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Switch to Forum Live View DLCR: Arrows of Justice
4 months ago  ::  Jan 31, 2013 - 10:09AM #11
HairlessThoctar
Date Joined: Dec 27, 2009
Posts: 7,022
Not only is it removal, but it's highly splashable removal.

4.5
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4 months ago  ::  Jan 31, 2013 - 10:35AM #12
longwalrus
Date Joined: Sep 22, 2012
Posts: 291
clan defiance is a 4.5. This is nowhere near that power level. Don't get me wrong though, it's an early pick. 3 to 3.5.
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4 months ago  ::  Jan 31, 2013 - 11:52AM #13
Arioch22
Date Joined: Feb 2, 2011
Posts: 1,532
Yeah, real good removal that can easily be played in pretty much any deck.

3.0-3.5 
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4 months ago  ::  Jan 31, 2013 - 2:43PM #14
Zokorad
Date Joined: Sep 26, 2011
Posts: 2,856
Happened at the Prerelease.

Opponent: Attack with Burning Tree Shaman.
Me: I take 2 go down to 3.
Opponent: Zhur-Twa Swine Bloodrush, you lose.
Me: Arrowss of Justice in response, no I don't
Blocks I liked: (+1)

Invasion
Onslaught
Mirrodin
Time Spiral
Lorwyn
Zendikar
Return to Ravnica

Blocks I disliked: (-1)

Oddesy
Champions of Kamigawa
Time Echoes
Innistrad
Any Released Blocks not listed in this Sig

Blocks I neutralize: (+/-0)

Ravnica City of Guilds
Shadowmoor
Shards of Alara
Scars of Mirrodin



http://community.wizards.com/paranoia
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4 months ago  ::  Jan 31, 2013 - 6:10PM #15
Catotheyounger
Date Joined: Nov 18, 2012
Posts: 1,220
Why is everyone rating 3 drop conditional divine verdict so highly?
I don't have an egosig because I'd rather my ideas be judged on their merits than on mine.

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4 months ago  ::  Jan 31, 2013 - 6:14PM #16
afrikanen
Date Joined: Oct 15, 2012
Posts: 32

Jan 31, 2013 -- 6:10PM, Catotheyounger wrote:

Why is everyone rating 3 drop conditional divine verdict so highly?




3-drops are better than 4-drops.
Hybrid mana makes it easier to cast.
GTC has crappy removal, core sets have relatively good removal.

Those are my guesses.

This notwithstanding, I probably wouldn't rate it higher than 3, especially not if I'm playing Boros.

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4 months ago  ::  Jan 31, 2013 - 9:07PM #17
Urzasapprentice
Date Joined: Jul 13, 2008
Posts: 1,614
3.0 You guys are sick in the head =  p  Way to conditional to go higher
bulletd Guidelines:

5.0: I will take this card no matter what. Creature 1 or playable 1 or hate 1. Domri Rade
4.5: Bomb and splashable. Creature 1-2, playable 1-2, removal 1. Obzedat, Ghost Council
4.0: Excellent first pick first pack, will sway me into same colors. Creatures 1-4, removal 1. Rubblehulk
3.5: Excellent first pack pick two, will confirm colors or possibly sway into second color. Ground Assault
3.0: Good in-color addition, or splashable removal/creature. Creatures 3-9, removal 1-3. Kingpin's Pet
2.5: Solid pick in-color; creatures 5-12, removal 3-5. Mugging
2.0: Creatures 10-16; removal 6-7. Act of Treason
1.5: My 23rd or 22nd card, depending on removal. Gutter Skulk
1.0: 23rd card if I don't maindeck an additional land. Mental Vapors
0.5: This card will sometimes be sideboarded in. Shattering Blow
0.0: I will shred this card for counters. Frenzied tilling
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4 months ago  ::  Jan 31, 2013 - 9:09PM #18
orin02
Date Joined: Jul 15, 2012
Posts: 478
3-3.5. It fits in a lot of guilds or is easily spashable.
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4 months ago  ::  Feb 01, 2013 - 2:22AM #19
MyPouf
Date Joined: Sep 20, 2012
Posts: 150

Jan 31, 2013 -- 8:58AM, rstnme wrote:

Jan 31, 2013 -- 8:52AM, Lobster667 wrote:

Jan 31, 2013 -- 8:44AM, rstnme wrote:

Was avenging arrow a 3.0? This is better than that. 3-3.5 for me.




Avenging Arrow is not a close comparison to this card (there's a big difference in killing something before and after it hits).




Except I was referring to how Avenging Arrow was ranked as a 3.0 situational removal and wanted to point out this deserved to be ranked higher exactly because it's better...?


I believe Avenging Arrow also got graded high because of the general lack of removals in RTR. I don't think it would get more than 2.5 in GTC.


I think 3-3.5 is fair enough.
I can easily see myself P1P2 this and even P1P1 in a mediocre pack.  

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