Designed both these decks myself with help of all the other many different versions out and being played. How do you guys think they would withstand with more competitive play? What would you drop/add to them.
Rather than make two post. i made one post with both decks. i am mostly looking for feedback on the builds. I will do my best to respond.
You're running trackers in both. I suggest running Stuffy Doll. Make a beefy guy punch the doll, then swing normally. It'll help get around Fog decks or just add to the damage you can deal in one turn.
i am running the trackers in both. in the Scale the Grave, he isn't needed. its not to use him as removal but most time he is spot removed, which is ok. players are very quick about removing him so it just adds to the beefy-ness. plus Jarad gets pass fog amazingly.
Trackers are in the Corpsejack Counters cause well i can get counters to make him harder to remove, give him hex proof, regen him. whatever i need, i can protect him easier and he works very very good with the ooze or a fat hydra.
Stuffy doll is a good suggestion. i feel its a defenive creature at most. unless i use him with the tracker and than in that case i would need another creature to do it with. So Tracker, doll, and another creature in 1 game. just feels like it wouldn't really happen. And i wouldn't put the doll in Scale the Grave just cause it is nice to have players waste removal on a tracker. he isn't needed but great to have. in worse case, he pumps up my creatures that scale off the grave.
This one has some ingenious ideas in it, but Rancor would help ensure that your damage gets where it is needed. Gavony Township probably won't work very well without more white mana sources. Avacyn's Pilgrim could help fix that.
Scale the Grave
This one doesn't have much to slow down your opponent. This one has black in it; add something like Ultimate Price . If you're so bent on sacrificing your ceatures, add some stuff with undying, like Young Wolf . Again, add Rancor .
I have Blessings of Nature instead. i had 2 choices, miracle or flashback. 7 enchantments that allow me to draw more than 1 card a turn, i am thinking of switch them to increasing savagery. but having the chance to miracle blessings of nature would be very nice and helpful. plus if i don't i can easily cast in.
Theirs no rancors cause there was no space for it. Rancor are very aggro cards and very helpful. I felt having Crowned Ceratok instead would give creatures like the ooze trample. and i can use the space to focus more on keeping my creatures alive and on the field
This one has some ingenious ideas in it, but Rancor would help ensure that your damage gets where it is needed. Gavony Township probably won't work very well without more white mana sources. Avacyn's Pilgrim could help fix that.
Scale the Grave
This one doesn't have much to slow down your opponent. This one has black in it; add something like Ultimate Price . If you're so bent on sacrificing your ceatures, add some stuff with undying, like Young Wolf . Again, add Rancor .
Thanks, Gavony township is going to be the two land cards that are nice to have. i plan to use it at E.O.T. if i have exra unused mana. with two lands and 4 Abundant Growth . Thats a chance of 7 sources of white, and i only need 1 source per turn.
It doesn't have much to slow them down. I had undying in the deck it really didn't work out. Sometimes chump blocking and killing the creature really helps to swing for lethal. As for removal, the only form of remove i'm worried about is their creatures. Also early i take damage unless i use Garruk Relentless which sometimes help. or i attack with a decent size creature, they block and i grisly savage as a surprize to give them a buff, i don't have removal besides the trackers. But i do have abrupt decay in the sideboard for really anoying creatures or transform creatures or just enchantments like Rest in Peace . But i have tested it many times before, and if i manage to get 5-15 creatures in the graveyard but i can't manage to keep my creatures on the board. I have won games with Gnaw to the Bone . Player reallllly do not expect it and gain 10-30 life in one turn as an instant with a flashback cost it very helpful.
Maybe it is just me but having 8 cards that could keep it Crown Ceratok on the board along with helps to keep my other creatures on the field as well. i feel that is the direction i should go. If i was to take out cards for rancor , it would be Ceratok and some of the spells. I really feel that having golgari charm for massremoval and Sheltering Word for spot removal, plus lets me gain life which keeps me in the game.
I feel this cause when i made this kind of deck before. it broke down and didn't work if i can't have an answer to keeping my creatures on the board.
Tell me what you would do as far as deck tech. What would you keep/toss and add