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Flag Esterdi January 19, 2013 1:04 AM PST
Archive Purge 
Sorcery

Choose a card type. Target player reveals his or her library and exiles five cards of the chosen card type, then shuffles his or her library. If there are less than five cards of the chosen type, all are exiled.


What this card can do:

1.) Cripples very creature light decks, like some variants of bant control that run 12 creatures tops.
2.) Hoses auras decks entirely.
3.) More often than not empties decks of planeswakers completely.
4.) Great against decks very light on sorceries, like Nayas with little else other than Bonfire.
5.) Can be used mainboard by mill decks, since cutting 5 lands from a deck makes Mind Funeral amazing.

Now my question to you is: is this card undercosted? I think it should cost just like Slaughter Games (4 cmc) if YOU were the one making the choices, but after all, your opponent decides which cards are exiled.
Flag morticianjohn January 19, 2013 1:10 AM PST
If the opponent is the one searching then can you see his library. Maybe the words should be added to reveal the opponent's library. Otherwise he could leave one in there draw it and say it was in his hand the whole time. Also the words "up to" are misleading. It should just say 5 and if there isn't 5 then all of them.

Anyway, I love the card but I think it's not blue. I would cost it as personally.
Flag Esterdi January 19, 2013 1:26 AM PST
Milling is both blue and black, hence the cost. 

About revealing...I don't really know if it's necessary. I mean, Magic is inherently a game where you ought not lie...because by that same logic, I can put a Scalding Tarn in my Standard deck and not have any problems as long as I keep it in a non-public zone (i.e. I don't play it).

But it is also true that in some respects Wizards are actually more malleable rules-wise than YMTC. For instance, I firmly believe that were Miracle a homebrew mechanic that someone came up in this subforum, most people would slander it as too tedious to implement.
Flag morticianjohn January 19, 2013 1:56 AM PST
It's not a mill type of effect even though it removes cards from the library. It's a cranial extraction type of effect.

It seems like every new effect on YMTC is automatically blue simply because it's unique or whatever. I've only been frequenting the YMTC forums for the past 2-3 months but this is already a pet peeve of mine. 

As far as cheating goes if I have 5 cards in hand and my opponent names "planeswalker" and I fail to remove jace, the mind sculptor from my deck and remove only 4 or fewer planeswalkers but then draw jace, the mind sculptor there is no way for the opponent to know if the card was ever in the deck because I will just say it's been in my hand the whole time.

I understand that players "shouldn't" cheat, however, mechanics which have no checks and balances against cheating also "shouldn't" exist because the fact of the matter is, not everyone is honest. Even if it gets caught by judges in tournaments that doesn't help people in casual play groups etc...
Flag Purple_Shrimp January 19, 2013 3:21 AM PST

Jan 19, 2013 -- 1:26AM, Esterdi wrote:

About revealing...I don't really know if it's necessary. I mean, Magic is inherently a game where you ought not lie...because by that same logic, I can put a Scalding Tarn in my Standard deck and not have any problems as long as I keep it in a non-public zone (i.e. I don't play it).



in that example, you cheating never actually affects the game

Flag Mown January 19, 2013 8:11 AM PST
Rules state that you can just fail to find.

Choose a card type. Target player reveals his or her library and exiles five cards of the chosen card type, then shuffles his or her library.
Flag Esterdi January 19, 2013 11:09 AM PST

It's not a mill type of effect even though it removes cards from the library.




Que?

 

I understand that players "shouldn't" cheat, however, mechanics which have no checks and balances against cheating also "shouldn't" exist because the fact of the matter is, not everyone is honest. Even if it gets caught by judges in tournaments that doesn't help people in casual play groups etc...




I just gave an example of a mechanic that, by that same logic, shouldn't exist. Miracle. 

 Rules state that you can just fail to find.




I can't argue with that, though... 

Flag LunaStik January 19, 2013 11:22 AM PST
Miracle works because it triggers off of being revealed, not drawn.
Flag Matt_Holck January 19, 2013 11:27 AM PST
Too often a player puts a card into hand before reading it. Once the card is hand, it would be easy to claim one just drew it.

Purge is interesting. Perhaps too powerfull 40 card draft
Flag Esterdi January 19, 2013 1:21 PM PST

Jan 19, 2013 -- 11:22AM, LunaStik wrote:

Miracle works because it triggers off of being revealed, not drawn.




But you can reveal it cheatingly from your hand and make it look like it wasn't topdecked. That was my point.

Flag TheKazu January 19, 2013 1:23 PM PST
Miracle doesn't rely on "honesty" if you don't choose to let it rely on "honesty." If your opponent puts a card into his or her hand and shuffles his or her hand, and then wants to use a miracle, then there is no reason you have to let them use the card. So I have no idea how that has anything to do with anything.

Furthermore, failing to find isn't "cheating" even if you do have a target.

Next, just cost the card a bit higher and require the opponent to reveal his or her deck. No big deal, its a hugely easy fix to all of this.

And yes, this isn't mill and thus isn't blue. 
Flag Catotheyounger January 19, 2013 1:24 PM PST
You an always tell which ymtcers don't actually play standard.
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