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Switch to Forum Live View Planeswalker hate, design and discussion
4 months ago  ::  Jan 30, 2013 - 3:51PM #1
HairlessThoctar
Date Joined: Dec 27, 2009
Posts: 7,123
I like Planeswalkers, they're cool and fun and powerful.
I hate playing against Planeswalkers when I don't have outs for them.
To that end, I've thought about different ways colors and combos might be able to face them.

Disrobe

Instant
Uncommon
Choose one - destroy target artifact or enchantment, or remove all counters from target permanent.
It is better to die than be made an example of.




-I'm not sure how much design space black has for ripping counters off of things, but I think we might be able to open it up more by spreading the love into gold.


Death Sentence

Enchantment
Rare
When Death Sentence enters the battlefield, name a creature or Planeswalker
, sacrifice Death Sentence: Destroy target permanent with the chosen name.




-So far, 'destroy target planeswalker' seems to be a thing, but I'm not sure that's strictly necessary, especially given how little difference there is between creatures and walkers conceptually.


Lab Explosion

Sorcery
Rare
Lab Explosion deals damage to target player equal to the greatest number of counters among permanents they control.




-unsubtle, but so are Planeswalkers


Trial by Fire

Sorcery
Rare
Trial by Fire deals 5 damage to target player. That player gains 3 life




-I feel like burn aimed at walkers can probably afford to be cheaper than that aimed at players. Like how Flame Slash is so much cheaper than the flexible Flame Javelin or Char .

Mana Seep

Instant
Common
Counter target spell unless that spell's controller pays or removes counters from a permanent they control.





Unwelcomed

Encantment
Rare
Whenever a creature attacks a planeswalker, that creature gets +2/+0.
These matters do not concern you, foreigner.






What sort of unexplored space do you think exists for Planeswalker hate?

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4 months ago  ::  Jan 30, 2013 - 3:57PM #2
bay_falconer
Date Joined: Oct 12, 2010
Posts: 9,710
Well, "remove all counters" is my personal favorite choice. You could also do Dreadbore -style removal. White gets Oblivion Ring -style options.

Blinking and bouncing your opponent's stuff can also be a subtle bit of planeswalker hate. Bawww, you have to build up loyalty again.

Jun 27, 2012 -- 12:04AM, GM_Champion wrote:

Clever deduction Watson! Maybe you can explain why Supergirl is trying to kill me.


----
Autocard is your friend.

[c]Lightning Bolt[/c]
= Lightning Bolt
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4 months ago  ::  Jan 31, 2013 - 6:31PM #3
dtolle
Date Joined: Dec 24, 2012
Posts: 925
Cost of Meddling
Enchantment
Planeswalker abilities cost an additional one life to activate.
You would dare meddle in my affairs planeswalker?

Made it black because of the flavor text on Lord of the Pit in angelic vs demonic. 
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4 months ago  ::  Jan 31, 2013 - 6:47PM #4
HairlessThoctar
Date Joined: Dec 27, 2009
Posts: 7,123
That could stand to be significantly more aggressively costed.
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4 months ago  ::  Jan 31, 2013 - 7:08PM #5
dtolle
Date Joined: Dec 24, 2012
Posts: 925
Fair enough... Probably five or six.
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4 months ago  ::  Jan 31, 2013 - 7:26PM #6
HairlessThoctar
Date Joined: Dec 27, 2009
Posts: 7,123
No I mean like, make it cost two or something.
Or make the controller lose life equal to the loyalty added or removed.

5 or 6 per activation might work, they don't have to activate loyalty after all.
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4 months ago  ::  Jan 31, 2013 - 7:40PM #7
purplebackpack89
Date Joined: Nov 30, 2012
Posts: 625
I'm of the opinion that planeswalker destruction should be BLUE, because blue is the only color that doesn't destroy permanents (see also my recent thread on Banishments, where I allow blue to banish planeswalkers).  Here's an example.  Title needs work.

Misfired Conjuring
Instant
Choose one: Return target permanent to its owner's hand, or destroy target planeswalker

(Possibly add an Entwine of )
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4 months ago  ::  Jan 31, 2013 - 7:42PM #8
dtolle
Date Joined: Dec 24, 2012
Posts: 925
Ohhh.... Yeah I suppose. Perhaps....
Cost of Meddling
Enchantment
Abilities on planeswalkers cost an additional 5 life to activate.
You would dare meddle in my affairs planeswalker?

Hmmmm.....
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4 months ago  ::  Jan 31, 2013 - 7:51PM #9
Matt_Holck
Date Joined: Nov 15, 2012
Posts: 3,608
when this enters play, put X of your life chips onto this
TLDR
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4 months ago  ::  Jan 31, 2013 - 8:38PM #10
metalevolence
Date Joined: Oct 10, 2009
Posts: 3,192
Red kind of has removal for them in the form of damage.
http://magiccardswithgooglyeyes.tumblr.com/
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