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4 months ago ::
Jan 25, 2013 - 12:46PM
#1
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Date Joined:
Mar 17, 2012
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This thread is for discussion of this week's Draft Simulator, which goes live Monday morning on magicthegathering.com.
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4 months ago ::
Jan 27, 2013 - 11:34PM
#2
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Date Joined:
Sep 19, 2011
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4 months ago ::
Jan 28, 2013 - 4:20AM
#3
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Signals totally messed up, not enough playables.
Arbor Elf x3 Bloodthrone Vampire Bond Beetle Crippling Blight x2 Disciple of Bolas Duskmantle Prowler Essence Drain Giant Scorpion x2 Knight of Infamy Liliana of the Dark Realms Mind Rot Prey Upon Quirion Dryad Rancor x2 Servant of Nefarox Timberpack Wolf x2 9 Forests 7 Swamps
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4 months ago ::
Jan 28, 2013 - 4:46AM
#4
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Date Joined:
Jun 14, 2007
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4 months ago ::
Jan 28, 2013 - 6:19AM
#5
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Date Joined:
May 19, 2011
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4 months ago ::
Jan 28, 2013 - 8:17AM
#6
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4 months ago ::
Jan 28, 2013 - 11:55AM
#7
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4 months ago ::
Jan 28, 2013 - 2:13PM
#8
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Date Joined:
Jan 19, 2010
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******************************************************************************************************************************************************************************************** From Mark Rosewater's Tumblr: the0uroboros asked: How in the same set can we have a hexproof, unsacrificable(not a word) creature AND a land that makes it uncounterable. How does this lead to interactive play? I believe I’m able to play my creature and you have to deal with it is much more interactive than you counter my creature. ******************************************************************************************************************************************************************************************** Post #777
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