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4 months ago ::
Jan 24, 2013 - 8:10PM
#21
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Date Joined:
Oct 14, 2012
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At the risk of tanuki ridiculing me, I'm going to ask this question here is how priority happens when Orim's Chant is cast on the upkeep and assuming no responses
Upkeep starts opponent gets priority, passes you get priority, cast Orim's Chant you get priority again, pass it opponent gets priority, passes, Orim's Chant resolves opponent gets priority, passes you get priority, pass it upkeep step ends, draw step begins
no sane person would acknowledge all those priority changes, that's where shortcuts come in
I think I've been playing the stack wrong all this time. Though, I can't remember a time in which this mattered. I've always thought that priority automatically changed after a spell was cast.
So, could I cast a spell get priority and cast another spell get priority and cast another spell get priority and then pass?
I'm going to scan through the bajillion pages of rules to help cement this in my mind but could anyone give me a section number to speed things along?
Moderated by
ORC_Ragnar
on Jan 25, 2013 - 07:18AM
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4 months ago ::
Jan 24, 2013 - 8:14PM
#22
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Date Joined:
Jul 28, 2010
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yes, after you cast a spell you get priority again it is assumed that you pass that priority as a shortcut, so you haven't really been playing wrong, just efficient relevant rules
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116.3. Which player has priority is determined by the following rules: 116.3a The active player receives priority at the beginning of most steps and phases, after any turn-based actions (such as drawing a card during the draw step; see rule 703) have been dealt with and abilities that trigger at the beginning of that phase or step have been put on the stack. No player receives priority during the untap step. Players usually don’t get priority during the cleanup step (see rule 514.3). 116.3b The active player receives priority after a spell or ability (other than a mana ability) resolves. 116.3c If a player has priority when he or she casts a spell, activates an ability, or takes a special action, that player receives priority afterward. 116.3d If a player has priority and chooses not to take any actions, that player passes. If any mana is in that player’s mana pool, he or she announces what mana is there. Then the next player in turn order receives priority.
proud member of the 2011 community team
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4 months ago ::
Jan 24, 2013 - 8:23PM
#23
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Date Joined:
Oct 14, 2012
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Thanks. That's one of those subtle nuances I never realized.
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4 months ago ::
Jan 24, 2013 - 9:12PM
#24
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As stated previously, that was a quote from the "Read this - Creating a Rules Thread".
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4 months ago ::
Jan 24, 2013 - 9:15PM
#25
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Date Joined:
Oct 14, 2012
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I think it may be best to move on past any non rules arguments. At least in this thread.
Kovacs started with such a friendly "hi all" and we've turned it into something else.
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4 months ago ::
Jan 24, 2013 - 9:15PM
#26
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Date Joined:
Jun 21, 2006
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Indeed! @Tanuki: I'd still recommend brushing up on your bedside manners, though.
«Dystocracy : A system of government in which corrupt leadership colludes with dishonest bankers and greedy elites in order to ensure that productive members of society –people who actually do useful work- bear the greatest share of taxes while gaining the least benefit possible.»
Sounds familiar?
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4 months ago ::
Jan 24, 2013 - 10:38PM
#27
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Date Joined:
Nov 27, 2005
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A phase/step does not, and cannot end unless the stack is empty and all players pass priority while it's empty.
What about Time Stop ? :33 (Granted that empties the stack as part of the process of doing it's whole thing, but yeah)
I'm glad I got your approval. (What's the sarcasm emoticon?)
I'm fond of personally. Dunno if it conveys sarcasm per se, but it's a good all-around emoticon. Otherwise I think your best bet is .
Zammm = Batman. Bronies unite."I'd call you a genius, but I'm in the room." It's my sig in a box
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Everything is better when you read it in Bane's voice.
Your human antics and desire to continue living have moved me. Just kidding. You cannot move me physically or emotionally. Wall humor.
Copy effects work like a photocopy machine: you get a copy of the 'naked' card, NOT of what's on it.
Funny story: InQuest Magazine (I think it was InQuest) had an oversized Chaos Orb which I totally rooked someone into allowing into a (non-sanctioned) game. I had a proxy card that was a Mountain with "Chaos Orb" written on it. When I played it, my opponent cried foul:
Him: "WTF? a Proxy? no-one said anything about Proxies. Do you even own an actual Chaos Orb?" Me: "Yes, but I thought it would be better to use a Proxy." Him: "No way. If you're going to put a Chaos Orb in your deck you have to use your actual Chaos Orb." Me: "*Sigh*. Okay."
I pulled out this huge Chaos Orb and placed it on the table. He tried to cry foul again but everyone else said he insisted I use my actual Chaos Orb and that was my actual Chaos Orb. I used it, flipped it and wiped most of his board.
Unsurprisingly, that only worked once and only because everyone present thought it was hilarious. 
