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4 months ago  ::  Jan 21, 2013 - 4:33AM #1
Long_Con
Date Joined: Oct 17, 2010
Posts: 686



Bioshift         U/G
Instant
Move any number of +1/+1 counters from target creature onto another target creature with the same controller.

"It's all right if you change your mind.  There's always a chance we can rearrange parts later."  -Zija, Simic Mutationist

Good, flexible card with Evolve.
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4 months ago  ::  Jan 21, 2013 - 4:36AM #2
Themisto
Date Joined: Dec 14, 2012
Posts: 257
Before the spoils, i was hoping simic would get this effect, but as a static ability in and enchantment or creature.
I play for fun
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4 months ago  ::  Jan 21, 2013 - 5:23AM #3
Steinhauser
Date Joined: Nov 23, 2009
Posts: 1,432
I guess this can do some cool things with some of the rarer Simic cards that play with counters, but is it worth a slot in any old Simic deck?
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4 months ago  ::  Jan 21, 2013 - 5:28AM #4
Living_Wings
Date Joined: Oct 31, 2010
Posts: 438

Jan 21, 2013 -- 5:23AM, Steinhauser wrote:

I guess this can do some cool things with some of the rarer Simic cards that play with counters, but is it worth a slot in any old Simic deck?


Limited? Yes.

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4 months ago  ::  Jan 21, 2013 - 5:39AM #5
Nocculum
Date Joined: May 28, 2012
Posts: 536
Fate Transfer Lite.
Pauper Beasts
Pauper Bleed

Lady Rade Rade (Standard Werewolf)
Tap Dance (Blue Tamiyo Control)
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4 months ago  ::  Jan 21, 2013 - 5:40AM #6
RorixCollector
Date Joined: Apr 26, 2006
Posts: 1,968
Might be playable in dedicate evolve decks.
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4 months ago  ::  Jan 21, 2013 - 5:56AM #7
Steinhauser
Date Joined: Nov 23, 2009
Posts: 1,432

Jan 21, 2013 -- 5:28AM, Living_Wings wrote:

Jan 21, 2013 -- 5:23AM, Steinhauser wrote:

I guess this can do some cool things with some of the rarer Simic cards that play with counters, but is it worth a slot in any old Simic deck?


Limited? Yes.



How so?

Without some way to get advanatage from your +1/+1 counters (like all the rares with evolve have), you're just making things bigger and smaller with this spell. Even as a trick, it doesn't seem worth spending a card to add 0 net power to the board.

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4 months ago  ::  Jan 21, 2013 - 6:49AM #8
Glare_of_the_Loxodon
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Date Joined: May 12, 2006
Posts: 21,352
Hah, this is really really Simic. XD
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4 months ago  ::  Jan 21, 2013 - 6:58AM #9
Iamwinterborn
Date Joined: Aug 8, 2011
Posts: 167

Jan 21, 2013 -- 5:56AM, Steinhauser wrote:

Jan 21, 2013 -- 5:28AM, Living_Wings wrote:

Jan 21, 2013 -- 5:23AM, Steinhauser wrote:

I guess this can do some cool things with some of the rarer Simic cards that play with counters, but is it worth a slot in any old Simic deck?


Limited? Yes.



How so?

Without some way to get advanatage from your +1/+1 counters (like all the rares with evolve have), you're just making things bigger and smaller with this spell. Even as a trick, it doesn't seem worth spending a card to add 0 net power to the board.




Well... yeah.  It can be used as a trick, and then the creature that got smaller can evolve again.  Or they use removal, and you save their "evolution counters" and give them to someone else to turn THEM into a threat as well.


It just seems to have a lot of utility.   I can tell you, on prerelease, if I am staring down a Simic board attacking me, I am going to be very afraid of this card.  My blocks can go very wrong.  (Which is why I will be playing Gruul at the first prerelease I go to, so I don't have to worry about such silly things like blocking.)

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4 months ago  ::  Jan 21, 2013 - 7:56AM #10
Long_Con
Date Joined: Oct 17, 2010
Posts: 686
This card should always act as removal, or to counter removal, to be used properly.
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