That should cover my daily dose of ridiculous crap said without enough indicative sarcasm over the Internet. Core sets are "mild" and bad cards, like Ajani, Caller of the Pride, Thragtusk, Thundermaw Hellkite, Sublime Archangel, Knight of Glory, Flinthoof Boar, Duress, Mutilate; I just- what? I must be new to this game, because I think M13 has more noteworthy cards than any other single set in standard.
They put some chase cards at the top to sell packs. The commons and uncommons are full of toned down and vanilla effects. This is not a revelation, it's the way they intentionally design the sets. So, basically, you don't know what you're talking about.
It used to be, though, that the Core Sets were significantly weaker than the expansions, because they came out every two years and it was presumed that they would interfere with having Standard rotate otherwise.
Coming up with weird ideas to make everyone happy since 2008! I have now started a blog as an appropriate place to put my crazy ideas.
I personally wouldn't mind seeing a core set like lorwyn as long as its not based around infect type stuff like it could of been if something was done like that for the scars block. I liked M12 the most. I was happy yet disapointed with m13. 250ish cards is enough for a set still I think.
From now on, whenever I cast a creature that is all creature types, I'll choose one really weird one and say that it's that. It's everything else too, but hey...
"Ok, so I cast Mistform Ultimus . He's a 3/3 albacore tuna illusion..."
That would rock, very funny
Magic the Gathering Adventures Blog http://mtgadventures.blogspot.com/
They need to do better than their last two outings. M12 and M13 have been very poor, from a limited game play standpoint as well as a constructed staple standpoint.
Pah. M13 limited was awesome. M11 limited was hampered by the fact that blue was way stronger than any other color.
That was most likely due to blue having three different Scry cards, all of which were common. Augury Owl , Foresee , and Preordain make for very good filtering. Black got the Viscera Seer of course while every color could scry with Crystal Ball .
But looking at the M11 list, I'd say every color got some good stuff. Counting the quality commons and uncommons, which of course are the primary focus of limited:
Black had some good commons if you wanted to run discard. Which, considering blue had Mana Leak and Negate , you probably did. It's uncommon selection wasn't bad, either, especially Reassembling Skeleton who could take counter, kill, and burn spells all day long, blocked like a champ, and made good sac fodder for Viscera Seer and Bloodthrone Vampire while he was at it.
Red just about had the fewest total quality common and uncommon cards in M11 limited. But what it lacked in quantity it more than made up for in quality, seeing its most famous burn spell return and providing artifact removal on a creature when it was needed most. The uncommons weren't half bad either, especially Combust which would prove quite useful in a limited full of Safe Passage s, Mana Leak s, and Negate s.
Interestingly enough, green is comparable to blue by featuring a lot of strong commons but few exceptional uncommons. Fog , Giant Growth , and Naturalize are as useful as ever while Sylvan Ranger provides color fixing in Gx decks.
In general, I don't think that most people want larger sets.
Fourth Edition and Tenth Edition both had 121 rares, 121 uncommons, and 121 commons. Let's suppose that this is what is meant by a "larger" core set.
Currently, large sets have 53 rares and 15 mythic rares, with mythic rares twice as rare as ordinary sets. This has likely been achieved by printing sheets of 121 cards with the 53 rares each printed twice and the 15 mythics printed once (Wizards does not make official statements about this sort of thing).
So a mythic rare is only as rare as a regular rare was in those old larger core sets.
Well, there were howls of rage when Wizards introduced Mythics (previously, large sets had 88 rares, down from 110 rares which they had before that) because they were so rare they would be very expensive, and so on.
So a set in which the mere rares would be as rare as mythics... would, presumably, get a cold reception in today's climate.
Coming up with weird ideas to make everyone happy since 2008! I have now started a blog as an appropriate place to put my crazy ideas.
You also have to consider that there are type 1 rares and type 2 rares, one being far more frequent than the other. So while taplands are a common enough rare pull in M13, a Thragtusk or Rhox Faithmender might only show up once per box.
Favorite set: Arabian Nights Favorite planeswalker: Taysir, the One Made of Five Favorite book cycle: Ice Age Favorite creature type(s): Elephant (W), Minotaur (R), Shade (B), Spider (G), Cephalid (U) Myr (Artifact) Standard: Gruul Control Modern: American Human Tempo; Zombie Tribal EDH: Aboshan, Cephalid Emperor Cube: The Moons of Mirrodin
Iam tired of sets being geared twards limited and edh.
Stop deleting my posts you jackwagon! Dictators prefer an unarmed population. MTGS, for all your nazi loving needs. Thank you SO much for turning Magic standard into Yugioh. Decks I playSpoiler:Show
You also have to consider that there are type 1 rares and type 2 rares, one being far more frequent than the other. So while taplands are a common enough rare pull in M13, a Thragtusk or Rhox Faithmender might only show up once per box.
No, this is a myth. All rares that are not mythic are equally probable; it just seems as though you always get junk rares instead of the one you want... because only a few of the rares are chase rares.
A box has 36 boosters in it, and any one specific rare shows up, on average, once in every 60 1/2 boosters in a large set.
Coming up with weird ideas to make everyone happy since 2008! I have now started a blog as an appropriate place to put my crazy ideas.