Community

 
Jump Menu:
Post Reply
Page 2 of 7  •  Prev 1 2 3 4 5 6 7 Next
Switch to Forum Live View Over powered Dimir?
5 months ago  ::  Jan 18, 2013 - 1:23AM #11
nopemx6
Date Joined: Apr 4, 2012
Posts: 975
That's the best thing about pre-releases.  Wizards tests limited so much that they really try to get everything fairly evened out.  There's no telling what's going to rule, and what's going to be least played.  When Return to Ravnica was released, everyone thought Rakdos was going to be awful, but they ended up being a very strong archetype, and most of the guilds were very well balanced (Izzet did suck tho).  Each guild has it's own strengths and weaknesses, but i do not think Dimir will be overpowered.  Gruul and Boros have possible (unlikely, but possible) turn 5 or so wins, a place in the game where Dimir and Orzhov will still be setting up.  It might play way better than how i see it, but i think Simic (without a splash) is sadly the Izzet of this set.   
Quick Reply
Cancel
5 months ago  ::  Jan 18, 2013 - 1:24AM #12
Decktesting54
Date Joined: Jun 23, 2012
Posts: 563
boros and gruul are going to be scissors, simic is going to be rock, and orzhov is going to be paper; from what ive seen dimir is going to be that weird kid in the corner that no one wants to play with...
Quick Reply
Cancel
5 months ago  ::  Jan 18, 2013 - 1:47AM #13
Dabok
Date Joined: Sep 10, 2012
Posts: 182
It's still too early to tell, man. We've only seen some "bombs" of the set. We still haven't seen the bulk of commons and uncommons of this set. Those are what sets the pace in limited, so it's too early to make assumptions at this point...
Quick Reply
Cancel
5 months ago  ::  Jan 18, 2013 - 6:14AM #14
Darkwolfer2002
Date Joined: Jul 31, 2011
Posts: 1,091

Jan 18, 2013 -- 12:47AM, petercai wrote:

No. Dimir is the weakest guild so far




That's just dumb.


I think Dimir is that strongest because you can play the promo you get and by far has the best promo fpr play in limited.  

Quick Reply
Cancel
5 months ago  ::  Jan 18, 2013 - 6:18AM #15
Themisto
Date Joined: Dec 14, 2012
Posts: 261
I have a theory that the promos compensate for a overall bad performance xP but im planning to play dimir anyway. dimir and simic.
I play for fun
Quick Reply
Cancel
5 months ago  ::  Jan 18, 2013 - 6:50AM #16
Erluti
Date Joined: Feb 10, 2005
Posts: 564

Jan 17, 2013 -- 10:50PM, Frostraven wrote:

When I last faced Mill in limited, I upgraded my deck to 53 cards for round two.




So when you lost you decided the best thing to do would be to make it harder to draw your best cards?


   
   
   
Quick Reply
Cancel
5 months ago  ::  Jan 18, 2013 - 7:21AM #17
XIII13Thirteen
Date Joined: Aug 14, 2009
Posts: 1,487
I think Simic will surprise players in how good it is. I do think Boros and Gruul will be good. For promos, I think Boros has the best.

I think people need to detach their feelings from RTR for limited. Highly aggressive builds sucked for that format. There was lifegain and populated tokens slowing everything down. Simic will do the best mimicking that behavior with all the "big butts" on their dudes and the evolve mechanic. I think 2/3s and 1/4s and all that just became important. Simic has to create a scenerio where they are throwing away dudes trying to get in that last damage. One thing is for sure, I don't see a lot of removal.
Quick Reply
Cancel
5 months ago  ::  Jan 18, 2013 - 9:18AM #18
Earthdawn
Date Joined: Oct 28, 2008
Posts: 1,491
Dimir is crap.  The spells are overcosted or the creatures that are supposed to do the work can be taken out by burn with relatively no effect.

   
   
   
        height="100" type="application/x-shockwave-flash"
    pluginspage="http://www.adobe.com/go/getflashplayer" />
Quick Reply
Cancel
5 months ago  ::  Jan 18, 2013 - 9:48AM #19
Kazepenku
Date Joined: Nov 21, 2012
Posts: 794
well in limited...

simic is basically playing the bant control game, counter using blue to make sure the field is clear, throw inexpensive creatures to attack and develop, and probably splash or red/black for a little more control or pump to finish the game

Boros is a mixture between RDW and izzet combo. play like rakdos, and finish the game with a teleportal or two. Probably splash green or black for some pumps/utilities in case of boardwipes and other fun stuff.

Dimir's general strategy is control and mill. Cipher makes it easier for them, and splashing extort spells will make sure they won't get killed too early and stealing some of the simic spells will give it some consistency. 

Gruul is a more balanced izzet. burns, combat tricks and aggroish creatures. I think this can stand alone.

Orzhov has a good laid out strategy, but not enough control cards, might need to splash blue to help them stall the game.

5 color or 4 color sadly can't play anymore b/c no chromatic lantern =( but with realmwright it'll be ok to splash an off-colour bomb or two
 
Quick Reply
Cancel
5 months ago  ::  Jan 18, 2013 - 10:16AM #20
petercai
Date Joined: Jan 11, 2010
Posts: 835

Jan 18, 2013 -- 6:14AM, Darkwolfer2002 wrote:


That's just dumb.


I think Dimir is that strongest because you can play the promo you get and by far has the best promo fpr play in limited.  



Sealed limited is not dictated by the dumbest bomb, but deck's overrall consistency. A consistent Selesneya deck can beat a bomby Azorius deck all day. So your assertion that the promo makes Dimir the best guild in sealed, despite it having subpar, overcosted cards is blatantly false.

Quick Reply
Cancel
Page 2 of 7  •  Prev 1 2 3 4 5 6 7 Next
Jump Menu:
 
    Viewing this thread :: 0 registered and 1 guest
    No registered users viewing