My DM on Battleminds:
no, see i can kill defenders, but 8 consecutive crits on a battlemind, eh walk it off.
Hi guys! So, I'm a sort of returning player to Magic. I say sort of because as a child I had two main TCG's I liked. Yu-Gi-Oh, and Pokemon. Some of my friends branched off in to Magic, and I bought two pre-made decks just to kind of fit in. Like I said, Yu-Gi-Oh and Pokemon were what I really knew how to play. I have a extensive knowledge of deck building in those two TCG's. However, as far as Magic is concerned, I only ever used those two pre made decks. I know how the game is played, and I know general things, but now I want to get in the game for real. I want to begin playing it as a regular. My question is, are all cards ever released from the time of the inception of this game until present day fair game in a deck? Or are there special rules? Are some cards forbidden or restricted? Thanks guys, and I will gladly accept ANY help lol. 
I have the same problem with women.
Is this my new ego sig? Yes it is, other Barry
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And that's why you should never, ever call RP Jesus on being a troll, because then everyone else playing along gets outed, too, and the thread goes back to being boring.
See, this is why RPJesus should be in charge of the storyline. The novel line would never have been cancelled if he had been running the show. Specifically the Slobad and Geth's Head talkshow he just described.
Not only was that an obligatory joke, it was an on-topic post that still managed to be off-topic due to thread derailment. RP Jesus does it again folks.
I think I'm gonna' start praying to Jesus... That's right, RPJesus, I'm gonna' be praying to you, right now.
O' Jesus
Please continue to make my time here on the forums fun and cause me to chuckle.
Amen.
It was wonderful. Us Johnnies had a field day. That Timmy with the Grizzly bears would actually have to think about swinging into your Mogg Fanatic , giving you time to set up your silly combo . Nowadays it's all DERPSWING! with thier blue jeans and their MP3 players and their EM EM OH AR PEE JEES and their "Dewmocracy" and their children's card games and their Jersey Shores and their Tattooed Tenaged Vampire Hunters from Beverly Hills 
Seriously, that was amazing. I laughed my *ss off. Made my day, and I just woke up.
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4 months ago ::
Jan 24, 2013 - 10:55PM
#28
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Date Joined:
Oct 14, 2012
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I'm fond of personally. Dunno if it conveys sarcasm per se, but it's a good all-around emoticon. Otherwise I think your best bet is .
Thanks. Ima use that
. This is the best message board on the internet - day or night you'll get a helpful, courteous, and correct response in 5 minutes or less, no matter your skill level. Please don't ruin it.
Context edited for space and bold added by me
What about Time Stop ? :33 (Granted that empties the stack as part of the process of doing it's whole thing, but yeah)
Can't we all just assume that "unless a card says otherwise" is always attached to any blanketed rule...unless a card says otherwise?
Moderated by
ORC_Ragnar
on Jan 25, 2013 - 07:21AM
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4 months ago ::
Jan 25, 2013 - 7:21AM
#29
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Ive removed content from this thread because trolling/baiting is a violation of the Code of Conduct. You can review the Code here: www.wizards.com/Company/About.aspx?x=wz_...Please keep your posts polite, on-topic, and refrain from making personal attacks.You are welcome to disagree with one another but please do so respectfully and constructively. If you wish to report a post for Code of Conduct violation, click on the Report Post button above the post and this will submit your report to the moderators on duty.
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4 months ago ::
Jan 25, 2013 - 7:34AM
#30
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Date Joined:
Dec 12, 2007
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While we are on the subject of timing, costs are paid as you put something on the stack. This means they can happen far before they resolve. This is sometimes very important. My favorite example is a murderous redcap with a -1/-1 counter on it, with its ability on the stack, a power conduit in play, and it being targetted by a lightning bolt . Stack looks like this, 1) when muderous redcap comes into play it does damage equal to its power to target creature or player. 2) deal 3 damage to target creature (redcap). If you let the lightning bolt resolve it will kill the redcap which will not persist back because it had a -1/-1 counter on it and then when the come into play redcap trigger resolved it would do 1 damage using last known information. However if you add the power conduit trigger to the stack on top of the lightning bolt you both remove the -1/-1 counter, and after it resolves add a +1/+1 counter. Thus the redcap will persist back and even after the lightning bolt kills it will do 3 damage using last known information. Now You can also have the stack set up as, 1) when muderous redcap comes into play it does damage equal to its power to target creature or player. 2) remove a -1/-1 counter from: add a +1/+1 counter to target creature. 3) deal 3 damage to target creature (redcap). In this case the redcap removed the counter as a cost so the redcap will persist back but its last known information was that it had 2 power bcause the lightning bolt kills it before the +1/+1 resolved so when the come into play trigger happens it does 2 damage.
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