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4 months ago  ::  Jan 27, 2013 - 2:17PM #21
Esterdi
Date Joined: Nov 7, 2012
Posts: 1,346
This might be a bit silly.

Rakdos:

Battleready ( You may declare this creature as an attacker during the declare attackers step even if you are not the active player)
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4 months ago  ::  Jan 27, 2013 - 5:11PM #22
purplebackpack89
Date Joined: Nov 30, 2012
Posts: 616
Dimir
Lobotomize (When this creature deals damage to a player, that player put that many cards from the top of his or her library into his or her graveyard.)

Simic
Slithbound (When this creature deal combat to a player, put a +1/+1 counter on it)
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4 months ago  ::  Jan 27, 2013 - 5:12PM #23
purplebackpack89
Date Joined: Nov 30, 2012
Posts: 616

Jan 27, 2013 -- 2:17PM, Esterdi wrote:

This might be a bit silly.

Rakdos:

Battleready ( You may declare this creature as an attacker during the declare attackers step even if you are not the active player)


Seems more Boros

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4 months ago  ::  Jan 27, 2013 - 6:25PM #24
Matt_Holck
Date Joined: Nov 15, 2012
Posts: 3,552
Selinis

Animal Guild creature elf beast
and Tap an Untapped Barrier:
 Target creature gains Hunter to end of turn.
( If a creature with hunter is unopposed(attacking and not blocked after blockers are declared).
   it may do its damage to target creature defending player controls instead.)
~instinct and intelligence are not different
2/2
TLDR
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4 months ago  ::  Jan 27, 2013 - 6:37PM #25
IceMetalPunk
Date Joined: Aug 21, 2012
Posts: 1,052

Jan 27, 2013 -- 6:25PM, Matt_Holck wrote:

Selinis

Animal Guild creature elf beast
and Tap an Untapped Barrier:
 Target creature gains Hunter to end of turn.
( If a creature with hunter is unopposed(attacking and not blocked after blockers are declared).
   it may do its damage to target creature defending player controls instead.)
~instinct and intelligence are not different
2/2


Let me reword that in a way that doesn't make the templates cry...

"If a creature with hunter attacks and is not blocked, you may prevent all combat damage it would deal. If you do, it deals damage equal to its power to target creature defending player controls."

All cards I make have artists credited in the appropriate places. Artist names in "quotes" are DeviantArt usernames unless otherwise mentioned.

Click here ---><--- Click here

Mar 21, 2013 -- 1:18PM, ChaosLight wrote:

I'm now going to quote you out of context in my sig because that's what adorable monkey-pigs like me do.

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4 months ago  ::  Jan 27, 2013 - 10:45PM #26
TPmanW
Date Joined: Oct 24, 2010
Posts: 2,204
@Thoctar: Damn those were some nice mechanics. All-Out was particularily cool. I want to see a card with "when ~ goes all-out" on it, probably a good way to make it matter for more than just alpha strikes. Also I wouldn't have it automatically grant haste and trample, that seems like too much stuff to tie into the mechanic and it's only going to limit you design options.
@ BlueJ: Toll is amazing. Swarm is pretty cool too, but everything but the name feels more or than .
@cazoo & Dtolle: I'd make Law make spells of that cmc cost more for your opponents to cast. Raising the cost does weird things and totally disallowing spells of a certain cmc seems a little hard to balance and find design space for.

My ability for Boros:
Battlecast- This spell costs less to cast for each attacking creature.
Not a whole lot of design space here but I think there's enough to be worth exploring. I'd make it "for each creature that attacked this turn" but I'm afraid of the memory issues. Substituting "spell" for "ability" also works.
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4 months ago  ::  Jan 28, 2013 - 8:02AM #27
HairlessThoctar
Date Joined: Dec 27, 2009
Posts: 7,077


Boros
No quarter - If you attacked with all creatures you control without defender this turn, BONUS


 

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4 months ago  ::  Jan 28, 2013 - 10:52AM #28
BlueJ
Date Joined: Jan 15, 2013
Posts: 57
Glad to see that yous like Toll.

Jan 27, 2013 -- 10:45PM, TPmanW wrote:

My ability for Boros:
Battlecast- This spell costs less to cast for each attacking creature.




Could be interesting for Instant spells and Flash creatures. Or maybe a spell that gives, say, +1/+1 for each attacking creature?

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4 months ago  ::  Jan 28, 2013 - 12:55PM #29
TPmanW
Date Joined: Oct 24, 2010
Posts: 2,204

Jan 28, 2013 -- 10:52AM, BlueJ wrote:

Glad to see that yous like Toll.

Jan 27, 2013 -- 10:45PM, TPmanW wrote:

My ability for Boros:
Battlecast- This spell costs less to cast for each attacking creature.




Could be interesting for Instant spells and Flash creatures. Or maybe a spell that gives, say, +1/+1 for each attacking creature?



Exactly my thoughts. It makes for a mean X pump spell.

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