  Jan 31, 2013 - 5:37PM #1
thoughtcontrol
Date Joined: Jan 27, 2013
Posts: 389


My whole vision with this deck is to keep it as budget as possible while being competitive. I have only used cards from Rtr, Gtc, and coreset 2013 as those from the Rtr block will be around for the next year and a half or so and the ones from coreset 2013 have the best chance of being reprinted in coreset 2014.

Thank you for looking and any suggestions or questions will be greatly apprecitated.

   
   
   
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4 months ago  ::  Jan 31, 2013 - 6:09PM #2
cappio
Date Joined: Jan 28, 2013
Posts: 57
Bane Alley Broker should help you with draw control and huge spells
Chromatic Lantern / Realmwright / Prophetic Prism with mana management
You seem more oriented on discard than damage itself 
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4 months ago  ::  Jan 31, 2013 - 7:31PM #3
thoughtcontrol
Date Joined: Jan 27, 2013
Posts: 389
So I re-updated my card list to include a few things that I had forgot to move from one paper to the next. How viable do you think this deck could be? I'm open to all suggestions.

thanks

   
   
   
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4 months ago  ::  Jan 31, 2013 - 7:49PM #4
thoughtcontrol
Date Joined: Jan 27, 2013
Posts: 389

Jan 31, 2013 -- 6:09PM, cappio wrote:


You seem more oriented on discard than damage itself 




That is the idea of a mill/control deck, to make my opponent run out of cards before they can kill me so they lose by default, and to keep them from having a hand of cards they can use against me or permanents on the table that can block what attacks I do decide to deliver.

With Evolving Wilds and Gem of Becoming , I can fetch lands I need sooner. once I get out Hypersonic Dragon I can play both sorcery and instant spells on my opponents turn, so I could Dreadbore their Jace, Memory Adept before they get a chance to mill me for 10 or I could use Slaughter Games and before their Thragtusk resolves I can stop it, they get no life from it and no 3/3 token and they have to go through their hand, library and graveyard and exile all their mean little tusks which can shut down some of those rampy decks. Then I could use a Rakdos's Return and drain the life and clean out thier hand so they have no way to plan their next move against me. Then all the while I've had out my Consuming Aberration who just keeps getting bigger and bigger while milling out their library to 0 but if they aren't out of cards yet I just wipe their field with Cyclonic Rift and swing in with my now huge aberrations and finish them off. Well anyway, thats the plan.


   
   
   
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4 months ago  ::  Jan 31, 2013 - 7:55PM #5
thoughtcontrol
Date Joined: Jan 27, 2013
Posts: 389
The only decks I should really have trouble against is the really fast aggro decks so I will probably have to switch a few things around, maybe get a few Rakdos Cackler 's and Rakdos Shred-Freak 's for 1 and 2 drops to round out my mana curve.

   
   
   
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4 months ago  ::  Jan 31, 2013 - 8:16PM #6
WhosAsking03
Date Joined: Jan 26, 2012
Posts: 132
Fog Bank could help balance your cmc curve and slows down aggro decks.
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4 months ago  ::  Jan 31, 2013 - 10:32PM #7
DimirDeckWins
Date Joined: Jan 28, 2013
Posts: 92
That deck looks pretty mean. I was thinking of going Grixis for Dreadbore and Slaughter Games.
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4 months ago  ::  Feb 01, 2013 - 2:45AM #8
thoughtcontrol
Date Joined: Jan 27, 2013
Posts: 389

Jan 31, 2013 -- 8:16PM, WhosAsking03 wrote:

Fog Bank could help balance your cmc curve and slows down aggro decks.




Ill have to look into Side boarding that.


   
   
   
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4 months ago  ::  Feb 01, 2013 - 2:47AM #9
thoughtcontrol
Date Joined: Jan 27, 2013
Posts: 389

Jan 31, 2013 -- 10:32PM, DimirDeckWins wrote:

That deck looks pretty mean. I was thinking of going Grixis for Dreadbore and Slaughter Games.




Thank you, I hope it does well next week, I will post results and tweeks.


   
   
   
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4 months ago  ::  Feb 01, 2013 - 5:34AM #10
jnp5021
Date Joined: May 2, 2011
Posts: 5,865
So...many...2 of's O_o

You don't have enough draw to warrant that.

Milling while doing damage is just silly. You just have a lot going on and it's not very cohesive. Gotta pick a path and really max it out.

It has to be able to survive Jund and naya aggro, as well as bant midrange and control.

This prob won't cut it at present.
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