I went 2-4 as Gruul. :/ I pulled hardly any good stuff sadly, but I did notice a nice trick. act of treason combied with pit fight is a great combo together. Steal their biggest guy, attack, then make him pit fight another of their guys netting you, usually, a clean(ish) board, having taken out their blockers.
Bloodrush is great in sealed due to the lack of counters in GtC. The problems against it are instant removal, however.
All in all, I was dissatisfied with my results but I did have a good time.
I went 3-2 playing Simic. I really enjoyed the Simic deck but was completely overrun by two aggro decks. I agree with others that Boros is probably the strongest out there and won our event (mainly thanks to Gideon).
My favourite play of the day was the almost game winning combo of Agoraphobia and Simic Manipulator . Although it's obvious, what you do is shrink their guy, steal it with the manipulator and then return the agoraphobia to your hand. Play it on their next creature and repeat.
I ran Dimir. It was a fun night of combo's. I had to splash in some orsov to fill out my deck lists but I figure that is just the nature of the beast when it comes to any kind of limited.
Funnily enough I pulled a metric butt ton of gruul cards and my girlfriend who was playing gruul pulled mostly dimir, so that worked out when we traded at home the next day.
I went 2:1 against boros 2:0 against Simic and and 0:2 against orsov (I didn't top deck any counters and he extorted me into the ground...) after that I had to drop cause my girlfriend had work in the morning and we only took the one car so that sucks.
But ciphering just about anything on an unblockable creature is fun. All the games win or loose came down to the wire due to a fairly high mana costs across most of the guilds it seems. Though that added to the fun for me. All in all a great time was had by all and I definately enjoyed myself.
I played in one today, went Simic guild, but ended up playing the exact opposite: a Boros/Orzhov mix. Thanks to two Boros Signets I actually didn't get color screwed in most games. The decks did very well, I went 3-1, with the 1 match loss due to a horrible misplay (forgetting about the special ability of the Guardian of the Gateless, whoops, won't make that mistake again!) The deck's success was due to good removal: Angelic Edict, 1000 Lashes, Homing Lightning, Massive Raid, Aurelia's Fury. Creatures of note were the Treasury Thrull, Court Street Denizen, Syndic of Tithes. Cartel Aristocrat turned out to be a great combo card with Act of Treason, as well as with Holy Mantle (protection from EVERYTHING!).
The actual Simic stuff was OK to crappy, despite having 2 Fathom Mages and a Prime Speaker Zegana. It was definitely fun to see my opponents confusion with the Simic guild box on the table. But, obviously disappointed to not actually get to play Simic. I was going to play Dimir tomorrow, but am hoping to try Simic again instead, hopefully this time to actually play blue/green.
Hey some advise for simic players from what I have noticed and done well with as I picked simic and tied for 1rst with 3 others out of 30+ people(we didn't want to fight for the win, it was already 7 am the next day)
-Taking damage very to keep your monsters is comon, then using predators rapport to save yourself and comback is a great play. The card often gives 8+life -Using hands of binding is very effective tapdown and great on a flyer if you have one -If you have Miming slime USE IT wt combos extremly well with evolve and if you have the 6/2 out you will get a 6/6 which will win most games
I found that when I used my simic deck I beat the boros decks quite well due to gaining like 10 life and just having really powerful monsters.
I went 2-4 as Gruul. :/ I pulled hardly any good stuff sadly, but I did notice a nice trick. act of treason combied with pit fight is a great combo together. Steal their biggest guy, attack, then make him pit fight another of their guys netting you, usually, a clean(ish) board, having taken out their blockers. Bloodrush is great in sealed due to the lack of counters in GtC. The problems against it are instant removal, however. All in all, I was dissatisfied with my results but I did have a good time.
Bloodrush can't be countered...you aren't casting a spell, you're merely discarding a card. Even if your opponent has 7 counterspells he can't use them.
bulletd Guidelines:
5.0: I will take this card no matter what. Creature 1 or playable 1 or hate 1.Domri Rade 4.5: Bomb and splashable. Creature 1-2, playable 1-2, removal 1. Obzedat, Ghost Council 4.0: Excellent first pick first pack, will sway me into same colors. Creatures 1-4, removal 1. Rubblehulk 3.5: Excellent first pack pick two, will confirm colors or possibly sway into second color. Ground Assault 3.0: Good in-color addition, or splashable removal/creature. Creatures 3-9, removal 1-3. Kingpin's Pet 2.5: Solid pick in-color; creatures 5-12, removal 3-5. Mugging 2.0: Creatures 10-16; removal 6-7. Act of Treason 1.5: My 23rd or 22nd card, depending on removal. Gutter Skulk 1.0: 23rd card if I don't maindeck an additional land. Mental Vapors 0.5: This card will sometimes be sideboarded in. Shattering Blow 0.0: I will shred this card for counters. Frenzied tilling
Did Gruul, I also suffered from the last of early game presence, and lost 3 of 5 due to mana screwed. My guild pack was ok had a Pitfight. I pulled alot of mid to late game bombs including the gruul leader himself and 3 skargg golaiths [1 foiled, 1 out of guildpack, and 1 out of normal booster], but I also got Stomping grounds. I liked my overall pulls just lacked in the early game fight, but was still fun. 2-3 was my record: 2 - 0 against gruul spalsh of W, 1-2 Naya[gruul + boros]. 1-2 Simic R splash, 2 - 1 Gruul, and 1-2 against Dmir
I went 2-4 as Gruul. :/ I pulled hardly any good stuff sadly, but I did notice a nice trick. act of treason combied with pit fight is a great combo together. Steal their biggest guy, attack, then make him pit fight another of their guys netting you, usually, a clean(ish) board, having taken out their blockers. Bloodrush is great in sealed due to the lack of counters in GtC. The problems against it are instant removal, however. All in all, I was dissatisfied with my results but I did have a good time.
Bloodrush can't be countered...you aren't casting a spell, you're merely discarding a card. Even if your opponent has 7 counterspells he can't use them.
I think what are actually missing are unsummon effects. We have it Simic Charm and then of course Aetherize , but that's about it.
Gruul is the only guild that I did not go up against today.
4-2(9th) with orzhov splashing red, an orzhov player got first place with boros in second and it was mostly orzhov and boros at the top with I think one simic player. There were very few simic and dimir players at my prerelease, most players were orzhov or boros.