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4 months ago ::
Jan 30, 2013 - 11:17AM
#11
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Date Joined:
Jan 23, 2007
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.5-1.0. It's just not worth a card.
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4 months ago ::
Jan 30, 2013 - 1:39PM
#12
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Date Joined:
Mar 31, 2002
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About a 1. There's enough reasons in this set to make Hexproof matter, and the single block removes a lot of risk from combat. Still, it's sideboard material at best most of the time. Doesn't do a lot for you, although added this to any creature with Madcap Skill or vise-versa is fun stuff and wrecks the game. Not worth it on its own, however. I'd really have to be hardpressed to want to maindeck this, although if it appears that the draft has become removal heavy by pure chance I would.
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4 months ago ::
Jan 30, 2013 - 1:56PM
#13
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Date Joined:
Jan 30, 2013
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I would call this a 1.5. This could work well when put on the appropriate creature. A creature with first strike or deathtouch would benefit greatly from this card. Or possibly a Cipher trigger or something of that nature.
On a side note, in standard, it could see play with Ethereal Armor.
~Magusofthewin
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4 months ago ::
Jan 31, 2013 - 5:05AM
#14
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Date Joined:
Sep 20, 2012
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