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Switch to Forum Live View [GTC-ICD] Gift of Orzhova
4 months ago  ::  Jan 21, 2013 - 7:19AM #1
Nakat
Date Joined: Jul 3, 2006
Posts: 155
Gift of Orzhova

Gift of Orzhova                      
Enchant Creature

Enchanted Creature gets +1/+1 and has flying and lifelink.

"Remember by whose gift you ascend."
-Milana, Orzhov prelate 



Well, I think this might be my favorite piece of art in the set, and I didn't see a thread for it, so I thought I would toss it up here. Looks like it's going to be great in limited, and probably not half bad in constructed. It reminds me of Armadillo Cloak , in that this is probably how good an aura has to be to see play without having some sort of built in recursion, ala Rancor .
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4 months ago  ::  Jan 21, 2013 - 7:40AM #2
Glare_of_the_Loxodon
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Date Joined: May 12, 2006
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Great art, agreed, but the card itself... Decent in Limited I guess...
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4 months ago  ::  Jan 21, 2013 - 7:55AM #3
metroidcomposite
Date Joined: Sep 20, 2005
Posts: 1,609
Well, Spectral Flight has been played in Grand-Prix winning decks recently, so this might be too.
Cats land on their feet.  Toast lands peanut butter side down.  A cat with toast strapped to its back will hover above the ground in a state of quantum indecision.
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4 months ago  ::  Jan 21, 2013 - 9:09AM #4
Kazepenku
Date Joined: Nov 21, 2012
Posts: 791
I like the cost
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4 months ago  ::  Jan 21, 2013 - 9:11AM #5
Aqueous12
Date Joined: Jan 3, 2013
Posts: 116
I just really want to play this on Alms Beast in limited.
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4 months ago  ::  Jan 21, 2013 - 9:12AM #6
HairlessThoctar
Date Joined: Dec 27, 2009
Posts: 7,108
That art is freaking amazing.
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4 months ago  ::  Jan 21, 2013 - 9:28AM #7
Moxxy
Date Joined: Dec 6, 2012
Posts: 102
Art...

that is all.
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4 months ago  ::  Jan 21, 2013 - 10:21AM #8
CommanderGreven
Date Joined: Mar 2, 2010
Posts: 11,303
That artwork is amazing.
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4 months ago  ::  Jan 21, 2013 - 11:41AM #9
LordManshoon
Date Joined: Jul 21, 2009
Posts: 3,970
Not too shabby. Art is fantastic, and I also liked the flavor text.
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Board Snippets Show

Jul 3, 2012 -- 2:15PM, ruttentud wrote:

"I don't like X, they should remove it."
"I like X, they should keep it."
"They should replace X with Y."
"Anybody that likes X is dumb. Y is better."
"Why don't they include both X and Y."
"Yeah, everybody can be happy then!"
"But I don't like X, they should remove it."
"X really needs to be replaced with Y."
"But they can include both X and Y."
"But I don't like X, they need to remove it."
"Remove X, I don't like it."

Repeat.

Obstinance?

Jul 4, 2012 -- 6:32PM, greatfrito wrote:

Until you've had an in-law tell you your choice of game was stupid, and just Warcraft on paper, and dumbed down for dumber players who can't handle a real RPG, you haven't lived.

You haven't lived.

Jul 15, 2012 -- 11:19AM, wrecan wrote:

Lady and gentlemen.... I present to you the Edition War without Contrition, the War of the Web, the Mighty Match-up!

We're using standard edition war rules.  No posts of substance.  Do not read the other person's posts with comprehension.  Make frequent comparison to video games, MMOs, and CCGs.  Use the words "fallacy" and "straw man", incorrectly and often.  Passive aggressiveness gets you extra points and asking misleading and inflammatory questions is mandatory.  If you're getting tired, just declare victory and leave the thread.  Wait for the buzzer... and....

One, two, three, four, I declare Edition War
Five, six, seven eight, I use the web to

Go!

Aug 5, 2012 -- 8:28PM, Rustmonster wrote:

D&D should not return to the days of blindfolding the DM and players. No tips on encounter power? No mention of expected party roles? No true meaning of level due to different level charts or tiered classes? Please, let's not sacrifice clear, helpful rules guidelines in favour of catering to the delicate sensibilities of the few who have problems with the ascetics of anything other than what they are familiar with.


Sep 14, 2012 -- 2:52PM, Grizley wrote:

Just a quick note on the MMORPG as an insult comparison...

MMORPGs, raking in money by the dumptruck full.  Many options, tons of fans across many audiences, massive resources allocated to development.

TTRPGs, dying product.  Squeaking out an existence that relys on low cost.  Fans fit primarily into a few small demographics.  R&D budgets small, often rushed to market and patched after deployment.

You're not really making much of an argument when you compare something to a MMORPG and assume people think that means bad.  Lets face it, they make the money, have the audience and the budget.  We here on this board are fans of TTRPGs but lets not try to pretend none of us play MMORPGs.


Nov 14, 2012 -- 8:11AM, Mand12 wrote:

Adding options at the system level is good.
Adding options at the table level is hard.

Removing options at the system level is bad.
Removing options at the table level is easy.

This is not complicated.


Mar 7, 2013 -- 6:57PM, Alter_Boy wrote:

Mar 7, 2013 -- 2:23PM, EnglishLanguage wrote:

Mar 7, 2013 -- 1:52PM, Rory wrote:

Something like Tactical Shift is more magical than martial healing.


Telling someone to move over a few feet is magical now? :|

I weep for this generation.



Given the laziness and morbid obsesity amongst D&Ders, being able to convince someone to get on their feet, do some heavy exercise, and use their words to make them be healthier must seem magical. 


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4 months ago  ::  Jan 21, 2013 - 11:48AM #10
bay_falconer
Date Joined: Oct 12, 2010
Posts: 9,710
Meh, the only thing I put auras on right now is Invisible Stalker , making the flying irrelevant, and there are better lifelink cards out there.

Jun 27, 2012 -- 12:04AM, GM_Champion wrote:

Clever deduction Watson! Maybe you can explain why Supergirl is trying to kill me.


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