Community

 
Jump Menu:
Post Reply
Page 5 of 9  •  Prev 1 ... 3 4 5 6 7 ... 9 Next
Switch to Forum Live View Shazzeh's Megathread for a Blue-less Set
5 months ago  ::  Feb 05, 2013 - 7:38PM #41
purplebackpack89
Date Joined: Nov 30, 2012
Posts: 661
I can understand blue being done away with, there are already a bunch of things that all the other colors do that blue doesn't.  There are almost no "Destroy" spells in Blue, unless you're counting spell counters as destroyers.  Blue doesn't gain life, deal damage, or force opponents to lose life. However, there are three things that are big in blue and little in the other three colors: drawing cards, countering spells, and returning permanents to their owner's hands.  For this set:
  • White gets bouncing
  • Green gets drawing cards
  • Red gets counterspells and spell copying
  • Black gets a little bit of all the things above, plus milling and discarding, which it was already strong in.
Quick Reply
Cancel
5 months ago  ::  Feb 05, 2013 - 7:44PM #42
ChaosLight
Date Joined: Aug 28, 2008
Posts: 14,911
White already gets counters, black gets straight draw (almost) red gets looting, green gets creature based draw, returning permanents to hand isn't that good anyway, but both red and white have gotten it. Well white has gotten to top of library..
Quick Reply
Cancel
5 months ago  ::  Feb 05, 2013 - 7:47PM #43
purplebackpack89
Date Joined: Nov 30, 2012
Posts: 661
Vinestorm
Sorcery
Draw three cards, then put two non-creature cards from your hand on top of your library.

(Color-shifted Brainstorm )

Blessed Shuriken

Instant
Return target permanent to its owner's hand.  Its controller gains life equal to its CMC.

Counterflame
Instant
Counter target white or blue spell

I'm seriously getting a serious Planar Chaos vibe from this thread

Quick Reply
Cancel
5 months ago  ::  Feb 05, 2013 - 7:52PM #44
ChaosLight
Date Joined: Aug 28, 2008
Posts: 14,911
Clever color bleeds are not the same as blatant disregard for the color pie :x
Quick Reply
Cancel
5 months ago  ::  Feb 05, 2013 - 8:33PM #45
purplebackpack89
Date Joined: Nov 30, 2012
Posts: 661
White counterspells, red counterspells, let's see if I can do a GREEN one for this blueless deck

AEther Wormhole
Counter target spell.  Its controller may search his or her library for a basic land card and put that card onto the battlefield tapped. Then that player shuffles his or her library.
Quick Reply
Cancel
5 months ago  ::  Feb 05, 2013 - 8:46PM #46
Shazzeh
  • Lord of the Riverdance
  • Wanted a door instead
Date Joined: Feb 18, 2008
Posts: 4,053

Feb 5, 2013 -- 7:24PM, Catotheyounger wrote:

Why are you making it blueless? 



I don't like blue. It does a bunch of stuff just because it's "smart" or "tricky" or something even if it would be more interesting in another color. Everything blue has boring, abstract flavor, like the card name is describing what the card does instead of how or why.

Basically, because Mana Tithe is way cooler than Force Spike .

hall of fame Show
Kavu_Overlord
Dudibus
turnip_song
POSValkir1
Quick Reply
Cancel
5 months ago  ::  Feb 07, 2013 - 7:10PM #47
Shazzeh
  • Lord of the Riverdance
  • Wanted a door instead
Date Joined: Feb 18, 2008
Posts: 4,053
Shrouded Cage
Enchantment - Aura (common)
Enchant nonblue creature
Enchanted creature can't attack or block.
Only the most cunning could find its door.


Alcove Ghast
Creature - Spirit (common)
Alcove Ghast can't be blocked except by blue creatures.
Only the most perceptive could see its steps.
3/3

False Omen
Instant (common)
Until end of turn, you gain control of target blue creature and it has haste.
Only the most learned could discern its meaning.

Erdori Hunter
Creature - Centaur Scout (common)
All blue creatures able to block Erdori Hunter do so.
Only the most curious could spring his trap.
3/1

These should have interesting interactions since every color will have blue and nonblue stuff. Blue's allies get nonblue hosers and its enemies get blue hosers. I'm bad at flavor text. Erdor is the name of a place that I just made up like a minute ago.
hall of fame Show
Kavu_Overlord
Dudibus
turnip_song
POSValkir1
Quick Reply
Cancel
5 months ago  ::  Feb 08, 2013 - 8:17AM #48
Shazzeh
  • Lord of the Riverdance
  • Wanted a door instead
Date Joined: Feb 18, 2008
Posts: 4,053
Solitary Psychomancer
Creature - Human Wizard (uncommon)
: Target player reveals the top card of his or her library. If it's a creature card, that player puts it into his or her graveyard.
5/2

Test Run
Instant (rare)
You gain control of target spell. If it's an instant or sorcery spell, you may choose new targets for it. If it's a permanent spell, it gains "At the beginning of your end step, this permanent loses this ability and its owner gains control of it."


hall of fame Show
Kavu_Overlord
Dudibus
turnip_song
POSValkir1
Quick Reply
Cancel
5 months ago  ::  Feb 08, 2013 - 11:24PM #49
Shazzeh
  • Lord of the Riverdance
  • Wanted a door instead
Date Joined: Feb 18, 2008
Posts: 4,053
I was ignoring white since I couldn't figure out what to do with it, but it's getting tapping permanents, "doesn't untap" stuff, aura movement, bounce, counterspells, and a theme of taxation.

Charms Dealer
Creature - Human Wizard (rare)
If an Aura attached to another permanent would be put into a graveyard, instead attach it to Charms Dealer.
: Attach target Aura attached to Charms Dealer to another target creature.
1/3

card scrapped due to negative interaction with new mechanics Show
Imperial Collector
Creature - Human (common)
Whenever Imperial Collector attacks, you gain 1 life for each untapped land defending player controls.
2/2

He's supposed to encourage them to tap all their lands. Then you do degenerate stuff. I might change it, though, since if you do it in the other order it's pretty antisynergistic.
hall of fame Show
Kavu_Overlord
Dudibus
turnip_song
POSValkir1
Quick Reply
Cancel
5 months ago  ::  Feb 10, 2013 - 11:42AM #50
Shazzeh
  • Lord of the Riverdance
  • Wanted a door instead
Date Joined: Feb 18, 2008
Posts: 4,053
Man-at-Charms
Creature - Human Soldier (common)
Man-at-Charms gets +1/+1 and has first strike as long as it's enchanted.
1/1

Call to Charms
Instant (uncommon)
You may put an Aura card from your hand onto the battlefield enchanting target creature you control. If you do, untap that creature.

Along with Charms Dealer, these form a vertical cycle of sorts.
hall of fame Show
Kavu_Overlord
Dudibus
turnip_song
POSValkir1
Quick Reply
Cancel
Page 5 of 9  •  Prev 1 ... 3 4 5 6 7 ... 9 Next
Jump Menu:
 
    Viewing this thread :: 0 registered and 1 guest
    No registered users viewing