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4 months ago  ::  Jan 24, 2013 - 7:46AM #1
alan2here
Date Joined: May 17, 2012
Posts: 829
Young Vampire
Creature - Vampire
: Flip 5 coins. If 3, 4 or 5 were heads, target creature has -1/-1 until end of turn and untap ~.
2/2

Elder Vampire
Creature - Vampire
: Flip 5 coins. If 2, 3, 4 or 5 were heads, target creature has -1/-1 until end of turn and untap ~.
3/3
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4 months ago  ::  Jan 24, 2013 - 7:53AM #2
AzureShade
Date Joined: Jan 30, 2012
Posts: 3,736
Deep down, I feel that these are better served by the dice rolling mechanic from Unglued.

Dec 18, 2012 -- 7:05PM, magicpablo666 wrote:

You fell victim to one of the classic blunders - The most famous of which is "never get involved in an thread with GM_Champion" - but only slightly less well-known is this: "Never go in against AzureShade when card design is on the line!

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4 months ago  ::  Jan 24, 2013 - 7:56AM #3
alan2here
Date Joined: May 17, 2012
Posts: 829
Young Vampire 
Creature - Vampire
: Roll a D6. If 4, 5 or 6 was rolled, target creature has -1/-1 until end of turn and untap ~.
2/2

Elder Vampire
Creature - Vampire
: Roll a D6. If 3, 4, 5 or 6 was rolled, target creature has -1/-1 until end of turn and untap ~.
3/3

Feasting Vampire
Creature - Vampire
: Roll a D20. If 4 or greater was rolled, target creature has -1/-1 until end of turn and untap ~.
3/3
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4 months ago  ::  Jan 24, 2013 - 8:19AM #4
AzureShade
Date Joined: Jan 30, 2012
Posts: 3,736
I was thinking more:

Young Vampire 
Creature - Vampire
: Roll a six-sided die.  On a 5 or 6, target creature gets -1/-1 until end of turn and untap Young Vampire.
2/2

Elder Vampire 
Creature - Vampire
: Roll a six-sided die.  On a 4, 5, or 6, target creature gets -1/-1 until end of turn and untap Elder Vampire.
3/3

Dec 18, 2012 -- 7:05PM, magicpablo666 wrote:

You fell victim to one of the classic blunders - The most famous of which is "never get involved in an thread with GM_Champion" - but only slightly less well-known is this: "Never go in against AzureShade when card design is on the line!

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