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firebrandhands
•
January 21, 2013 1:20 PM PST
Most fun combo ever?
1.
Omniscience
2.
Enter the Infinite
3.
Temporal Mastery
So, for the casting cost of Omniscience, you have 2 consecutive turns in which you have your entire deck in your hand and can play anything in it for free.
GG
Most fun combo ever?1. Omniscience 2. Enter the Infinite 3. Temporal Mastery So, for the casting cost of Omniscience, you have 2 consecutive tur
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FallenWalker
•
January 21, 2013 3:48 PM PST
youre looking to cast a 10 drop spell thas going to let you basically win in one turn? I have a feeling that a minimum of 10 turns into a game the opposing play is going to have done something to mess with any combos a blue deck is going to try. Personaly id try for something that could be done sooner.
youre looking to cast a 10 drop spell thas going to let you basically win in one turn? I have a feeling that a minimum of 10 turns into a game the opposing play is going to have done something to mess with any combos a blue deck is going to try. Pers
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firebrandhands
•
January 21, 2013 4:33 PM PST
You might have noticed that some cards in this game allow you to acquire more mana than that provided by a single land per turn, and that this 3-card combination does not quite meet the 60-card minimum required in most deck formats.
Perhaps, in the future, you should more carefully consider your argument before posting sarcastic comments.
You might have noticed that some cards in this game allow you to acquire more mana than that provided by a single land per turn, and that this 3-card combination does not quite meet the 60-card minimum required in most deck formats.Perhaps, in the fu
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WhosAsking03
•
January 21, 2013 10:25 PM PST
You might have noticed that some cards in this game allow you to acquire more mana than that provided by a single land per turn, and that this 3-card combination does not quite meet the 60-card minimum required in most deck formats.
Perhaps, in the future, you should more carefully consider your argument before posting sarcastic comments.
He wasn't being sarcastic. Your combo, while nice in theory, is unlikely to ever get played.
He wasn't being sarcastic. Your combo, while nice in theory, is unlikely to ever get played.
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Mown
•
January 23, 2013 3:50 PM PST
Well, Show and Tell is a thing, as is Dream Halls.
However, Temporal Mastery is unnecessary. If you can't win by casting your entire deck for free, then you need to try harder. Or, well, try at all.
Well, Show and Tell is a thing, as is Dream Halls.However, Temporal Mastery is unnecessary. If you can't win by casting your entire deck for free, then you need to try harder. Or, well, try at all.